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unreality

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Everything posted by unreality

  1. yeah. I'll have a Tiebreaker role then
  2. cuz that would be a lame ending but okay, I see your point. Indoctrination idea removed. If it's 1v5, tough luck baddie you can still win one more thing I need to resolve: lynch ties a few options: 1* if an ongoing discussion/defense is going, we can extend the time limit to give people enough time to listen and possibly change their votes 2* whichever side has more Mafiosos wins the tie 3* whichever side has more QAs wins the tie 4* whichever side has more baddies in general wins the tie 5* a "tiebreaker" character is designated by me, picked completely randomly and independent of any role. If the tiebreaker character dies, they must PM me who the new "tiebreaker" will be I like 1, 4 and 5. 2 & 3 wouldn't work near the end if that particular faction is gone I kinda like #5, actually. I think it's the best idea. However if a Mafia ends up being the randomly picked tiebreaker, it's basically the same as #2 until/if the last Mafioso dies and hands it off to a new person, which is fine what do you guys think?
  3. hey Trojans ;D Greek Mythology pwns
  4. sagekid said "go Srait"... I assume this means "go straight"... Nayana went straight too ;D -1 each 1) Frost - 5 2) Cherry Lane - 7 3) Sagekid - 7 (2) 4) Nayana - 7 (2) 5) pw0nzd - 5 6) Brandonb - 7 next moves, Sagekid & Nayana?
  5. yeah that's why I wanted it to be like this originally: both submerge: sponsors happy that the vehicles aren't destroyed, +2 each both keep going: crash for -1 each one keeps going, other submerges: keep going gets +1 for winning, submerger gets -2 for losing but BB wanted it changed to -1 I'm changing it back to -2 both submerge: sponsors happy that the vehicles aren't destroyed, +2 each both keep going: crash for -1 each one keeps going, other submerges: keep going gets +1 for winning, submerger gets -2 for losing
  6. no, my thinking is that if it gets down to, say, 1v6 (and only special condition where the "1" is a Mafioso and the "6" are all Innocents), the last Mafioso should be able to at least have a chance (2v5 is an okay chance- they have to lynch two Innocents in a row to win which is hard, rather than like 5 otherwise)
  7. sagekid came on and posted in Math Camp but didn't post here and didn't PM I will PM her
  8. Second Match: both submerge: sponsors happy that the vehicles aren't destroyed, +2 each both keep going: crash for -1 each one keeps going, other submerges: keep going gets +1 for winning, submerger gets -1 for losing * can talk beforehand to psych out, trick, influence, etc the other person, and to agree on x2 or x4 upping of the stakes Betting: there are 5 bettors (A, B, C, D, E). They have the options of betting on person1 to win, betting on person2 to win, or betting on nobody to win (ie, both submerge or both crash) if the bettor picked the winner: +2 if the bettor picked the loser: -2 if the bettor picked nobody to win, and nobody won: +1 if the bettor picked nobody to win, and somebody won: -2 all raised stakes (x2,x4) affect betting too the bettors start with 4 and are out of the betting box if they get to 0 or less. They want more points, just like you. After each round, if a bettor got +2 or more, he/she will be happy with happened and bet the same way again, as well as giving 1 of their own points to the racer that made them happy. If the bettor got +1 only, he/she may rethink their options, and if they got negative, they will switch. I may tweak the betting some
  9. *** Indoctrination: when it reaches the point of only 1 Mafioso left against 4 or more Innocents (no GRs or QAs in there) the Mafioso is informed and the next night he/she can decide to, instead of killing an Innocent, "induct" an Innocent into the Mafia- the Innocent will lose the use of their role's ability, but they will obviously retain any knowledge they had from their role, and become the Goon role of the Mafia (Goon = no special Mafia-related abilities). From that point forward, the Goon wins with the Mafia. If the Defender is indoctrinated, it counts as being "dead" for the Ninja's sake. If the Ninja is indoctrinated while the Defender is still alive, the Mafioso is informed and must pick a different person, or they can still try to indoctrinate the Ninja, but it only has a 50% chance of working
  10. how about the Indoctrination can happen as many times as needed, but can only be done if it is 1v4 or higher
  11. also, with Indoctrination, what happens if it gets down to 1 AGAIN... it should only be able to happen once in the game
  12. I was planning to have a Mafia Lover and an Innocent Lover, but I don't think it's a good idea anymore
  13. if it's 1v1, and night, then the Mafia wins anyway. if it's 1 v 2, and night, then the Mafia wins anyway- or at least can tie it up the next day... hmmm... I'll have to think about ties
  14. there may also be two Lovers, who can PM freely but do not know each other's identities. If a Lover is lynched, the other Lover dies with them. Not sure about what happens if a Lover dies at night...
  15. well at least you found him again I just rented the movie Vantage Point... I'm pretty excited ;D (so don't give any reviews or spoilers lol... don't even tell me if it sucks)
  16. unreality

