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araver

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araver last won the day on February 20

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About araver

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  1. Westworld Mafia

    Both roles would appear. As in "Dolores and Hector removed X"
  2. Westworld Mafia

    @gavinksong @plasmid To clarify what I meant. Before the change / cooperation actions read like this: That would have left Flame, Nana and Bonanova alive in Day 2. Flame couldn't verify Bona's claim just by reading the NP. Granted, he would know Dolores didn't block plasmid, but he could think plasmid lied about being Hector. After all, Aura could have been Hector. When Bona blocked Plasmid, but he was killed, he could also deduce, but not be 100% sure that plasmid was Hector (what he claimed). I do agree goodies could have *still* won this, just saying it wasn't as clear as advertised. Because assuming goodies tell the truth and trust or cooperate fully in a Mafia game ... is a dangerous assumption to say the least
  3. Westworld Mafia

    Host's summary: Even though this game was marked by inactivity in its first phases, it was a delight in the last part.The Indy being inactive removed some of the balance in the roles, however what kept goodies on their toes was the hidden ODTG RID Kill. Once Nana removed the Indy via lynch ... the balance tilted towards the goodies. After observing the past 5-6 games of this size, I think that much of the balance in this small 5vs1vs1 setting comes from the cat-and-mouse game between the Indy and the Baddie. If one component is missing or cross-fires and the information gets out, goodies have time to formulate a plan and tilt the balance. However, this is all part of the fun of the game - actions and words have consequences. After removing the Indy RID threat goodies openly and collaboratively proposed and corrected plans for the end-game. That was a dream ending for the host (obviously not for the non-goodies). MVP goes to plasmid for fixing the final plan as well as selecting the right night to act, but kudos to all the goodies that made the plan happen. At the time plasmid proposed it, the situation was different for the goodies, with the baddie not being taken out during the night and not blocked (and goodies couldn't have known the baddie had already spent the ODTG vote manipulation).
  4. Westworld Mafia

    Night 2: "Latest, but not Last Update" Dr. Ford had one more update planned and managed to skip the QA team by acting at night. As he carefully adjusted the final touches, he began smiling to himself. An old tune came into his mind and he began humming it as he changed the last lines of code and uploaded it. As soon as it was deployed to the hosts, the update permanently turned plasmid offline. Close to midnight Hector bumped into Bonanova while making his scheduled entrance to the saloon. And since temper was never programmed into his persona, he quickly gave Bonanova a bad case of lead poisoining. Bona stumbled back into the saloon and fell on a nearby table that crumbled under him. He stared at the strange arrangement of lamps hanging far above him, trying to take a pattern in. A smile crept slowly as the pattern emerged in his mind. Meanwhile back on the street, Dolores mustered her courage and grabbed a pistol out of her bag. She marched slowly towards Nana who was speaking with some strangers near the bank. She didn't even give her a chance to turn around before shooting point blank. tl;dr version: * Hector removed Bonanova * Dolores removed Nana * Dr. Ford shutdown plasmid Host: araver 1. Gavinksong 2. Flamebirde 3. Nana77 - Killed N2 by Dolores 4. plasmid - Killed N2 by Dr. Robert Ford 6. bonanova - Killed N2 by Hector 5. Aura 2.0 (phil1882) - Lynched D1 as Man in Black 7. aura - Killed N1 by Dr. Robert Ford Goodies win! Congratulations! Secrets in the spoiler
  5. Westworld Mafia

    To clarify the end of the night happens in around 4 hours 45 minutes.
  6. Westworld Mafia

    Yes. I would count as a tie rather than make the host win this
  7. Westworld Mafia

    Day 1: "Deja vu?" The revival was short. Back to the drawing board. tl;dr version: * Aura 2.0 was lynched as Man in Black Host: araver 1. Gavinksong 2. Flamebirde 3. Nana77 4. plasmid 6. bonanova 5. Aura 2.0 (phil1882) - Lynched D1 as Man in Black 7. aura - Killed N1 by Dr. Robert Ford Night 2 ends in 48 hours, 9AM EDT on Saturday.
  8. Westworld Mafia

    Host: araver 1. gavinksong - voting for bonanova2. Flamebirde - voting for bonanova3. Nana77 - voting for plasmid4. plasmid - voting for Aura 2.05. Aura 2.0 6. bonanova - voting for Aura 2.0 7. aura - Killed N1 by Dr. Robert Ford A little under 7 hours remaining.
  9. Westworld Mafia

    Host: araver 1. gavinksong - voting for bonanova2. Flamebirde - voting for Aura 2.03. Nana77 - voting for plasmid4. plasmid - voting for Aura 2.05. Aura 2.0 6. bonanova - voting for Aura 2.0 7. aura - Killed N1 by Dr. Robert Ford Reposting roster with whole information (i.e. incl. dead). Regarding your issues with the replacement/reveal, I hear you, but you have to trust the host on this. After all, this is what you signed up for And no, I did not hint at all at her (previous or actual) role. That is, you may infer what you want, just don't pin it on the host. e.g. invulnerability N1 for the Indy is in the OP (original post) along with the rules.
  10. Westworld Mafia

    IMHO, it shouldn't. I agree that it looks as if one player has a bit of extra info, but outing the N1 kill would disrupt much more in balance. But Aura is a mature enough player, if she absolutely feels like it, she can tell you herself
  11. Westworld Mafia

    1. Theoretically? No. If the Indy outlives (is alive at the end of a phase where all his targets are dead) then game ends with Indy win. Even if there are goodies alive at that point, they can't win since game stops with Indy victory. If everybody dies at the end of a phase, then no one is really alive to claim victory. 2.ODTG Indy RID kill happens instantly. Even if it's in the last second before a phase ends, it can't happen at the same time as a goodie killing the indy or indy being lynched. Also, reviving Aura to replace phil. And since I was asked twice but not publicly: 1. If a player is inactive for a phase, the host randoms an action for him/her. 2. If a player is inactive for more than 1 phase, he/she gets replaced (that means 4 day IRL, so plenty of time to give a proof of life) Host: Araver 1. Gavinksong - voting for Flamebirde2. Flamebirde - voting for bonanova3. Nana77 - voting for plasmid4. plasmid - voting for Aura 2.05. Aura 2.06. bonanova *DEAD 7. Aura - Removed N1 by Dr. Ford
  12. Westworld Mafia

    Forgot to add, Day 1 ends in 48 hours, 9AM EDT on Thursday.
  13. Westworld Mafia

    Night 1: "Where art thou?" Silently the nightly builds were deployed into the unknowing hosts. One of them never quite manage to reboot and was dragged to QA for some quick diagnostics. They decided the host was unfit for duty and silently sent her to a dry cool place. Read storage. No other news. tl;dr version: * Dr. Robert Ford "updated" Aura. Host: araver 1. Gavinksong 2. Flamebirde 3. Nana77 4. plasmid 5. phil1882 6. bonanova 7. aura - Killed N1 by Dr. Robert Ford
  14. Westworld Mafia

    1. Follow spy can see the NK. It has a carrier. It is true that it can't be blocked, but it can be spied. 2. No. You're thinking of >> strictly chronological version. Trap > block: If A traps B who tries to block A or block anyone else, A wins OOA and the block does not happen. If A traps C and B blocks A (C is not B) then B's block does indeed stop the trap. If it had been >> instead, it would be strictly chronological A traps C then B blocks A but with no real effect since the trap already happened.
  15. City Growth

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