Guest Posted August 18, 2011 Report Share Posted August 18, 2011 Game announcement, Yodell is replacing TheCube effective immediately. Quote Link to comment Share on other sites More sharing options...
Molly Mae Posted August 18, 2011 Report Share Posted August 18, 2011 Nice kill of EDM N1. Quote Link to comment Share on other sites More sharing options...
Yodell Posted August 18, 2011 Report Share Posted August 18, 2011 Can we lynch maurice now? Just for funzies? cute curr3nt ... really cute Quote Link to comment Share on other sites More sharing options...
Yodell Posted August 18, 2011 Report Share Posted August 18, 2011 now I have smth to read to sleep and a note OOC : finally .. a game where cycles end before midnight ... oleeeee!!! Quote Link to comment Share on other sites More sharing options...
curr3nt Posted August 18, 2011 Report Share Posted August 18, 2011 Something just occurred to me... Are you allowing the baddies to powerplay each other? Quote Link to comment Share on other sites More sharing options...
Aaryan Posted August 18, 2011 Author Report Share Posted August 18, 2011 Yes. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 18, 2011 Report Share Posted August 18, 2011 Sorry I haven't been on. School recently started. Quote Link to comment Share on other sites More sharing options...
Yodell Posted August 18, 2011 Report Share Posted August 18, 2011 (edited) can dusk act on more then one player during one night ? or his block act as a RID Recruit if he hits Jack, and otherwise it is a block ?? also : are we using OOA or OOP as the '>' suggests... I mean are action chronological or all actions happen and only if conflicting actions happen then the order comes into action ?? edited: to add the 2nd question .. no need for a new post Edited August 18, 2011 by Yodell Quote Link to comment Share on other sites More sharing options...
Aaryan Posted August 18, 2011 Author Report Share Posted August 18, 2011 Yes to the first question. If the Recruit is wrong it is a block. OOP (I think?) all actions go through unless hindered by another action. Quote Link to comment Share on other sites More sharing options...
Yodell Posted August 18, 2011 Report Share Posted August 18, 2011 gotta go to sleep .. it's 1 AM here see ya tomorrow Quote Link to comment Share on other sites More sharing options...
Thalia Posted August 18, 2011 Report Share Posted August 18, 2011 I still don't understand the difference between OOA and OOP. In both cases, don't all actions go through unless they are blocked by another action? Quote Link to comment Share on other sites More sharing options...
Guest Posted August 18, 2011 Report Share Posted August 18, 2011 OOA with >> is strict timeline, lower level actions can never affect higher level actions. OOA with > is weak timeline, so lower level actions can affect higher level as long as there is no loop created. OOP is the same except all acts occur at the same time and I think OOP has kill as non blocking while OOA has kill as a blocking action. And OOA allows mixing of >> and > (ie) OOA nk >> redirect > block > spy means nothing can change the nk, blocks can stop a redirect unless the redirect is used against the block Quote Link to comment Share on other sites More sharing options...
Thalia Posted August 18, 2011 Report Share Posted August 18, 2011 OOA nk >> redirect > block > spy means nothing can change the nk, blocks can stop a redirect unless the redirect is used against the block So if that was OOP, does that mean the NK could be redirected? Quote Link to comment Share on other sites More sharing options...
Guest Posted August 18, 2011 Report Share Posted August 18, 2011 In an OOP game that is usually the case. There are exceptions, but unless the host says otherwise any action can act on any other. Quote Link to comment Share on other sites More sharing options...
Thalia Posted August 18, 2011 Report Share Posted August 18, 2011 If the redirect was the NK target, would the NK still be redirected in that case? Quote Link to comment Share on other sites More sharing options...
Aaryan Posted August 18, 2011 Author Report Share Posted August 18, 2011 You see, NK is groupwide. Unless every single Baddie was incapacitated on any given night, the kill will go through (the NP Killer is just a figurehead. Even if Vengeous is blocked he could still show in the NP.) Quote Link to comment Share on other sites More sharing options...
Aaryan Posted August 18, 2011 Author Report Share Posted August 18, 2011 If the redirect was the NK target, would the NK still be redirected in that case? No. Quote Link to comment Share on other sites More sharing options...
Thalia Posted August 18, 2011 Report Share Posted August 18, 2011 =.= In the event that the NK was assigned to a single person, would the answer still be no? Quote Link to comment Share on other sites More sharing options...
Aaryan Posted August 18, 2011 Author Report Share Posted August 18, 2011 =.= In the event that the NK was assigned to a single person, would the answer still be no? No. Quote Link to comment Share on other sites More sharing options...
Thalia Posted August 18, 2011 Report Share Posted August 18, 2011 No, the answer is not still no or no, the redirect doesn't go through? =.= I think I'll use the role PM after this. Quote Link to comment Share on other sites More sharing options...
Aaryan Posted August 18, 2011 Author Report Share Posted August 18, 2011 (edited) No, the answer is not no (Im just messing with you) Yes, because redirect is higher on the scale. Ok, never mind. If a NK hits someone lower on the OOP, the lower action fails. Else, (ir redirect) it goes through. So I guess it IS timeline oriented. Edited August 18, 2011 by Aaryan Quote Link to comment Share on other sites More sharing options...
Guest Posted August 19, 2011 Report Share Posted August 19, 2011 I thought posting wasn't allowed at Night? I'm confused again.@_@ Can we end Night now? Quote Link to comment Share on other sites More sharing options...
Thalia Posted August 19, 2011 Report Share Posted August 19, 2011 Posting is allowed at all times unless you are dead or trapped. We need to give people in other time zones a chance before ending the night. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 19, 2011 Report Share Posted August 19, 2011 Nights and days are always exactly 24 hours long, except on weekends when they may be extended another 24 hours to allow for more discussion and chance to play. Posting is allowed in Night and Day phases and occurs often as players form strategies. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 19, 2011 Report Share Posted August 19, 2011 Aaryan I feel you need to explain clearly how your actions take place. You should already know as we've had one night already :idk: Quote Link to comment Share on other sites More sharing options...
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