    books = good I like the Pendragon series by DJ MacHale, and books by Dan Brown, and Harry Potter is ok (good atmosphere, hard to explain, but yeah), the His Dark Materials trilogy, a strange and un-heard-of book called Fly By Night, math/puzzle/etc books by Martin Gardner.... and lots of others. I know I'm forgetting a lot of good ones. Bartimaeus trilogy is great. Umm-yeah- I'm forgetting some more lol
  17. aha! edit: on second thought, it doesn't exactly clash with some parts of the riddle
  18. good points about the Indoctrination, guys. How about I change it to this: *** Indoctrination: when it reaches the point of only 1 Mafioso left against all other Innocents (no GRs or QAs in there) the Mafioso is informed and the next night he/she can decide to, instead of killing an Innocent, "induct" an Innocent into the Mafia- the Innocent will lose the use of their role's ability, but they will obviously retain any knowledge they had from their role, and become the Goon role of the Mafia (Goon = no special Mafia-related abilities). From that point forward, the Goon wins with the Mafia. If the Defender is indoctrinated, it counts as being "dead" for the Ninja's sake. If the Ninja is indoctrinated while the Defender is still alive, the Mafioso is informed and must pick a different person, or they can still try to indoctrinate the Ninja, but it only has a 50% chance of working it's possible to use this to win for sure with the Mafia, if it happens at the right time and is utilized properly and lynch an Innocent the next day, but mostly it'll just give the last Mafioso better chances of victory instead of the slim possibility of pulling it off
  19. wow- that's pretty cool. If you don't mind me asking, how did you get separated?
  20. BB: I thought about that.... hmmm... I guess it's worth a try we'll do that then ;D
  21. and there are 5 bettors (A, B, C, D, E). They have the options of betting on person1 to win, betting on person2 to win, or betting on nobody to win (ie, both submerge or both crash) if the bettor picked the winner: +2 if the bettor picked the loser: -2 if the bettor picked nobody to win, and nobody won: +1 if the bettor picked nobody to win, and somebody won: -2 all raised stakes (x2,x4) affect betting too the bettors start with 4 and are out of the betting box if they get to 0 or less. They want more points, just like you. After each round, if a bettor got +2 or more, he/she will be happy with happened and bet the same way again, as well as giving 1 of their own points to the racer that made them happy. If the bettor got +1 only, he/she may rethink their options, and if they got negative, they will switch. I may tweak the betting some
  22. how about: both submerge: sponsors happy that the vehicles aren't destroyed, +2 each both keep going: crash for -1 each one keeps going, other submerges: keep going gets +1 for winning, submerger gets -2 for losing hmmm, this could work and you can talk right before the match and opt to raise the stakes by x2 or x4 (doubling or quadrupling all numbers involved), to which the other person must agree
  23. BB: lmao pw0nzd: you're already on the list ;D
  24. yeah, exactly ;D here are some templates I have thought of for next match: both submerge: tie for +0 each both keep going: crash for -1 each one keeps going, other submerges: whoever kept going gets +1 for winning, submerger gets -2 for displeasing people that bet on him both submerge: sponsors happy that the vehicles aren't destroyed, +1 each both keep going: crash for -1 each one keeps going, other submerges: keep going gets +1 for winner, submerger gets -1 for losing then there's the original one from the first match, complicated with raised stakes and betting. Which do you guys think is best?
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