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Hey everyone, CD ended badly since I couldn’t keep up with missions and Cults so I made a few changes. Look at this link http://brainden.com/forum/index.php?showtopic=7285. This time you don’t choose Cults, but you can work for specific ones if you wish. The more you work for one the better rewards you get from that specific one. But if you work with their rival the more they will not like you. Eventually if you don’t balance things out you could have a bounty on your head. Kite is going to cohost with me also since he knows me in RL, but he can still be a player, I just wont send him any of his characters storyline. Speaking of that, when you make a character I will make special events related to your characters story that will overlap with the other players, making the game more interesting. I also delved into this world a little more and made a back story for it.

Sovice and Rikujou, a war, and the Silencers. During the last 200 years the USA’s economy crashed, and England took over one half of USA, naming it Sovice, while the Japanese took over the other half and named it Rikujou. Sovice’s prince just took the throne, and Rikujou took their chance. Rikujou took the life of their own hated empire and blamed the Sovice, causing a war between the two lands. Rikujou got the majority of the other continents though because of their “loss”. Now Sovice is losing, meaning their companies our losing business. That is where the Silencers come in. You Silencers don’t choose sides, instead you help the companies by gathering stuff they need for payment, whether its information, weaponry, an actual person, or blood you guys are the ones they call on. Right now you are all in Sovice, ready and waiting for your next mission.

How is that? I also made 2 new classes for you guys to choose from and edited the hacker. Here is the new updated list

Hacker

everything including guns is connected to the SIN (System of Interconnected Networks) and these specialists break into anything. Their skills are a must on most missions

Power1: Can negate any characters power for a battle

Power2: Can save someone from dying once by hacking into security to help them *once in game*

Power3: Can hack into any system *used for missions*

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Gunslinger

Wields many one handed guns dual wield often. Quick attacks suit him or her best, and they a force to mess with

Power1: Auto-kill

Power2: Can steal a weapon from another character three times in game

Power3: Can hide then strike at will

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Samurai

Wields Katana’s and can slow down time when confronted by bullets… only when they are shot at though allowing them a fair chance.

Power1: Auto kill

Power2: can make two extra clones that will follow the original around unless ordered otherwise

Power3: *secret, will be PMed to player*

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Mage

Seem like simple fake magicians in the streets but at certain times will reveal their true forces of nature during critical moments

Power1: Revive Human

Power2: Element of your choice from my list

Power3: Element of your choice from my list

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Sniper

The masters of death, can wield a knife if needed and when fighting far ranged you should just give up by the time they are pointing at you

Power1: Auto kill

Power2: Auto kill

Power3: can figure out one alliance from any character

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Spell blade

wields a sword of their choice with magical prowess as well, these masters of the ancient arts a dangerous opponent and a worth ally.

Power1: Revive

Power2: Auto blocks three times

Power3: Element of your choice

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Infiltrator

Wields two handed guns like machine guns or larger weapons like RPG’s *not many of those though :P* to blow their enemies to smithereens

Power1: Auto kill

Power2: Can cripple one of the opponents limbs till the end of the battle

Power3: *secret*

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Hunter

Uses mechanical bows with electronically enhanced arrows for special effects and abilities no other class could dream of

Power1: Revive

Power2: Element of choice

Power3: can auto hit three times for moderate damage

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Spell Slinger

A gun and magic specialist that excel at range combat but if hit can be gravely hurt, there magic though makes up for this and can make a powerful defense

Power1: Element of choice

Power2: Element of choice

Power3: auto kill

------------------------------------------------------------------------

Special Ops

once training to become a Samurai but decided to follow the path of technology. They use special equipment with Martial Arts to perform quick abilities

Power1: Auto kill

Power2: Can spy on five people and learn alliances

Power3: Can defy odds and escape horrible situations *Mission skill*

------------------------------------------------------------------------

Bullet blades

The name says it all, masters of both swords and guns, they can even used fused weapons of the two making them devastating opponents.

Power1: Auto kill

Power2: Can take swords and weapons and put them together, when doing so you choose one of the weapons special abilities or elements to keep and then upgrade your new weapon from their

Power3: *Secret to anybody who does not choose this class*

------------------------------------------------------------------------

Wandering Soul

You are not just one with magic, but also the SIN, your own mind is a computer. You have the ability to hack, encrypt, search, and etc with your mind, you can also harness a single element

Power1: Revive

Power2: Element of choice

Power3: Can hack into any system *used for missions*

And here are the weapons again

Number states how many weapons you get

Hacker: 2 weapons but one has to be a COM-PAL

Gunslinger: 2

Samurai: 1

Mage: Staff, spear, or scythe

Sniper: 2

Spell blade: 1

Infiltrator: 3

Hunter: 1

Spell Slinger: 1

Special Ops: 2

Bullet Blade: 1

Wandering Soul: 1

The Parenthesis explain what role may select from that list

Light Guns (Hackers, Gunslingers, spell slingers, Snipers, Infiltrators, Special Ops, Wandering Soul)

Punisher: Pistol that has a huge recoil, but are completely silent and ammo packs hold about 20 bullets.

