unreality
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the delays you don't like is the stuff in capital letters
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it has nothing to do with being "good" or "bad"... it's just your PM was pretty rude. It was basically like this: "If we have to wait for you to EAT and SLEEP and HANG OUT WITH YOUR FRIENDS and DO STUFF OTHER THAN MAFIA I'm not going to play Mafia IV"
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too late- and it doesn't matter, game is over Post #51 - Rules, Roles & Strategy Tips Post #61 - A Bizarre Bazaar Post #111 - The Watchful Djinn Post #245 - Dehydration and Organ Donation Post #284 - Tabbard and Tockley Post #539 - A Fatal Mistake Post #612 - Ripple Effect Post #730 - No Checks, No Balances Post #735 - Quarky Risen Post #897 - Quarky Fallen Post #931 - An Explosive End HINTS A Bizarre Bazaar: * The Grim Reaper is rich... almost VIP-rich ;D Itachi and Grey Cells are the only VIPs playing, which narrows it down * the Grim Reaper had five houses and was introduced in a penthouse apartment- this was because Itachi was 5th on the roster when I planned that, before I took Dnae off the list and Itachi became 4th on the list ;D... again, more clues as to Itachi's identity The Watchful Djinn: * Itachi had a rich house... like the Grim Reaper. Frost made this connection in a PM to me, I think * Before he dies, Itachi says: "You'll... never... get... away... with... this... again!" The 'again' was purposefully italicized- meaning the Mafia won't kill the Grim Reaper again Dehydration and Organ Donation: * Tman being an "avid learner of languages" was the first clue to his Sage-ness * the last sentence ("If any of those people were alive, that is") is a clue that one of those people mentioned in the paragraph before (specifically, the GR) wasn't alive Tabbard and Tockley: * this part: "Lucifer was a boat-lover, and had to make sure everything was perfect about his boat. Every detail was important" was a hint toward Lucifer being the Detective * the fact that Nayana was walking past Tabbard and Tockley shortly before she was killed was a clue to her identity as a QA, as she had just dropped off the cactus-blade A Fatal Mistake: * no hints * just to clarify: "there would be a sandstorm" tonight was never even continued up on because the next one took place in the very center of Oasis, over the canals, far sheltered from the sandstorm (and I forgot to mention it ;D) Ripple Effect: * the fact that Scott fought back (and fought back well) against the Vigilante may have been a clue that Scott was a baddie * the Mafiosos were good at solving the puzzle. Smart. And the one specific one that stepped forward was Itachi, the guy who had done the solving of the puzzle in the PM reply * Frost's ammo was missing: this was a clue to the fact that I rolled the three-way Bodyguard choice beforehand, and it wasn't "Kill the attack" or "protect the charge", it was "take the bullet for the charge"... so good thing Frost's charge wasn't attack Checks and Balances: * no clues, I just wanted to make it as fast as possible Quarky Risen: * Slick's super-well-defended house was a reference to him being the Defender * the name and everything was a red herring to a QA victory (which didn't happen, dawh wasn't the Sphinx) Quarky Fallen: * nothing, I was rushing An Explosive End: * the ending post, so no
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Post #51 - Rules, Roles & Strategy Tips Post #61 - A Bizarre Bazaar Post #111 - The Watchful Djinn Post #245 - Dehydration and Organ Donation Post #284 - Tabbard and Tockley Post #539 - A Fatal Mistake Post #612 - Ripple Effect Post #730 - No Checks, No Balances Post #735 - Quarky Risen Post #897 - Quarky Fallen An Explosive End Night "Goodbye, Tman- I mean, Nayana2," the Vigilante- Brandonb- said before firing. Nayana2's body fell into the gutter. Unfortunately, she had been the Sage. Across town, Dnae the Illusionist-turned-Sphinx protected KOP (the Inspector) but it was in vain. The last Mafioso, Itachi, was elsewhere tonight. Bam! Bam! LIS fell to the ground, already dead. Itachi rushed up to the body and ripped open the suit, revealing a metallic torso with a numeric display on top: 294 seconds remaining, it bleeped. 293...292...291... Itachi skillfully (being the Bankroller) opened up the metal torso and look at the tangle of wires and explosives inside. He was thinking of his fellow Mafiosos: Pw0nzd, Scott and GC, and how they had at least beaten the Quarky Agents, who had turned out to be Nayana and Ravi (Kat). And of course the Grim Reaper on the first night- Itachi1. 