Although we may have the best of intentions, to play well together, misunderstandings and disagreements are always possible. In a game this is even more likely if there is ambiguity in the rules and so I'd suggest that we identify the rules that we want to govern this game (and then restart it).
The Sixy Rollo thread was only setup for a variant of and the identified issues aren't unique to this variant but as this is a much younger thread maybe its easier to change the rules or effectively restart the thread entirely.
I propose that we tighten up the rules definitions that apply to it, so that everyone can feel that they know where they stand when playing.
When this Sixy Rollo thread was started there was some concern that the host might be unduly advantaged by the increase to six letter words, but after several rounds I think that the existing points regime still seems to be reasonably balanced. I'd propose that we open up the word length so that the new host can freely choose the word length.
Proposed New (Free) Rollo Rules
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Someone thinks of a # letter word and posts a prompt for people to start guessing "?????? (# letters)".
The word to be guessed should be recognizably 'English' and proper nouns should be avoided but some names are arguably generic enough to qualify. To be practical, a suggested word length is between 4 and 14 letters.
People begin by guessing # letter words with the following limitations:
* You may only guess 1 word in a post, with an optional proof for one or more letters using either existing scored words or predicted scores for as yet unscored words including the new word;
* Any number of qualified or unqualified proofs may be provided in a post BUT only one new word;
* Guesses must also be words although proper nouns are allowed; AND
* You must allow a gap of 2 minutes between successive posts to allow an opportunity for other guessers. The host will not consider more frequent posts.
When a word is guessed, the host puts a number next to the word signifying how many letters were in the correct position. You cannot 'win' by just guessing some of the right letters though, to earn points you must either:
* "logick" one of the letters via an explanation of why that letter has to be logically 100% in that position; OR
* correctly identify the entire word.
It is the responsibility of the host to ensure that guesses are valid (see rules above) and that "logick" explanations (proofs) really are complete. Note that we are all human so the host may need some help.
When the host accepts a "logick" explanation, a question-mark is replaced with that letter ( ???Z?? ) and the person that posted the "logick" for the letter gets 5 points per proven letter. When the final letter is "logicked", or a player posts the entire word as a guess then that player gets 10 points for the final letter instead of the usual 5. The host is awarded 1 point per guessed word and 5 points per incorrectly "logicked" letter/position.
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Guest
Ladies and gentlemen,
Although we may have the best of intentions, to play well together, misunderstandings and disagreements are always possible. In a game this is even more likely if there is ambiguity in the rules and so I'd suggest that we identify the rules that we want to govern this game (and then restart it).
The Sixy Rollo thread was only setup for a variant of and the identified issues aren't unique to this variant but as this is a much younger thread maybe its easier to change the rules or effectively restart the thread entirely.
I propose that we tighten up the rules definitions that apply to it, so that everyone can feel that they know where they stand when playing.
When this Sixy Rollo thread was started there was some concern that the host might be unduly advantaged by the increase to six letter words, but after several rounds I think that the existing points regime still seems to be reasonably balanced. I'd propose that we open up the word length so that the new host can freely choose the word length.
Proposed New (Free) Rollo Rules
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Someone thinks of a # letter word and posts a prompt for people to start guessing "?????? (# letters)".
The word to be guessed should be recognizably 'English' and proper nouns should be avoided but some names are arguably generic enough to qualify. To be practical, a suggested word length is between 4 and 14 letters.
People begin by guessing # letter words with the following limitations:
* You may only guess 1 word in a post, with an optional proof for one or more letters using either existing scored words or predicted scores for as yet unscored words including the new word;
* Any number of qualified or unqualified proofs may be provided in a post BUT only one new word;
* Guesses must also be words although proper nouns are allowed; AND
* You must allow a gap of 2 minutes between successive posts to allow an opportunity for other guessers. The host will not consider more frequent posts.
When a word is guessed, the host puts a number next to the word signifying how many letters were in the correct position. You cannot 'win' by just guessing some of the right letters though, to earn points you must either:
* "logick" one of the letters via an explanation of why that letter has to be logically 100% in that position; OR
* correctly identify the entire word.
It is the responsibility of the host to ensure that guesses are valid (see rules above) and that "logick" explanations (proofs) really are complete. Note that we are all human so the host may need some help.
When the host accepts a "logick" explanation, a question-mark is replaced with that letter ( ???Z?? ) and the person that posted the "logick" for the letter gets 5 points per proven letter. When the final letter is "logicked", or a player posts the entire word as a guess then that player gets 10 points for the final letter instead of the usual 5. The host is awarded 1 point per guessed word and 5 points per incorrectly "logicked" letter/position.
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