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CaptainEd

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Everything posted by CaptainEd

  1. I've seen a lot of plausibility-talk, but very little numerical or analytical proof. Did either of you run a simulation according to the strategy presented very early by genmaximus, that each player should shoot at the strongest player available (including that E should shoot at D, etc.)? Did it really come out inferior to a combined strategy in which certain players shoot at certain other ones?
  2. Safety is not the issue. The first, third, fifth, seventh, ninth, (and eleventh, for the 11-shot) chambers belong to one player, the second, fourth, sixth, eighth, and tenth chambers belong to the other. I like Genmax's argument that the first player with the 11-shot has more chambers that have a chance of having a bullet than the second player, so there's a slightly better chance of winning by going first with 11-shot.
  3. I buy that argument, genmax.
  4. I don't think either question matters, and it doesn't matter which choice you make. 10-shot revolver (OP says it's like in a western. That means it's a revolver). When you get to shoot, either you have the even cylinders or you have the odd cylinders. it's 50-50 whether your cylinders have the bullet or not. Doesn't matter whether you shoot first. 11-shot revolver. Once again, the cylinder will either appear when your opponent shoots, or when you shoot. It's 50-50. The only thing that does matter is the random choice of initial cylinder. You don't get a choice that affects that. edit: end the game sooner, pick the 10-shot gun.
  5. CaptainEd

    Masterword

    corduroy cordials foreword firewood forklift
  6. CaptainEd

    watermelon: (watermelon contains beneficial)... lycopene(+2)
  7. CaptainEd

    Masterword

    azimuths lollipop
  8. CaptainEd

    ovine: sheep : goats : caprine : caprice (+2)
  9. CaptainEd

    Masterword

    vocalize bequests
  10. CaptainEd

    mu : mew : mews : dovecote (+2)
  11. CaptainEd

    xi : xylophone (+2)
  12. CaptainEd

    topography: cordillera (+2) edit: to reverse word list--please add to top
  13. CaptainEd

    mapping: (surveyors starting north-south line:) meridian (+2)
  14. CaptainEd

    Masterword

    GM, could you also quote the score of calendar, as correctly spelled by liamlime? :-) We did miss you today, as palmerc7 chased a buzzard.
  15. CaptainEd

    I concede to Palmerc7, who is more likely to visit this weekend than I am. This is a fun game! Thanks, seeksit! Current trigger is SINISTER
  16. CaptainEd

    Masterword

    To all and sundry, Palmer, Scsw, and CaptainEd are all on break for the weekend. Go ahead and start a new one, somebody!
  17. CaptainEd

    tribesman : witch doctor : shaman (+2)
  18. CaptainEd

    Masterword

    I hope someone gets it before the stereotypical sound of termination...
  19. CaptainEd

    pterodactyl : winged finger : poetic meter: iambic (+2)
  20. CaptainEd

    Masterword

    reports--o asphyxy--o docking--o resorts--o odyssey--o ducking--xo stories--o symphony--__ bullace--xxx walking--o sympathy--x dueller--xoo essayer--oo sympatry--xo luggage--xx hennery--x awkward--xxx bureaux--xxxo cannery--xo bulwark--xxxx defraud--xxoo mammary--xx dullard--xxxx robbery--xo wayward--xxx smutchy--o working--o
  21. CaptainEd

    plie : pas de chat : catspaw (+2)
  22. CaptainEd

    Masterword

    You've helped a lot, see you next week
  23. CaptainEd

    Masterword

    reports--o asphyxy--o docking--o resorts--o odyssey--o ducking--xo stories--o symphony--__ bullace--xxx walking--o sympathy--x dueller--xoo essayer--oo sympatry--xo hennery--x awkward--xxx cannery--xo bulwark--xxxx mammary--xx dullard--xxxx robbery--xo wayward--xxx smutchy--o working--o
  24. CaptainEd

    trigger = DEVELOPPE
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