12mm Pistol: A pistol with 12mm bullets, average power and normal recoil, 9 bullets

Annihilator: Two barrel shot guns that can auto reload through the SIN system, with small tubes connection to the ammo (two handed)

Scatter Brain: A sniper rifle (snipers only), Target system connected to SIN and auto reload allowing you to kill opponents faster without worrying as much on ammunition

Heavy Guns (Infiltrators and spell slingers)

RPG launcher: A RPG launcher, 3 missiles (infiltrators only)

AK-47 2.0: An automatic gun with high recoil, fire rate, and power

M6 Carbine: A three shot burst weapon with high accuracy and power

Bows (Hunter Only)

Angel Gift: a bow that looks like angel wings, made out of a white metal. It can shoot Bomb, Acid, or Shock arrows *your choice when you get it*

Devil’s Curse: a bow that looks like Bat wings, made out of a black metal. It can shoot Invisible, Poison, or Homing.

COM-PALS (Hackers only)

Fantasy: A COM-PAL that is easy to penetrate and trace, but you have faster and better hacking skills, and easy to carry in battle with one hand usage.

Generator: A bulky COM-PAL that is hard to carry but cannot be traced, its hacking skills are moderate *obviously a two handed object*

override: A COM-PAL that is simple, an ok weight, and is ok at everything except you have to hold with two hands

Katanas (Samurai)

Kingdom Come: A normal Katana that can be enchanted with anything later in game

Dragon Fang: the fang of a dragon is said to make these, the handle is red and the blade pure white

Technotana: A Katana made of futuristic metals that sure with electricity, it can even speak to help you but it can’t be enchanted

Distortion: This Katanas blade is slightly curved; strange powers await it when enchanted

Swords (Spell blade)

Old Era: The basic medieval sword, the hilt is shaped to look like a dragon with the blade coming out of the mouth

New Era: Swords were the blade splits down the middle with electricity channeling in between the blade. Same abilities as Technotana

Venom Edge: A blade with the hilt of a snake and the blade looks like its tongue, the blade has the two points at the top.

Gloves and Katars (Special Ops)

Shock Glove: With a simple palm press you can send bolts of electricity through the opponent

Wrist Blade: to blades inside your arm that come out at the wrist and curve to go in front of your fist.

Firecracker: A glove with a barrel mounted on it, the barrel shoots mini explosions and the ammo is reloaded through the SIN

Gunblades (Bullet Blade)

Falling Star: looks like a sword at first, with star symbols edged into the sides, the blade will open up when a gun trigger is pulled revealing a hidden barrel

Petal Cannon: an automatic gun where the barrel looks like vines with flowers on them is wrapped around. A blade on the bottom comes out over the barrel when the gun handle is pulled back to make it straight.

Twisted reality: a sword with a twisted blade to that of a drill, the point has a hole on the top that will shoot bullets out. The blade also spins like a drill when a different trigger is held down.

And the new character sheets

Name:

Age: *must be atleast 16*

Eyes: *normal colors unless you have magic*

Role: *post with powers as well*

Description:

Background:

Positive Qualities:

Negative Qualities:

Weapon(s):

Positive Qualities can be anything but Negative Qualities could be something simple, but if its something serious like a disease or a type of insanity I will give you some extra stuff, failure to Rp with this quality results in this special thing taken away to you RP with it again.

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that is max number, i will start without that many after a while, also i might want to wait to start the game since i am in two different mafias, but i can explain stuff that is needed

Edited by Riranor
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Hehe i kept my onee from last time!!

Name: Randro

Age: (unknown) looks to be a 25 year old man

Eyes: grey

Race: Human

Cult: Itsuwari

Role: Spell Slinger

A gun and magic specialist that excel at range combat but if hit can be gravely hurt, there magic though makes up for this and can make a powerful defense

Power1: Flower element

Power2: Sound element

Power3: auto kill

Description: Long black hooded cloak, metal gas mask, brown hair, keyanide suit( unbreakable but allows user to move freely) light but armored boots and gloves and caucasian(if you can catch a glimpse of his skin).

