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Molly Mae

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Everything posted by Molly Mae

  1. I got it. I'll be rolling some dice and writing the post soon.
  2. Right. So if SIR stands for Standard Information Retrieval, what does GIR stand for? "I...don't...know..." Only kind of off-topic. Still waiting for the last person.
  3. What does the 'G' stand for?
  4. He or she knows who he or she is. ...
  5. I'm still waiting on one more person's choices.
  6. Molly Mae

    Acronymity

    I once thought that when I reached the edge it was over, but AGPSMHTJWD
  7. All right, messages are going out now.
  8. Molly Mae

    One Up Me

    Last week, Japanese scientists washed ashore in Oregon amid other tsunami debris. This and more at five...
  9. Selling is done during the buy phase. You can buy and sell as many items as you please. I added another special ability, too. EDIT: Also, if a special ability isn't specific to a phase, you can do it any time during the day.
  10. Molly Mae

    Acronymity

    Brainy's brain seems to be working OK, but her memory.....well. Could it be Someone Lying To Initiate New Year's Resolutions?
  11. This game will start Monday regardless of the number of people signed up. The more the merrier. =P
  12. Molly Mae

    Acronymity

    Some things I like to do when I'm not participating in Acronymity are... Breaking The Little Toes Of A Young Lady's Aunt.
  13. Molly Mae

    Grenade

    Actually, yes, you can put the pin back as long as the spoon hasn't released (because then the fuse is triggered).
  14. I just got confirmation from Hirk. 1. Panther 2. TheCube!!! 3. gvg 4. MikeD 5. Brainiac100 6. curr3nt 7. Hirkala 8. 9. ...
  15. Right! Here's the list of items (cost is in parentheses): Healing Potion (5) Heals 5 HP High Healing Potion (10) Heals 15 HP Strength Potion (10) Adds 2 STR for one day Potion of Haste (20) Doubles SPD for one day Short Sword (8) Adds 1 STR Long Sword (20) Adds 2 STR Whip (12) Adds 1 STR and 1 SPD Buckler (7) Adds 1 DEF Full Shield (18) Adds 2 DEF Armour (15) Adds 2 DEF Full-Plate (20) Adds 3 DEF, reduces SPD by 1 Bladed Boots (10) Adds 1 STR Winged Boots (12) Adds 1 SPD Iron Boots (9) Adds 1 DEF Thief's Gloves (30) Gain x2 coins per day Amulet of the Eye (30) Grants 3 points to be distributed by the wearer Ring of Health (15) HP +15 Ring of Influence (20) Items in the Market cost half their normal value. I think that was kind of a special case. Regeneration will remain in place, but likely won't be as high. I don't think the same end-game situation will happen.
  16. Molly Mae

    One Up Me

    At the end is of this is a loop that the end of this is a loop that the end of this is a loop that the end of this is a loop that the end of this is a loop that...
  17. Correct. The same is true of the Ring of Health. Also: If anyone has any ideas for items, feel free to throw them my way.
  18. Greetings and salutations, Ladies and Gentlemen. If you are here, it is for a purpose! You have come to participate in the greatest challenge in the world! You have entered this arena to become the ultimate Lord of Combat! I got way too excited for that. If you participated in the last game, feel free to jump down to the section for Rule Changes. If this is your first game, here are the rules: There are nine trophies/special abilities that I've come up with for this round. It might be posted when someone wins one if people sign up and want them to be posted. If it is posted, I will only post the name of the trophy--never who won it or how they won it. There is no limit to the number of people. Sign up if you want to play. 1. 2. 3. 4. 5. 6. ...
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