Ok, I think that we have it worked out. Thanks again for the help.
Redwall Mafia
Host/Co-host- Framm 18/Pablos4pandas
Baddies- Have BTSC
Wincon- Kill all goodies or be in the majority
Group kill
Badrang the Tyrant- Using his brute force, blocks a player every night.
Cluny the Scourge- On even nights has one player receive the actions that are aimed towards him. On odd nights, can change the vote of a player to the player of his choice.
Ublaz Mad Eyes- Using his hypnotic eyes, he gets one player to tell him their role.
Goodies-
Wincon- Kill all baddies.
Matthias- Wielding the sword of Martin, he kills every night.
Sergeant Wonwill- A boxing hare. Will sneak up on a player knocking them out for the night, preventing them from acting.
Abbess Germaine- With her knowledge of the healing arts, can save every even night, Can only save self once.
Sister May- With the herbs gathered outside of Redwall abbey she can save every odd night. Can save self only once.
Friar Hugo – bribes the Recorders(Hosts) with his food to allow him to change his vote to 2x, 1x, or 0x.
Guosim (group)- Gangs up on a player kidnapping them, negating that players night action and cannot
participate in that day’s lynch.
Gonff- Using his stealth can spy on any player without being detected.
Ghost of Martin- Is known by all of the goodies. Can spy on odd nights, however, it takes a day to find out then can alter the night post on even nights as long as we approve it.
Urthstripe the Strong- If targeted by a killing role, gets overcome by Bloodwrath and kills the attacker as well.
Indy-
Wincon-Kill Matthias
Slagar the Cruel- Having his face horrible disfigured while fleeing Redwall Abbey, he wants revenge on Matthias for what happened. Can RID Kill every odd night, if he fails two times in a row, it will be revealed to the player that he was targeted for an RID kill. If Matthias is killed another way, he must be the last one standing.
Basic Rules:
Blocks always prevail, and will be included in the night post if relevant.
In the case of a tie lynch. 1st time- no lynch, afterwards a random player gets lynched that was involved in the tie.
Inactivity- if inactive for a cycle and a half (Day/night then Day again or vice-versa) will be replaced or killed off the following night/day. Inactivity is defined as No PMing us an action or letting us know you are passing on the action during the night and no relevant posts (as in giving a vote or at least giving a reason for not voting) during the day.