Background: His parents shipped him off to a world class shooting and fighting school, using those techniquies that he was taught he became a leader of the other boys and with them broke out, when he was wandering the streets three people mugged him in an alley, he then broke their necks and moved on. The Itsuwari cult seeing him fight decided that he might be a good criminal for them so they decided to adopt him into their cult

Positive Qualities: Is a great fighter and is very loyal

Negative Qualities: Memory lapses. I.E. he sometimes forgets what he says to other people

Weapons: M6 Carbine: A three shot burst weapon with high accuracy and power

Also Rir you forgot the elements list

Also the cult list of who is against who.

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Hehe i kept my one from last time!!

Name: Randro

Age: (unknown) looks to be a 25 year old man

Eyes: grey

Race: Human

Role: Spell Slinger

A gun and magic specialist that excel at range combat but if hit can be gravely hurt, there magic though makes up for this and can make a powerful defense

Power1: Flower element

Power2: Sound element

Power3: auto kill

Description: Long black hooded cloak, metal gas mask, brown hair, keyanide suit( unbreakable but allows user to move freely) light but armored boots and gloves and caucasian(if you can catch a glimpse of his skin).

Background: His parents shipped him off to a world class shooting and fighting school, using those techniquies that he was taught he became a leader of the other boys and with them broke out, when he was wandering the streets three people mugged him in an alley, he then broke their necks and moved on. The Itsuwari cult seeing him fight decided that he might be a good criminal for them so they decided to adopt him into their cult

Positive Qualities: Is a great fighter and is very loyal

Negative Qualities: Memory lapses. I.E. he sometimes forgets what he says to other people

Weapons: M6 Carbine: A three shot burst weapon with high accuracy and power

Also Rir you forgot the elements list

Also the cult list of who is against who.

I said you dont choose Cults anymore, read carefully Randro, and i did forget that, the elements are Fire, lightning, air, metal, ice, water, sound, star, sun, moon, light, dark, twilight, flower, Sand, earth, gravity, time (limited powers), poison, and blood

Ill will still post the Cults though, btw Sundown is now from Australia.

Itsuwari: A group of Japanese people who still hate America for their actions in the past during war *its year 2200 btw*. They say they are here to help and they have by donating money and performing research on many diseases and they even found the cure for Diabetes, this gives them an excellent cover. They are waiting for their moment to strike and are using Silencers to steal information or Assassinate. Difficulty: hard

Verité: the French organization that is here to help America, but all the other Cults are in the way. They finally decided to get help from Silencers to get rid of their enemies. There methods get more harsh with every mission, but they haven’t resorted to assassinations …yet. These people also study biological and magic effects working together. Difficulty: easy then eventually normal

Desesperacion: The corporation from Mexico here to get rid of their debts, but not with money. They are going to take down America through economical problems that they will worsen through the help of Silencers. Their cover for the organization is that they work with Technology and find ways to make it work with magic and auto upgrades. Their missions include everything. Difficulty: easy then eventually normal

Morte: The Italian company and it’s basically the Mafia. They are here for one reason only and that’s to take over. They use mostly killing methods and assassinations but with some tough B&E (Breaking and Entering) missions and many other stuff of the like. There cover is droid research and making new models. difficulty: normal

Nacht: The German Corporation, and the most promising of cult when it comes to warfare. They design weapons, and they want other Cults designs so a lot of their missions require you to steal this information. This team will supply you well, but one problem, it’s known to everyone that this team is here for bad reasons. The public will be after you as well. Difficulty: hard

Sundown: The Australian corporation, and they are the only ones that started out as a normal company making vehicles. Now they are also in this race for control. Their missions are balanced and consists of everything. This team will reward you well but the missions will be difficulty: hard

The difficulties are for missions and the teams that just hate each other are

Itsuwari <-> Morte

Sundown <-> Desesperacion

Nacht <-> Verité

Edited by Riranor
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I'm disappointed Rir; why am I not already reserved at the top of the list? :rolleyes: All fixed now...should I post a character now, or wait for everyone else to join?

<(^-^)>

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I'm disappointed Rir; why am I not already reserved at the top of the list? :rolleyes: All fixed now...should I post a character now, or wait for everyone else to join?

