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DudleyDude

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Everything posted by DudleyDude

  1. As much as I'd like to start now, I'll vote on waiting. The last few mafias have been pretty negatively impacted by lack of participation and I'd bet that trying to start one right before Thanksgiving will result in a lot of no-shows throughout the week.
  2. DudleyDude

    Scooby Doo Mafia

    I think if you keep the unstoppable ability in a future game you should rename it and give a clearer description. I also think allowing the baddie night kill to be unstoppable is still too powerful. It pretty much negates too many goodie abilities (i.e., saves, blocks, "can't die while xxx is still alive", etc) Also, having the ability tied to a role that was non-targetable makes it very powerful. There is no way for the goodies to get rid of the ability, they have to wait for the baddies to use the van to target one of two roles. I liked the default lynch rule but I think it should have been an additional lynch instead of negating the day's vote. It ended up being a punishment to the goodies that were actually participating based on something well beyond their control. But I do think that simply killing the inactives is a good option, especially if there aren't enough people as backups. I liked the D0 start but it really needs more participation. I was really worried that we'd end up with a tie and at that point, I don't think enough people had read the rules and understood the implications. But I do think it is a valid alternative to starting with a night phase, I think it'll just take a few games for everyone to get used to it. I think the parcel created more confusion than was needed. You already had inactive penalties so I'm not sure the parcel added much to that end. I think the only way it would work well is if everyone playing is in the same time zone. As it stands, it is way too easy to pass the parcel to someone in a drastically different time zone knowing that they won't notice it for several hours.
  3. DudleyDude

    Scooby Doo Mafia

    I was Ben. I personally had a hard time determining the actual rules to the game. The Special Rules description is different on the Wiki than is posted in the thread so I really thought tpax had won the game last night. I learned that the RID kill had nothing to do with an actual role ID the first night but couldn't tell anyone. LIS updated the wiki description to better explain the ability but didn't post in the thread that he had made the update. It was obvious that many people were afraid of revealing their role for fear of the RID. I think we (the goodies) got very lucky to finish with a draw, considering the early lack of posting and considering it seemed that many people were confused by the rules.
  4. DudleyDude

    Welcome back, MrsP
  5. DudleyDude

    1)Crazypainter:wacko: 2) DudleyDude 3) 4) LIS 5) 6) 7) Darth 8) 9) Clozo 10) 11) GMaster479 12) Magic 13)
  6. 1. GMaster479 2. Riranor 3. JarZe 4. SG 5. Cp 6. DarthNoob 7. woon 8. Sayalzah 9. Music 10. Medji 11. DudleyDude 12.Magic 13.akaslickster 14. 15. Lost in Space (LIS)
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