241...240...239... Itachi was busy separating and trimming wires, clumping them into different parts of the hollow torso. Frost, the Bodyguard, and Dawh, the Doctor weren't here to save LIS. It was just Itachi and the Bomb. Not even Lucifer (Frost2) the Detective could've detected where Itachi was tonight. He had covered his tracks well. 109...108...107... Sagekid (later to be Cherry Lane), the Squeaker, never had a chance to give away Slick (the Defender's) identity. Itachi didn't need it- he had made a logical (and lucky) guess to off Slick- but killing LIS was crucial before killing the Vigilante (who he also had a pretty good idea of who it was). 59...58...50......40......30..... Sweat started to trickle down Itachi's brow. Would he finish in time? Mafia IV's Bomb would be a much more instantaneous explosion on death like in Mafia II. But Itachi had lucked out... or maybe not... 25...20....15...14... He discarded a clump of wires. He was looking for the main power cord. The main battery wire. 11....10...9... Here, here, in this clump! A trio of 3 wires (red, green, blue) wrapped together in a spiral. 8...7... Itachi knew he had to cut away the aux power cable first. He nervously closed his eyes and sawed through the green wire with a piece of chipped steel...6...5... He froze. It had worked. It was down to the blue and red wire... 4...3... Blue? Red? Blue? Red? Red? Blue? 2... 1... Whether Itachi cut the right wire, but it was too late, or whether he cut the wrong wire, will never be known. But one thing is for sure- the last Mafioso was engulfed in a maelstrom of fire and light, and not even a body was found. Everyone in Oasis heard the explosion. Rejoicing- and also nervous- they flooded the streets until they found out what happened. LIS had died in the name of the Innocents, and the scourge of the baddies was no more! The Host God, Unreality, snarled down at the desert city. He did not approve of this game. Not just because of inactivity... because people had been mean to each other, people had bickered, people were overly impatient. Unreality turned away from the hazy, sun-scorched desert and back to his favored town of Awesomeville. He would make Mafia IV amazing, that's for sure
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I'm starting to get angry by some people's impatience (Itachi's especially) to make the night post- I was sleeping. We live in different time zones. Sheesh! Do something else while you're waiting, guys. Mafia isn't the only thing that exists in this world that being said, night post coming up ;D
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The DEITY System is a similar idea though right now it's at a slow point, but very near the stunning and epic conclusion ;D lol- I'm hoping it'll speed up sometime this summer and we can cap off the DEITY System I would love to join this, but I'm kinda busy right now- definitely later, though, if still active
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hopefully I will have PMs in by the time I wake up and then later get on the comp tomorrow about 12-13 hours from now
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hehe I think I coined "Braindenizen"
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Post #51 - Rules, Roles & Strategy Tips Post #61 - A Bizarre Bazaar Post #111 - The Watchful Djinn Post #245 - Dehydration and Organ Donation Post #284 - Tabbard and Tockley Post #539 - A Fatal Mistake Post #612 - Ripple Effect Post #730 - No Checks, No Balances Post #735 - Quarky Risen Quarky Fallen Daytime "Sorry," someone shouted. "Unreality has to rush!" "What does that matter-" Kat began, but she was shot dead by an executioner's squad before she could finish. "Come on, chop chop hurry on home!" the Mayor called. "Unreality has to hurry up! It's the 5th night tonight! Good luck, all!" And everyone rushed home. The Mafia would kill tonight... and the Vigilante... but wait? What of the QAs? With Kat's death, they were gone from Oasis. *** Host: Unreality 1) Brandonb 2) pw0nzd - DEAD [Mafioso] 3) Frost - DEAD [?] Killed by Mafia 4) Itachi - DEAD [?] Killed by Mafia 5) akaslickster - DEAD [?] Killed by Mafia 6) kingofpain 7) Scott - DEAD [?] Killed by Vigilante 8) Grey Cells - DEAD [Mafioso] 9) Kat - DEAD [QA] 10) LIS 11) pieman 12) Nayana - DEAD [?] Killed by Mafia 13) Frost2 14) dawh - DEAD [?] Killed by Quarky Agent 15) johnson 16) Nayana2 17) Ben Law - DEAD [Healer] 18) Ploper - DEAD [Desert Warrior] Dehydration 19) Cherry Lane 20) Itachi2 21) dnae
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no, that wasn't a Thief breakin. That was the Mafioso breaking into a house to get into the neighbor (Slick)'s house to kill him... ??? I've been waiting on you guys, to figure out who you want to lynch but it seems nobody has changed their vote, so it's time for the day post
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what? Did I say a house was broken into?