<(^-^)>

I did so i dont think that it would be a problem

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Name: Soulee

Age:28

Eyes:voilet with a silvery ring around the pupil and edge of iris

Human

Role: Mage

Seem like simple fake magicians in the streets but at certain times will reveal their true forces of nature during critical moments

Power1: Revive Human

Power2: Water

Power3: Air

Description: Standing above average height and a slim and slightly muscled body, Soulee can sometimes look more powerful then she actually is. Called Sou for short she is very easy to get along with, but sometimes her unusual eyes cause a bit of discomfort for those who do not know her well.

She has straight black hair with electric blue streaks that she usually wears up in a messy bun that quite often falls out due to her having a tendency to not tie it up correctly; shes not the best stylist. She wears a tight fitting brown dress over black leggings, simple shoes and jewlerry from her mother that is really important to her.

Background: Born and raised in a tiny cottage with her brother and parents in a remote area, she has never been a big people person, choosing a few selected people to trust and be with. She lived a quiet life until she was 14 and her parents and brother were murdered while she was out riding. Furious she vowed to take revenge on the people who did this to her family. She discovered she was a Mage and travelled the country searching for her familiies murderers. After 6 years of searching she found them and took her revenger by murdering them, all 9 of them were part of a gang who targeted her family because they thought them to be wealthy. She was caught and put in prison for 3 years before being transferred to the System of Interconnected Networks, she was in there 4 years before escaping and joining the Verite. It has been 1 year since her escape, but her life has not improved all that much, now she must do the dirty work and doesnt get much in return for it so she went looking for more to do.

Positive Quality: Has unbelievabe faith and loyalty

Negative Quality: Holds grudges for long time and has a permently dislocated left shoulder, making her left arm almost useless though she is still able to move it

*also my one from before XD*

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:o

Name:Kyle Crosser

Age: 30

Eyes: green

Role: Infiltrator

Wields two handed guns like machine guns or larger weapons like RPG’s *not many of those though * to blow their enemies to smithereens

Power1: Auto kill

Power2: Can cripple one of the opponents limbs till the end of the battle

Power3: *secret*

Description: 6'7" male, 300lbs. and very stocky. Short brown hair with a goatee. Always wears all black clothes with a long, purple cape for extra defense. Shoes are also patton leather black.

Background: Evolved from a distant planet which is unknown to him. He infiltrated the entire planet, and stole a ship, in order to fly to this planet. His only memory of his past is working very hard in a steel mill. He always had been trying to better himself with fortune.

Positive Qualities: Friendly. Good listener. Helpful to people who trust him. Strong as an ox, for hard work.

Negative Qualities: High blood pressure. Dimentia and partial blindness. He may cross one who he does not know.

-----------------------------------

Riranor, pls. let me know if this needs editing of any sort. :)

I'll return @ 1900 MST tomorrow.

Edited by akaslickster
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I thougth about it and i decided the game would go smoother with less people back-ups are allowed though

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Name: Jake

Age:16

Eyes: orange

Role: Mage

Seem like simple fake magicians in the streets but at certain times will reveal their true forces of nature during critical moments

Power1: Revive Human

Power2: blood

Power3: poisin

Description: tall with blue hair

Background: he always wanted to be a magician that preformed for live audiences then he found out that he could control poisin

Positive Quality: helpful

Negative Quality: hates everyone

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dont forget weapons guys, and please be more descriptive with backgrounds, describe how you found out you got powers, i m trying ot run seperate storylins with you guys and you got to give me something to work with

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Name: Randro

Age: (unknown) looks to be a 25 year old man

Eyes: grey

Race: Human

Role: Spell Slinger

A gun and magic specialist that excel at range combat but if hit can be gravely hurt, there magic though makes up for this and can make a powerful defense

Power1: Flower element

Power2: Sound element

Power3: auto kill

Description: Long black hooded cloak, metal gas mask, brown hair, black suit( unbreakable but allows user to move freely) light, armored and pitch black boots and and caucasian.

Background: His parents shipped him off to a world class shooting and fighting school, using those techniquies that he was taught he became a leader of the other boys and with them broke out, A couple years later when he was wandering the streets three people mugged him in an alley, he then broke their necks and moved on. The government saw him and immediatly sent a mob of tatical street assasins towards him, A puff of dust rose up and when it cleared their ears were bleeding and he appeared to have blown out their eardrums and crushed their brains, and not a scratch on him. He took their gear and his new ability and moved out into the country. When he had a sutible home in a medow the Rijuko came in and started to blindly fire into his home killing his pet Nessy :angry: ,(the mini lochness monster) in the mans blind fury all the plants in the medow started to hiss with toxins and come alive... The only thing left of the 276 men was a single dogtag that read: The War does not end until the last man has fallen The strange man with the awsome pet was nowhere to be found. Little did they know that the man had moved the blackmarket where he took the name of Randro and started to make a living.... As a silencer

