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Hey everyone, CD ended badly since I couldn’t keep up with missions and Cults so I made a few changes. Look at this link http://brainden.com/forum/index.php?showtopic=7285. This time you don’t choose Cults, but you can work for specific ones if you wish. The more you work for one the better rewards you get from that specific one. But if you work with their rival the more they will not like you. Eventually if you don’t balance things out you could have a bounty on your head. Kite is going to cohost with me also since he knows me in RL, but he can still be a player, I just wont send him any of his characters storyline. Speaking of that, when you make a character I will make special events related to your characters story that will overlap with the other players, making the game more interesting. I also delved into this world a little more and made a back story for it.

Sovice and Rikujou, a war, and the Silencers. During the last 200 years the USA’s economy crashed, and England took over one half of USA, naming it Sovice, while the Japanese took over the other half and named it Rikujou. Sovice’s prince just took the throne, and Rikujou took their chance. Rikujou took the life of their own hated empire and blamed the Sovice, causing a war between the two lands. Rikujou got the majority of the other continents though because of their “loss”. Now Sovice is losing, meaning their companies our losing business. That is where the Silencers come in. You Silencers don’t choose sides, instead you help the companies by gathering stuff they need for payment, whether its information, weaponry, an actual person, or blood you guys are the ones they call on. Right now you are all in Sovice, ready and waiting for your next mission.

How is that? I also made 2 new classes for you guys to choose from and edited the hacker. Here is the new updated list

Hacker

everything including guns is connected to the SIN (System of Interconnected Networks) and these specialists break into anything. Their skills are a must on most missions

Power1: Can negate any characters power for a battle

Power2: Can save someone from dying once by hacking into security to help them *once in game*

Power3: Can hack into any system *used for missions*

------------------------------------------------------------------------

Gunslinger

Wields many one handed guns dual wield often. Quick attacks suit him or her best, and they a force to mess with

Power1: Auto-kill

Power2: Can steal a weapon from another character three times in game

Power3: Can hide then strike at will

------------------------------------------------------------------------

Samurai

Wields Katana’s and can slow down time when confronted by bullets… only when they are shot at though allowing them a fair chance.

Power1: Auto kill

Power2: can make two extra clones that will follow the original around unless ordered otherwise

Power3: *secret, will be PMed to player*

------------------------------------------------------------------------

Mage

Seem like simple fake magicians in the streets but at certain times will reveal their true forces of nature during critical moments

Power1: Revive Human

Power2: Element of your choice from my list

Power3: Element of your choice from my list

------------------------------------------------------------------------

Sniper

The masters of death, can wield a knife if needed and when fighting far ranged you should just give up by the time they are pointing at you

Power1: Auto kill

Power2: Auto kill

Power3: can figure out one alliance from any character

------------------------------------------------------------------------

Spell blade

wields a sword of their choice with magical prowess as well, these masters of the ancient arts a dangerous opponent and a worth ally.

Power1: Revive

Power2: Auto blocks three times

Power3: Element of your choice

------------------------------------------------------------------------

Infiltrator

Wields two handed guns like machine guns or larger weapons like RPG’s *not many of those though :P* to blow their enemies to smithereens

Power1: Auto kill

Power2: Can cripple one of the opponents limbs till the end of the battle

Power3: *secret*

------------------------------------------------------------------------

Hunter

Uses mechanical bows with electronically enhanced arrows for special effects and abilities no other class could dream of

Power1: Revive

Power2: Element of choice

Power3: can auto hit three times for moderate damage

------------------------------------------------------------------------

Spell Slinger

A gun and magic specialist that excel at range combat but if hit can be gravely hurt, there magic though makes up for this and can make a powerful defense

Power1: Element of choice

Power2: Element of choice

Power3: auto kill

------------------------------------------------------------------------

Special Ops

once training to become a Samurai but decided to follow the path of technology. They use special equipment with Martial Arts to perform quick abilities

Power1: Auto kill

Power2: Can spy on five people and learn alliances

Power3: Can defy odds and escape horrible situations *Mission skill*

------------------------------------------------------------------------

Bullet blades

The name says it all, masters of both swords and guns, they can even used fused weapons of the two making them devastating opponents.