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Mafia IV Awesomeville is awesome, I couldn't resist returning... Basic Overview: Baddies (and Ninja) strike at night, while the Innocents try to lynch them during the day by majority vote RULES: 1) only play if you've read the rules, the roles, the strategy tips and most of Mafia II and Mafia III!!! You need to know what you're getting into. Nobody will be allowed to join late and nobody will be allowed to quit. YOU MUST BE ON AND CHECKING/POSTING/PMING/VOTING ABOUT MAFIA AT LEAST TWICE A DAY!!!!! 2) no PMing behind the scenes!!!! Not only is this one of the stupidest things you could do in Mafia (you don't know who you're giving your role to and who is asking for your role, etc), even if you do know another person's role (or think you do) you can't PM them behind the scenes. The only people that are allowed to are the Mafia, and they can only do it at night and with the living Mafiosos. If a majority of Quarky Agents go after the same target one night, the QAs involved can also PM each other. BUT NOBODY ELSE! Also all Mafiosos and QAs should CC me in their PMs, just so I know what's going on faster and can move the game along faster 3) again, make sure you understand the rules and roles. If you don't get something, that's okay, just PM me 4) this is a new rule I'm adding that is very very important: you must be active! You must participate in the topic, discussions, voting, etc. If you join the game but hardly post, hardly vote, etc, you will be kicked out!!! Seriously, it's no fun when there are inactives. If you can't be on that much (per rule 1) then don't join! 5) please don't be rude ;D be nice and courteous and respectful 6) after you die, you can post in the topic, but not about anything important- ie, you can't reveal your role, make arguments, take part in strategy discussions, etc 7) Mafia is fun I will be choosing the final roster of 20 players, picking from the signer-uppers very carefully. I don't want to leave anyone out, but I don't want to have any inactives or sagekid-repeats (no offense sagekid ) either. If you weren't picked, it may be that we just don't have any room, and I won't be accepting any late-joiners either, it messes up the game (cough Mafia 1 cough Mafia III). So please keep that in mind, and also Mafia is a game of elimination, sort of... so don't be mad or sad if/when you die 8a) in the case of emergency quitting, we might need some "backup players" to take over the role 8b) I said EMERGENCY QUITTING. Don't play the game if you think you're gonna pull a sagekid (again, no offense sagekid) 9) this rule may be unnecessary but you should never challenge the host ;D hehehehe now for the best part... ROLES: 20 peope: 8 baddies, 12 Innocents baddies: * 4 Mafiosos (Godfather, Thief, Assassin, Bankroller) - know who each other are. Can PM freely at night, but not at day. The Mafia kills each night. Each of the Mafiosos' special abilities are useable any night but not 2 nights in a row * 3 Quarky Agents - do not know who each other are (at first). The QAs kill each night. Must have majority to kill. If they do reach this majority, those who were part of the majority meet each other and get to PM with each other at any time (day or night) * 1 Grim Reaper - kill every even-numbered night. Invincible for first night and first day win conditions for baddies: * Mafia - kill everyone except Mafiosos * QAs - kill the Sphinx. If they fail, they are immediately notified and a secondary mission is given: lynch a specific person the next day (the person is chosen randomly by me and is not a QA). If the QAs fail the secondary mission, their aliases are discovered and they are mass-lynched along with the actual person being lynched * GR - kill the Ninja. If the Grim Reaper fails to kill the Ninja, the GR is outta the game mafia special roles: * Godfather - [any night, not 2x in a row] see the faction of 1 person (a faction is: mafia/innocent/QA/GR) * Thief - [any night, not 2x in a row] steal from 1 person and assume their identity the next day if the Spy