Positive Qualities: Is a great fighter and is very loyal

Negative Qualities: Likes Kracken and the Lochness monster and Mini animals

Weapon: M6 Carbine: A three shot burst weapon with high accuracy and power

Pet: A Feret named nessy after his fallen Hero. :P

Edit: please correct if this is wrong i wanted to add some stuff :D

Edited by randro
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UPDATED ROLE

Name:Kyle Crosser

Age: 30

Eyes: green

Role: Infiltrator

Wields two handed guns like machine guns or larger weapons like RPG’s *not many of those though * to blow their enemies to smithereens

Power1: Auto kill

Power2: Can cripple one of the opponents limbs till the end of the battle

Power3: *secret*

Description: 6'7" male, 300lbs. and very stocky. Short brown hair with a goatee. Always wears all black clothes with a long, purple cape for extra defense. Shoes are also patton leather black.

Background: Evolved from a distant planet which is unknown to him. He infiltrated the entire planet, and stole a ship, in order to fly to this planet. His only memory of his past is working very hard in a steel mill. He always had been trying to better himself with fortune. He found out about his secret powers by snooping in the bosses file cabinet, because the boss was sick that day.

Weapons:

1 RPG launcher: A RPG launcher, 3 missiles (infiltrators only)

1 AK-47 2.0: An automatic gun with high recoil, fire rate, and power

1M6 Carbine: A three shot burst weapon with high accuracy and power

Pets: 6 south african rats, 20 brown recluses (spiders), 10 tazmanian devils, and 4 diamondback rattle snakes

Positive Qualities: Friendly. Good listener. Helpful to people who trust him. Strong as an ox, for hard work.

Negative Qualities: High blood pressure. Dimentia and partial blindness. He may cross one who he does not know.

Let me know if It's okay. :D

Edited by akaslickster
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UPDATED ROLE

Name:Kyle Crosser

Age: 30

Eyes: green

Role: Infiltrator

Wields two handed guns like machine guns or larger weapons like RPG’s *not many of those though * to blow their enemies to smithereens

Power1: Auto kill

Power2: Can cripple one of the opponents limbs till the end of the battle

Power3: *secret*

Description: 6'7" male, 300lbs. and very stocky. Short brown hair with a goatee. Always wears all black clothes with a long, purple cape for extra defense. Shoes are also patton leather black.

Background: Evolved from a distant planet which is unknown to him. He infiltrated the entire planet, and stole a ship, in order to fly to this planet. His only memory of his past is working very hard in a steel mill. He always had been trying to better himself with fortune. He found out about his secret powers by snooping in the bosses file cabinet, because the boss was sick that day.

Weapons:

1 RPG launcher: A RPG launcher, 3 missiles (infiltrators only)

1 AK-47 2.0: An automatic gun with high recoil, fire rate, and power

1M6 Carbine: A three shot burst weapon with high accuracy and power

Pets: 6 south african rats, 20 brown recluses (spiders), 10 tazmanian devils, and 4 diamondback rattle snakes

Positive Qualities: Friendly. Good listener. Helpful to people who trust him. Strong as an ox, for hard work.

Negative Qualities: High blood pressure. Dimentia and partial blindness. He may cross one who he does not know.

Let me know if It's okay. :D

Lol i dont think that you can have more than one pet.... :P But i like hyour choices

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Lol i dont think that you can have more than one pet.... :P But i like hyour choices
Thanks, but he typed pets, meaning plural. BTW they will only be allowed to do minor stuff as it seems.

I have a bunch of pet crickets all around the whole house, and they come inside to visit sometimes and drink the water in the washrooms. :lol:

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OH my pet is a small ring-tailed possum called Hakiki that my character found in their attic and didnt want to kill it because she realised she could communicate with the possum with her mind. But shes frustrated that its only with Hakiki and no other animals...

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OH my pet is a small ring-tailed possum called Hakiki that my character found in their attic and didnt want to kill it because she realised she could communicate with the possum with her mind. But shes frustrated that its only with Hakiki and no other animals...
Well,,, should'nt that belong in your profile?

My tasmanian devil will not get along very well with your pet. Good advice is keep it off the ground. ;)

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Well,,, should'nt that belong in your profile?

My tasmanian devil will not get along very well with your pet. Good advice is keep it off the ground. ;)

i dont mind all th pets... but it might be a good idea to take a pet that you can control on your missions :P, unless you want me to get you caught by every guard that is ;)

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