Power1: Auto kill

Power2: Can take swords and weapons and put them together, when doing so you choose one of the weapons special abilities or elements to keep and then upgrade your new weapon from their

Power3: *Secret to anybody who does not choose this class*

------------------------------------------------------------------------

Wandering Soul

You are not just one with magic, but also the SIN, your own mind is a computer. You have the ability to hack, encrypt, search, and etc with your mind, you can also harness a single element

Power1: Revive

Power2: Element of choice

Power3: Can hack into any system *used for missions*

And here are the weapons again

Number states how many weapons you get

Hacker: 2 weapons but one has to be a COM-PAL

Gunslinger: 2

Samurai: 1

Mage: Staff, spear, or scythe

Sniper: 2

Spell blade: 1

Infiltrator: 3

Hunter: 1

Spell Slinger: 1

Special Ops: 2

Bullet Blade: 1

Wandering Soul: 1

The Parenthesis explain what role may select from that list

Light Guns (Hackers, Gunslingers, spell slingers, Snipers, Infiltrators, Special Ops, Wandering Soul)

Punisher: Pistol that has a huge recoil, but are completely silent and ammo packs hold about 20 bullets.

12mm Pistol: A pistol with 12mm bullets, average power and normal recoil, 9 bullets

Annihilator: Two barrel shot guns that can auto reload through the SIN system, with small tubes connection to the ammo (two handed)

Scatter Brain: A sniper rifle (snipers only), Target system connected to SIN and auto reload allowing you to kill opponents faster without worrying as much on ammunition

Heavy Guns (Infiltrators and spell slingers)

RPG launcher: A RPG launcher, 3 missiles (infiltrators only)

AK-47 2.0: An automatic gun with high recoil, fire rate, and power

M6 Carbine: A three shot burst weapon with high accuracy and power

Bows (Hunter Only)

Angel Gift: a bow that looks like angel wings, made out of a white metal. It can shoot Bomb, Acid, or Shock arrows *your choice when you get it*

Devil’s Curse: a bow that looks like Bat wings, made out of a black metal. It can shoot Invisible, Poison, or Homing.

COM-PALS (Hackers only)

Fantasy: A COM-PAL that is easy to penetrate and trace, but you have faster and better hacking skills, and easy to carry in battle with one hand usage.

Generator: A bulky COM-PAL that is hard to carry but cannot be traced, its hacking skills are moderate *obviously a two handed object*

override: A COM-PAL that is simple, an ok weight, and is ok at everything except you have to hold with two hands

Katanas (Samurai)

Kingdom Come: A normal Katana that can be enchanted with anything later in game

Dragon Fang: the fang of a dragon is said to make these, the handle is red and the blade pure white

Technotana: A Katana made of futuristic metals that sure with electricity, it can even speak to help you but it can’t be enchanted

Distortion: This Katanas blade is slightly curved; strange powers await it when enchanted

Swords (Spell blade)

Old Era: The basic medieval sword, the hilt is shaped to look like a dragon with the blade coming out of the mouth

New Era: Swords were the blade splits down the middle with electricity channeling in between the blade. Same abilities as Technotana

Venom Edge: A blade with the hilt of a snake and the blade looks like its tongue, the blade has the two points at the top.

Gloves and Katars (Special Ops)

Shock Glove: With a simple palm press you can send bolts of electricity through the opponent

Wrist Blade: to blades inside your arm that come out at the wrist and curve to go in front of your fist.

Firecracker: A glove with a barrel mounted on it, the barrel shoots mini explosions and the ammo is reloaded through the SIN

Gunblades (Bullet Blade)

Falling Star: looks like a sword at first, with star symbols edged into the sides, the blade will open up when a gun trigger is pulled revealing a hidden barrel

Petal Cannon: an automatic gun where the barrel looks like vines with flowers on them is wrapped around. A blade on the bottom comes out over the barrel when the gun handle is pulled back to make it straight.

Twisted reality: a sword with a twisted blade to that of a drill, the point has a hole on the top that will shoot bullets out. The blade also spins like a drill when a different trigger is held down.