investigates (even days) or if Inspector is getting the Thief's identity PMed the next day (odd days) * Bankroller - [any night, not 2x in a row] rough-up someone, beating them up, which is a message to stop your accusations the next day, and a warning that the Mafia will kill you if you don't stop or if you reveal you were roughed up. Also, the Bankroller's identity (including the Bankroller status) is revealed completely when he/she is killed, no matter day/night/whatever * Assassin - [any night, not 2x in a row] if the Assassin is using his ability at the same night that a Doctor or Healer has decided to save the Assassin, the Assassin kills the Doctor/Healer (or both if both decided to save the Assassin that night) after the Doctor/Healer saves the Assassin (if saving is necessary of course, otherwise the Assassin just kills the Doctor/Healer/both) *** All Mafia abilities must be PMed to me separately before the night is over. I won't wait for a decision on whether or not to use the abilitity. Same with the Bomb's lie-detect ability Special Mafia Wipeout: if the Mafia are sure of the Inspector's identity, they can do a "wipeout" where they all come and kill the Inspector. Doctors/Healers/Sphinxes around are all killed on the spot on the wipeout's path to the Inspector, who is also killed. However, if the Mafia were WRONG about the Inspector, all those people (or just the non-Inspector) gang up on the Mafia and it's a Mafia-wipeout, the other way around Innocents: win by killing all the baddies. Each Innocent has a special role... saving roles = Doctor, Healer, Illusionist * Doctor - save one person each night. Not same person 2x in a row. Can save self only once * Healer - same as Doctor, but different methods of medicine * Illusionist - save one person every even-# night from the Grim Reaper only. If the GR dies before the Illusionist, the Illusionist becomes the Sphinx * Sphinx - every odd night, turns into a sphinx and protects one person. If baddie trying to kill the person can answer a riddle correctly, the sphinx steps aside. If baddie can't, all baddies in that faction die (or just the QAs that decided to kill the target that night). Baddies have the option of stepping down if the riddle is too hard, they only get 1 guess discovery roles = Inspector, Spy, Bomb * Inspector - gets PMed, every odd day, a baddie identity in this order: Mafia, QA, Mafia, QA, Mafia, QA, Mafia. The order is determined at the beginning of the game by me randomly, so dead people may be included. * Spy - PMs me one player each even day, I reveal their role * Bomb - [knows Inspector & is known by Mafia] can use lie-detect ability any night, but not two nights in a row. If Bomb is lynched, 1 person that voted for him/her is blown up with the Bomb. If Bomb is killed at night, there is a 1/2 chance it will be a dud and a 1/2 chance it will take one of its attackers with it in a fiery explosion killing roles = Ninja and his/her Defender * Defender - [knows who Ninja is] no special powers on their own. No matter when the Defender dies, his/her role is revealed * Ninja - ancient warrior and nemesis of the Grim Reaper. While the Defender is alive, the Ninja cannot be killed at night, but the Ninja can be lynched any time. The Ninja kills for the Innocents on odd nights except the 1st night other roles = Oasis Traveler, Warlock, Jihadist, Atheist * Oasis Traveler - a mysterious traveler from the desert city of Oasis that can summon djinn to protect himself/herself at night from a specific kind of killer. Genies protect against Mafia, efreeti against QAs and a phoenix protects against both the Grim Reaper and the Ninja (depending on odd/even night number) * Warlock - the Warlock is a cruel, anti-social magician and a longtime enemy of the Quarky Agents. The Warlock can bewitch one person every day (if they PM before the day is up) and if that person is a Quarky Agent, they explode the next day. The Warlock is a semi-independent character and wins by killing ALL THREE Quarky Agents in this manner. Otherwise, the Warlock wins with the Innocents * Jihadist - the Jihadist can kill anyone at any time in a suicide bombing (ie, both people die) * Atheist - the Atheist is favored by the Host God Unreality. The Atheist cannot be lynched and, on the 3rd day, can convert one more person to atheism. The new atheist, in addition to their previous role, cannot be lynched either. If either atheist is lynched, they get out of the lynching via divine intervention (ironic, lol) STRATEGY HELP: Mafia: coordinate your abilities well, try to avoid detection, and try to figure out who the Inspector is based off of the Bomb. There's a zillion more things I could go into, the Mafia is very complex... though one more point I want to make is that you should obviously be reluctant about taking out the Bomb, but don't not consider it- the Bomb poses a very real threat to the Mafia- as both a lie detector and as a sitting explosive. If it comes down to 1 Mafioso left, there's a 1/2 chance the Bomb will take the Mafia with it to the grave. And the Bomb might be more forthcoming about what it knows because of its extra security- don't let the Bomb take advantage of your fear QAs: a good strategy here is persistence- if someone keeps going after the same person, the other QAs should take hint and join that person, thus getting a kill and uniting the QAs. Try to figure out who the GR is and get the GR out of the way before the Illusionist dies, then kill the Sphinx. If it comes to the secondary mission, first figure out a logical reason to condemn the target before blindly accusing them Grim Reaper: you may be invincible the first night & day, but you still don't want to be targeted, as your role is revealed (most likely). Avoid suspicion constantly, and watch and wait, trying to figure out who the Defender and Ninja are. A different, very risky strategy is to play a waiting game- don't kill (so that people think you are dead, and no GR accusations are thrown around) until the Defender is dead and you know who the Ninja is. Then strike swiftly to win the game. If the Defender isn't going to be killed, you might have to silence the Defender yourself and then kill the Ninja two nights later Innocents: try to figure out who everyone is, and keep all the possibilities in mind. Just because someone claims to be something and nobody objects doesn't mean you should trust that person implicity- or anyone implicitly. Many Innocents lie too, and lying doesn't mean baddie. This is a game of deceit, so play your cards carefully and don't give out too much info about yourself. Don't let yourself get swayed into voting, and think about the choices and reasons involved- though sometimes it's a good idea to go with the flow. Know every perk about your role and maximize your role to the biggest possible advantage. Always be thinking of schemes. If you are a healing role, don't blindly give protection (they could be the Assassin, or any baddie trying to absorb protection from Innocents OR trying to get it to ward off enemy baddies). Discovery roles have to be the most reserved in revealing what they know (especially the Inspector) as the baddies want them dead. The Bomb should take advantage of the fact that everyone is reluctant to take you out. As for killing roles, the Defender should obviously lay low, but try to protect the Ninja from lynchings. The Ninja should exercise the right not to kill at night if he/she is unsure of who is Innocent and who isn't. VOTING HELP: To add your vote: 1) reply to the most updated roster 2) add a space after your name, then a dash ("-") then another space, then the words "voting for" and then another space and then someone's name, COLOR-CODED 3) if someone else has already voted for the person, use the existing color they used for the name. If you are the first person to vote for the person, make up a new color (not yellow or grey please) Color Coding: #) Name - voting for [color=COLOR HERE]Name[/color] Please retain all the grey dead colors, question mark colors, lynched-people colors, etc (this isn't hard if you just Reply/Quote the next-most-updated roster that has all