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Everything posted by flamebirde

  1. I didn't say anything because then I thought about the save's 50/50 to lose their vote the next day. When I went for the tie originally, I thought it would be a sure fire way to gain an advantage, but after the lynch I was left wondering about other possible vote manips. For the record, you had me fooled -- I figured Plasmid had to be a baddie considering everyone else had claimed, but then he claimed too and I saw the logic in his plan. I think Dolores may have been too powerful in the end. Having 2 different vote manips and a lynch save, on top of a kill and a save -- that rendered
  2. this was one of the situations I had wanted when I went for the tie. Sure, it let the baddie control the lynch, but if he used his vote manip there then in the endgame he would lose since I had both still hidden up my sleeve (of course, that all depended on whether or not I lived). The other option was that the tie went through and no one died, leading to more time for the goodies to figure out the game. That was a good play by Plasmid at the end; it clearly worked out. Congrats to him and to all the goodies! Also, rip Aura who died twice in two consecutive phases
  3. What's wrong with a d1 tie?
  4. Well, saying "I'm a goodie" is literally useless. This "tail end" stuff is more or less a solid claim, at least. no point in not claiming now; I'm Dolores.
  5. Bona, who did you claim?
  6. I'll go for it. place my vote on Bonanova. .
  7. On the other hand, we could go for a tie today. It's a guarantee that no one will be lynched, because the baddie won't waste his ODTG vote manipulation on D1 (if he does, then it just helps us with tomorrow's lynch).
  8. Well, either way I want to hear something from Phil/Aura 2.0, and apparently my vote on Bona isn't doing much good, so I'll vote Phil/Aura too. At least this way maybe we'll get some information.
  9. Her knowing her old role is quite abbot of an advantage with only seven roles; especially if (as stated above) she's actually the Indy or the baddie. On the other hand, better that than no player at all.
  10. Never implied that you weren't active. I know Bona, Nana, and Plas have played with Aura before (I'm pretty sure about Bona, but not certain; the other two have for sure). I don't know about the rest of the roster. Silence != vote block. I wanted to be sure. Generally a trap is block + save + can't be lynched + player can't talk + player can't vote. I needed to check if the other aspects of a typical trap were still present. re: Indy being invulnerable N1: you got me, I didn't read the OP closely enough. And yes, it would be ideal to kill the Indy now, but unless you have a goo
  11. Well, this is interesting at least. Nana's claimed one of two roles, keeping herself from the RID but still somewhat clearing herself. We won't know if the Indy acted, but I wasn't blocked, so we know the Indy didn't act on me (or at least I know that; you guys have to trust me here). My bet is that the baddie is either Nana, Bona or Plas. Whoever it was had to be active and had to know that Aura is experienced/otherwise a good target. It's unlikely that it would be random, in my opinion. I'll vote Bona for now, just to get some conversation going. By by the way, is there any r
  12. The only two people who should act tonight are the save and the spy (Cementine and Maeve).
  13. Present! Also, keep in mind that (barring any saves) if we mislynch day 1 then day 2 will be a 2v1v1, with the Indy likely trapping himself, with the baddie and 2 goodies active in the lynch. The baddie will then remove one vote for himself, making the game 1 goodie vs 1 Indy leading to a RID kill N2 ending the game with a Indy win. this can be avoided if the baddie doesn't remove a vote D2, but as he has no incentive either way (in both cases, he dies) then there's no way to tell. Generally, though, and Indy win is more preferable than a goodie win for the informed minority. and, of
  14. Since I got offed in Elemental Chaos... put me in, coach!
  15. Mind explaining how exactly the answer counts as a number? I still don't get it.
  16. Nope, I retract that, it should be
  17. If anyone's still working on this, I also have this...
  18. If calculators can be used, then the problem is simple. Without a program or calculator, though...
  19. But why Lionel Ritchie? Are the Commodores significant, or was it just a random song? For a moment, I thought one of you was claiming indy because you mentioned songs, but then I was like "Why would anyone claim indy D1?" Apparently part of becoming a good mafia player is knowing your music.
  20. Man. I told Araver that there was a chance Molly was the Indy and just claimed shopowner to get the real shopowner to our, but I gave that like a five percent chance. Overall, I messed up pretty badly. I felt sure that MiKi was the Indy; her outing would probably have lead to a Molly lynch... but to be honest, Molly completely played me. I was incredibly surprised when both MiKi and Mo flipped goodie, because I thought for sure that Molly was a goodie. well played, all; sorry to the goodies who I failed, and congrats to both Bonanova and Molly for an incredibly well pl
  21. No, you don't understand. If we both die, then no one wins. It's a tie game, not a joint win.
  22. It's clear enough who you are. Not really much of a surprise there... but I still have a shot at this. Let's make a deal- I won't RID kill you tonight, and you won't kill me tonight, which would result in a goodie win. Or, you don't kill tonight, I don't kill tonight, then tomorrow we lynch Molly and then kill each other the next night, resulting with a tie Indy and baddie win.
  23. No, actually the goodies just lost. My reaction to Bonanova's flash vote was a mistake; I thought Panther was a goodie... No, Molly, even if I were the mayor it's still game over. If I'm right, Bonanova still has his vote manip. Well played, Bonanova.
  24. It's a tie game. I screwed over my own team. That one's my fault.
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