And the new character sheets

Name:

Age: *must be atleast 16*

Eyes: *normal colors unless you have magic*

Role: *post with powers as well*

Description:

Background:

Positive Qualities:

Negative Qualities:

Weapon(s):

Positive Qualities can be anything but Negative Qualities could be something simple, but if its something serious like a disease or a type of insanity I will give you some extra stuff, failure to Rp with this quality results in this special thing taken away to you RP with it again.

Sign-ups

1.

2.

3.

4.

5.

6.

7.

8.

9.

10.

11.

12.

13.

14.

that is max number, i will start without that many after a while, also i might want to wait to start the game since i am in two different mafias, but i can explain stuff that is needed

Edited by Riranor
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Sou jumped up and used the help of the breeze to get her high up above and onto a ledge 10 metres up. Scanning around she notices some pots on the ground filled with water, obviously from the last time it rained.

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Suki doesn't stop, and uses the walls from the nearby alleyway to wall jump up to the roof of the second story. She pulls herself up easily, and stands at the ledge of the roof, now at Sou's level. Without hesitating, she leaps ontop of Sou, taking her down with her. Once on the ground.

"Suprise!" she smiles coldly, as they rush towards the ground.

<(^-^)>

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Sou grimaced as she pulled up the wind and slowed their fall, saving the enemy was not something she like doing, not that she was even sure this was the enemy. As soon as she lightly hit the ground she sprung up again and ran over to the pots and turned ready to defend herself.

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Suki glances towards the pots, and frowns. She knows these will be a threat. She launches herself towards Sou, but instead of hitting her, she flies over her and lands on the pots, smashing the, and letting the water trickle out into the nearby sewer grate. She turns around to face Sou again.

"Whatcha gonna do now?"

<(^-^)>

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Sou smiled sweetly, "thanks for the help," she said as slowely water started rising out of the sewer and swirled around sou, ridding itself of the dirty much held within it.

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"Your water isn't going to do anything against my sword!" Suki cries, quickly stabbing forward before Sou can react. Though only a small wound, it's still rather painful because of the nature of Suki's sword.**

OOCness: **I'm not revealing my secrets yet xD

<(^-^)>

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Sou's eyes glittered as the sword made contact. She quickly ran some water over it, washing it out and sealing the wound. Sou then snapped up her head and the silvery ring around her eye turned black, "Not good," she snarled. Suddenly the water rushed at Suki, turning to ice shards as a brisk cold wind made contact with it, pushing it faster and faster.

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Using her sword to deflect most of the ice shards, Suki presses forward still, trained to resist harsh winds because of her country's climate. She notices how Sou sealed the wound, and with that, she lets out a chilling laugh.

"You don't know what you've done, fool!" she smirks, rushing at her again.

<(^-^)>

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Sou jumped out of the way, darting back to the wall and up onto the ledge. She could feel a dull pain but was ignoring it, she even liked it in a way, she felt she deserved it. She continued jumping up the wall, looking almost as if she was flying, till she reached the roof and jumped onto the next building.

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"im not a coward, i just have other commitments," She said, knowing Suki could probably hear her. She jumped off the building and landed on the street, gaining some stares. She quickly flagged down a taxi and jumped in, holding the woud as the taxi pulled away.

ooc: sorry, got other things to do ;)

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OOCness: FINE! Ditch me xD

Suki narrowed her eyes, and sighed, flicking the remaining ice shards off her katana, and putting it away. So she wasn't alone here...maybe she would have to stick around for a while...

<(^-^)>

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Sundown

Cat and Mouse: We need a distraction, which will be you Silencers, we want you guys to cause some noise and get the guards to chase you while we steal information. It’s simple and not that dangerous… if you get a running start. Level: *range from very easy, easy, medium, hard, very hard* Easy

Security Breach: *hacker required* we would like for you guys to go through the network and steal some information, you will most likely set off the alarm so it would be good to have some real life fighters while the Hacker does his thing, just don’t get beat up to badly, we don’t want our best equipment to die on us now. Level: Medium

Map!: We need you guys to go through a Verité base, and map the area out for us. This mission should not have many casualties even if things go wrong. Level: very easy

Verité

Broken Heart: Kidnap a betrayer of Verité from Nacht. It’s as simple as that. Level: easy: complete