the colors). Also, if a baddie has been lynched and has his/her role as red, do not use plain red as a color for voting for someone. If an Innocent has been lynched and has his/her role as blue, do not use plain blue as a color for voting for someone. Also, don't leave the final roster in QUOTE tags, or future quoters won't be able to get it... so take away the QUOTE tags before and after so it's in plain text. This may be all common sense, but a surprising number of people have problems with our color-coded voting system ;D JOINING The joining process will be slightly different than before. First, I've decided to invite the first 13 players: Host: Unreality 1) Itachi-san 2) Frost 3) Brandonb 4) Kingofpain 5) Pw0nzd 6) Cherry Lane 7) Dawh 8) Nayana 9) Dnae 10) Scott 11) GC 12) Puzzlegirl 13) Slick however 7 more may sign up. But don't just add your name to the list- I need to make sure you won't become an "inactive" CONFIRMATION OF ROLES We will only start once everyone has confirmed their role (I send PMs to each person). Then I will post the final roster of players and start off the first night INTRODUCTION Envision the country of Content Phoenix: From the vast desert stretching into the south, and to Quarky. In the desert you may be able to make out a small oasis, interlaced with canals and palm trees and broad, bronze plazas, surrounded by the drifting sand. This is Oasis, and <> Follow the desert to the west, as the sand blows away, revealing dry scrubland and eventually a deep canyon system, where a grandma once told her grandchildren a story in the town of Tumbleweed. Across the canyon the grass is greener, and stretches out to the sea, far off and twinkling. Follow the rocky coastline north until you reach the Port of Unreality, a trading town with distant archipelagos on the other side of the globe. Watch the merchant ships and great barges flocking the massive harbors like the graceful swarm patterns of bugs. Now follow the trading road that leaves the Port and travels east across the temperate terrain to the town of Awesomeville. This is a town, although small in size, of much importance. But for now we will skip it. Continue east, along the road and through tangled forests and eventually broad hills that gradually get steeper. In a rather mountainous basin lies Denbrain, the capital of Content Phoenix, where waterfalls splash and gurgle from high cliffs in the mountains surrounding the capital. What is east of Denbrain? More mountainous terrain. What is north? Wild but beautiful land, hills and small mountain chains and forests and lots and lots of lakes, where people of nature still live. Bla bla bla. Back to Awesomeville! Awesomeville, located along the trade route between the Port of Unreality and Denbrain, is of course a prime target for the Mafia. Once, the Mafia had managed to take over the city, but it was restored, and a few months later, the Innocents triumphed. The Mafia's attention had shifted to Oasis temporarily, to thwart the competition of the Quarky Agents, but that was just a diversion as they snuck some of their best Mafiosos back into Awesomeville to have another go. Little did they know, Quarky was plotting its revenge, planting 3 agents in Awesomeville to activate and attempt the same missions they had failed in Oasis. Everyone gets a second chance, the Quarkies reasoned, and they found their second chance all right. And of course... need I even mention it? After his downfall in Oasis, the Grim Reaper had fled back to Awesomeville to live there once again. But now that exciting times were returning to the sleepy town, the GR was ready (and eager) to pull out the ol' scythe and start slicing people left and right. Rumor had it that the Ninja was in Awesomeville too, and the Grim Reaper was determined on taking down his ancient nemesis. The citizens of Awesomeville- the Innocents- were ready to triumph once more and banish the baddies. It would be more a challenge, that's for sure. The war is on. The game is on. Which side are you on? DUN DUN DUN. Mafia IV. Coming soon to a forum near you.
