Sign in to follow this  
Followers 0

Skulduggery Pleasant Mafia 2: Playing with Fire

1169 posts in this topic

Posted · Report post

Game announcement, Yodell is replacing TheCube effective immediately.

0

Share this post


Link to post
Share on other sites

Posted · Report post

Nice kill of EDM N1.

0

Share this post


Link to post
Share on other sites

Posted · Report post

Can we lynch maurice now? Just for funzies?

cute curr3nt ... really cute ;)

0

Share this post


Link to post
Share on other sites

Posted · Report post

now I have smth to read to sleep ;)

and a note OOC : finally .. a game where cycles end before midnight ... oleeeee!!!

0

Share this post


Link to post
Share on other sites

Posted · Report post

Something just occurred to me...

Are you allowing the baddies to powerplay each other?

0

Share this post


Link to post
Share on other sites

Posted · Report post

Yes.

0

Share this post


Link to post
Share on other sites

Posted · Report post

Sorry I haven't been on. School recently started.

0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

can dusk act on more then one player during one night ? or his block act as a RID Recruit if he hits Jack, and otherwise it is a block ??

also : are we using OOA or OOP as the '>' suggests... I mean are action chronological or all actions happen and only if conflicting actions happen then the order comes into action ??

edited: to add the 2nd question .. no need for a new post

Edited by Yodell
0

Share this post


Link to post
Share on other sites

Posted · Report post

Yes to the first question. If the Recruit is wrong it is a block.

OOP (I think?) all actions go through unless hindered by another action.

0

Share this post


Link to post
Share on other sites

Posted · Report post

gotta go to sleep .. it's 1 AM here :(

see ya tomorrow

0

Share this post


Link to post
Share on other sites

Posted · Report post

I still don't understand the difference between OOA and OOP. In both cases, don't all actions go through unless they are blocked by another action?

0

Share this post


Link to post
Share on other sites

Posted · Report post

OOA with >> is strict timeline, lower level actions can never affect higher level actions. OOA with > is weak timeline, so lower level actions can affect higher level as long as there is no loop created. OOP is the same except all acts occur at the same time and I think OOP has kill as non blocking while OOA has kill as a blocking action. And OOA allows mixing of >> and > (ie)

OOA nk >> redirect > block > spy

means nothing can change the nk, blocks can stop a redirect unless the redirect is used against the block

0

Share this post


Link to post
Share on other sites

Posted · Report post

OOA nk >> redirect > block > spy

means nothing can change the nk, blocks can stop a redirect unless the redirect is used against the block

So if that was OOP, does that mean the NK could be redirected?

0

Share this post


Link to post
Share on other sites

Posted · Report post

In an OOP game that is usually the case. There are exceptions, but unless the host says otherwise any action can act on any other.

0

Share this post


Link to post
Share on other sites

Posted · Report post

If the redirect was the NK target, would the NK still be redirected in that case?

0

Share this post


Link to post
Share on other sites

Posted · Report post

You see, NK is groupwide. Unless every single Baddie was incapacitated on any given night, the kill will go through (the NP Killer is just a figurehead. Even if Vengeous is blocked he could still show in the NP.)

0

Share this post


Link to post
Share on other sites

Posted · Report post

If the redirect was the NK target, would the NK still be redirected in that case?

No.

0

Share this post


Link to post
Share on other sites

Posted · Report post

=.= In the event that the NK was assigned to a single person, would the answer still be no?

0

Share this post


Link to post
Share on other sites

Posted · Report post

=.= In the event that the NK was assigned to a single person, would the answer still be no?

No.

0

Share this post


Link to post
Share on other sites

Posted · Report post

No, the answer is not still no or no, the redirect doesn't go through? =.= I think I'll use the role PM after this.

0

Share this post


Link to post
Share on other sites

Posted (edited) · Report post

No, the answer is not no (Im just messing with you)

Yes, because redirect is higher on the scale.

Ok, never mind. If a NK hits someone lower on the OOP, the lower action fails. Else, (ir redirect) it goes through. So I guess it IS timeline oriented.

Edited by Aaryan
0

Share this post


Link to post
Share on other sites

Posted · Report post

I thought posting wasn't allowed at Night? I'm confused again.@_@ Can we end Night now?

0

Share this post


Link to post
Share on other sites

Posted · Report post

Posting is allowed at all times unless you are dead or trapped. We need to give people in other time zones a chance before ending the night.

0

Share this post


Link to post
Share on other sites

Posted · Report post

Nights and days are always exactly 24 hours long, except on weekends when they may be extended another 24 hours to allow for more discussion and chance to play. Posting is allowed in Night and Day phases and occurs often as players form strategies.

0

Share this post


Link to post
Share on other sites

Posted · Report post

Aaryan I feel you need to explain clearly how your actions take place. You should already know as we've had one night already :idk:

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.