Symphony: Someone in the local orchestra is a medium for both us and Sundown, but recently he has been avoiding us. At his next show find him, and figure out why this is. Level: very easy complete

Silent Night: It’s quite… to quite. Team Nacht has to be up to something, and we want you to figure what. Level: easy complete

Itsuwari

Shadows are your friends!: an assassination! We need someone dead, another Silencer to be exact, will we send you who it is in secret. Level: hard

Don’t look into the light: Sundown is planning on building a super weapon, steal their plans that way we can make it first! Level: easy

Do you like things that go boom?: Blow up one of the local police stations…. That’s all we want you to do. Level: very easy complete

Nacht

Wrong place, right time!: A team of Verité member are heading to one of our bases, intercept them and get rid of them. Level: medium

Laughing is a good thing: We will supply you some laughing gas, we want you guys to enter a Verité base, palce them in there in certain areas, and get out!

Street show: *magic required* put on a show in the streets, the guards will take notice on a boring quite day… then we sneak in… just make sure to keep things interesting.

Morte

R.I.P.: An assassination, the president of the US is your target. Level: very hard

Guard dogs: Protect our leader! The Itsuwari plan on killing him! Stop them! Level: medium

Silence the Silencer: one of Silencers betrayed us… find them. Level: very easy complete

Desesperacion

Open Borders: Get rid of all the team gates… failure aint an option. Level: medium

Sandstorm: Go to the beach… and destroy the Sundown’s region, then we can strike through the sea!

“Family reunion”: gather the other teams together, and then strike… but be absolutely careful. Level: Medium

Who has done Missions:

Randro-3

Twinbro-1

Scsw-1

Come on people lets get more active!

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Sundown

Cat and Mouse: We need a distraction, which will be you Silencers, we want you guys to cause some noise and get the guards to chase you while we steal information. It’s simple and not that dangerous… if you get a running start. Level: *range from very easy, easy, medium, hard, very hard* Easy

Security Breach: *hacker required* we would like for you guys to go through the network and steal some information, you will most likely set off the alarm so it would be good to have some real life fighters while the Hacker does his thing, just don’t get beat up to badly, we don’t want our best equipment to die on us now. Level: Medium

Map!: We need you guys to go through a Verité base, and map the area out for us. This mission should not have many casualties even if things go wrong. Level: very easy

Verité

Broken Heart: Kidnap a betrayer of Verité from Nacht. It’s as simple as that. Level: easy: complete

Symphony: Someone in the local orchestra is a medium for both us and Sundown, but recently he has been avoiding us. At his next show find him, and figure out why this is. Level: very easy complete

Silent Night: It’s quite… to quite. Team Nacht has to be up to something, and we want you to figure what. Level: easy complete

Itsuwari

Shadows are your friends!: an assassination! We need someone dead, another Silencer to be exact, will we send you who it is in secret. Level: hard

Don’t look into the light: Sundown is planning on building a super weapon, steal their plans that way we can make it first! Level: easy

Do you like things that go boom?: Blow up one of the local police stations…. That’s all we want you to do. Level: very easy complete

Nacht

Wrong place, right time!: A team of Verité member are heading to one of our bases, intercept them and get rid of them. Level: medium

Laughing is a good thing: We will supply you some laughing gas, we want you guys to enter a Verité base, palce them in there in certain areas, and get out!

Street show: *magic required* put on a show in the streets, the guards will take notice on a boring quite day… then we sneak in… just make sure to keep things interesting.

Morte

R.I.P.: An assassination, the president of the US is your target. Level: very hard

Guard dogs: Protect our leader! The Itsuwari plan on killing him! Stop them! Level: medium

Silence the Silencer: one of Silencers betrayed us… find them. Level: very easy complete

Desesperacion

Open Borders: Get rid of all the team gates… failure aint an option. Level: medium

Sandstorm: Go to the beach… and destroy the Sundown’s region, then we can strike through the sea!

“Family reunion”: gather the other teams together, and then strike… but be absolutely careful. Level: Medium

Who has done Missions:

Randro-3

Twinbro-1

Scsw-1

Clozo-1

Come on people lets get more active!