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LIS, let it go please ;D she didn't quit as per time constraints, she quit because she didn't like & didn't understand Mafia (as far as she's told us)... or for some other, unexplained important reason. It really doesn't matter why she quit, and that was days ago, and we're all over it, I'm not sure why it's being dragged up now. Get over it, both of you hehe, I feel like a condescending parent (and I'm only 16 ) anyway, can this topic please go back on-topic and talk about Mafia/whatever that doesn't belong in the Mafia topic... and if there's nothing more to say in this topic, it should be left alone (Mafia III could be over soon, it depends on what faction wins ;D)
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who told you not to tell what? So what was your better reason for quitting? in the post you said "sorry this doesn't move fast enough, I quit" and later you added more and more stuff like "i'm only 11" and "my mom's getting a divorce"- not sure why you didn't say that as the reason you quit. We wouldn't've bashed you so hard otherwise but then please, stop posting and spamming the Mafia threads and then sending me PMs about it- we get that you're not interested in Mafia, but then please stop posting in the Mafia threads thanks! It's no problem that you quit, really we moved on. Don't worry about it back on topic: I have another role idea, called the Astronomer, but it's just random lol * Astronomer - likes watching & predicting the motions of stars and planets and stuff. If the Thief breaks in and steals from his house (thus stealing his telescope), the Astronomer goes on a warpath... lol I dunno. Not gonna actually use it
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for once in Mafia III, everyone has voted I can't get back on till later, so Kat should still try to influence the votes and not pay for Ravi's inactiveness (which I think is unfair)
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most updated roster: Host: Unreality 1) Brandonb - voting for Kat 2) pw0nzd - DEAD [Mafioso] 3) Frost - DEAD [?] Killed by Mafia 4) Itachi - DEAD [?] Killed by Mafia 5) akaslickster - DEAD [?] Killed by Mafia 6) kingofpain - voting for Kat 7) Scott - DEAD [?] Killed by Vigilante 8) Grey Cells - DEAD [Mafioso] 9) Kat - voting for Brandonb 10) LIS - voting for Kat 11) pieman - voting for Kat 12) Nayana - DEAD [?] Killed by Mafia 13) Frost(Version 2.0) - voting for Kat 14) dawh - DEAD [?] Killed by Quarky Agent 15) johnson - voting for Kat 16) Nayana2- voting for Kat 17) Ben Law - DEAD [Healer] 18) Ploper - DEAD [Desert Warrior] Dehydration 19) Cherry Lane - voting for Kat 20) Itachi - voting for Kat 21) dnae - voting for Kat sorry, Nayana2 took over for you
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pieman, it's cool that you're on brainden, but Mafia III has been suffering a lot from inactives who may read the topic but never post, vote or use their PM power, and it's annoying all of us who are putting a lot of time into this just warning you before someone else does lol 1) Brandonb - voting for Kat 2) pw0nzd - DEAD [Mafioso] 3) Frost - DEAD [?] Killed by Mafia 4) Itachi - DEAD [?] Killed by Mafia 5) akaslickster - DEAD [?] Killed by Mafia 6) kingofpain - voting for Kat 7) Scott - DEAD [?] Killed by Vigilante 8) Grey Cells - DEAD [Mafioso] 9) Kat 10) LIS - voting for Kat 11) pieman - voting for Kat 12) Nayana - DEAD [?] Killed by Mafia 13) Frost(Version 2.0) - voting for Kat 14) dawh - DEAD [?] Killed by Quarky Agent 15) johnson - voting for Kat 16) Nayana2 17) Ben Law - DEAD [Healer] 18) Ploper - DEAD [Desert Warrior] Dehydration 19) Cherry Lane - voting for Kat 20) Itachi - voting for Kat 21) dnae - voting for Kat
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there's also a possibility of the Ninja killing his/her own Defender by accident
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(on topic, lol) 1) Brandonb - voting for Kat 2) pw0nzd - DEAD [Mafioso] 3) Frost - DEAD [?] Killed by Mafia 4) Itachi - DEAD [?] Killed by Mafia 5) akaslickster - DEAD [?] Killed by Mafia 6) kingofpain - voting for Kat 7) Scott - DEAD [?] Killed by Vigilante 8) Grey Cells - DEAD [Mafioso] 9) Kat 10) LIS - voting for Kat 11) pieman 12) Nayana - DEAD [?] Killed by Mafia 13) Frost(Version 2.0) - voting for Kat 14) dawh - DEAD [?] Killed by Quarky Agent 15) johnson - voting for Kat 16) Nayana2 17) Ben Law - DEAD [Healer] 18) Ploper - DEAD [Desert Warrior] Dehydration 19) Cherry Lane - voting for Kat 20) Itachi - voting for Kat 21) dnae - voting for Kat
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Latest Puzzles/Riddles - all on 1 page
unreality replied to rookie1ja's topic in Comments and Suggestions
wow that's awesome rookie I also like the "Best Puzzles" section with some of the best puzzles ever posted on here (such as Hats on Death Row ;D) -
for precisely that reason ;D I'm trying to make Mafia IV as balanced as possible