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Cat and Mouse: We need a distraction, which will be you Silencers, we want you guys to cause some noise and get the guards to chase you while we steal information. It’s simple and not that dangerous… if you get a running start. Level: *range from very easy, easy, medium, hard, very hard* Easy

Security Breach: *hacker required* we would like for you guys to go through the network and steal some information, you will most likely set off the alarm so it would be good to have some real life fighters while the Hacker does his thing, just don’t get beat up to badly, we don’t want our best equipment to die on us now. Level: Medium

Map!: We need you guys to go through a Verité base, and map the area out for us. This mission should not have many casualties even if things go wrong. Level: very easy

Verité

Broken Heart: Kidnap a betrayer of Verité from Nacht. It’s as simple as that. Level: easy: complete

Symphony: Someone in the local orchestra is a medium for both us and Sundown, but recently he has been avoiding us. At his next show find him, and figure out why this is. Level: very easy complete

Silent Night: It’s quite… to quite. Team Nacht has to be up to something, and we want you to figure what. Level: easy complete

Itsuwari

Shadows are your friends!: an assassination! We need someone dead, another Silencer to be exact, will we send you who it is in secret. Level: hard

Don’t look into the light: Sundown is planning on building a super weapon, steal their plans that way we can make it first! Level: easy

Do you like things that go boom?: Blow up one of the local police stations…. That’s all we want you to do. Level: very easy complete

Nacht

Wrong place, right time!: A team of Verité member are heading to one of our bases, intercept them and get rid of them. Level: medium

Laughing is a good thing: We will supply you some laughing gas, we want you guys to enter a Verité base, palce them in there in certain areas, and get out!

Street show: *magic required* put on a show in the streets, the guards will take notice on a boring quite day… then we sneak in… just make sure to keep things interesting.

Morte

R.I.P.: An assassination, the prince of Sovice is your target. Level: very hard

Guard dogs: Protect our leader! The Itsuwari plan on killing him! Stop them! Level: medium

Silence the Silencer: one of Silencers betrayed us… find them. Level: very easy complete

Desesperacion

Open Borders: Get rid of all the team gates… failure aint an option. Level: medium

Sandstorm: Go to the beach… and destroy the Sundown’s region, then we can strike through the sea!

“Family reunion”: gather the other teams together, and then strike… but be absolutely careful. Level: Medium

Who has done Missions:

Randro-3

Twinbro-1

Scsw-1

Clozo-1

Kat-1

Come on people lets get more active!

Edited by Riranor
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Special Missions *I will put whoever is allowed to take these missions beside them and these missions are meant to give more excitement to the game. If you don’t have one please make your background thicker and a bit for interesting*

Trace: is it them, or is it not? Sky, figure out if these are those dirtbags who killed your friends! Come to us for details *a missions for peace*

*can’t think of one for twin bro with the limited background*

*can’t think of one for CGH0606 with the limited background*

Strength of the seal: Grimtooth, we might have found a way to for you to control your “spirit” without the seal, if you accept we will give you the details *mission for scsw*

An assassination?: SUKI! You may be right about your brother, it wasn’t an accident, someone planned for it to look like one though. Speak to us for details *a mission for Kat*

What happens in the SIN stays in the SIN: Soulee, it seems that you still have a criminal record visible to the public in the Sin, fix that. We will give you the details *mission for Clozo*

Mysterious world…: Kyle, as you already know you’re not from here, but something else from your world is here… and we need to make sure it stays low… permanently. We will send you the details *mission for akaslickster*

Fake past: all 276 men you killed were an illusion, and so was your “fallen hero” why was someone trying to trick you though? Speak to us for details *a mission for randro*

edit: just realized these were missing, guys dont forget about these.

Edited by Riranor
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sorry things have been inactive, ive been having a lot of stress from school and cant really focus on games right, but the weekend has started now so i am ready to cram in mission by mission

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Yeah, it's like I leave, and everything just dies xD Well once Rir comes on * :dry: * we can probably keep this going...I thought I'd be at such a disadvantage by leaving for a week :blink: Better watch out Randro ;)

<(^-^)>

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hey everyone, im sick now so i will try my best to get on th comp but i am not sure how much i can. BTW if this game doesnt go well either i will go back ro my original arena LC since that was the most active. Hopefully it wont come to that though

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