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Rat Hunt Mafia
#41
Posted 24 September 2011 - 04:37 AM
Which I still propose should be adopted if maurice wasn't one of the key roles to make it work (the Boss would of course know for a fact whether or not he was).
Play Mafia in the Games forum
#42
Posted 24 September 2011 - 02:36 PM
This is effing BS. Every thing I go to say gives too much info to the baddies and not enough to the goodies. [writes][deletes][writes][deletes] ad infinitum
I would consider trying one or more of Plasmid's plans just for the sake of doing something interesting. Sure, it could backfire, but this is a game, nothing is certain and the point is to have fun.
I would like a save tonight. Just sayin' is all...
Edit- lost an i (don't run around corners with big sticks
Edited by Auramyna, 24 September 2011 - 02:38 PM.
#43
Posted 24 September 2011 - 03:28 PM
#44
Posted 24 September 2011 - 04:22 PM
And we could even institute that without the boss actually outing himself. I still think it would be ideal to out Mr Green ahead of time so we know who to lynch if he doesn't follow orders (and have Dr White save him every night), but if that seems too risky we could just vote for both who to lynch and who Mr Green should kill.
That said, I'd still prefer to force people to act on Mr Brown so we get a shot at identifying the undercovers if they can act.
Play Mafia in the Games forum
#45
Posted 24 September 2011 - 04:40 PM
Mafiosos and mafiosas of the world, unite! And then kill each other in a particularly tricky move that everyone suspects but never anticipates.
stand back. I'm going to apply logic.
#46
Posted 24 September 2011 - 05:49 PM
if we reveal Mr brown, we lose the chance of recognizing a baddie
so i don't want to agree with the plan as it is...
#47
Posted 24 September 2011 - 05:58 PM
We all vote for both a person to lynch and a person for Mr Green to kill every day, to give the mobsters two kills a day. If Mr Green doesn't follow orders, then he was probably undercover and refusing to kill the other undercover. We lynch the person he failed to kill, and if anyone still alive knows who Mr Green is they out him as the other undercover.
Play Mafia in the Games forum
#48
Posted 24 September 2011 - 06:08 PM
#49
Posted 24 September 2011 - 07:21 PM
The fact that Mr Green did not act night 1 might be considered evidence that he is not undercover, but I think it is very weak evidence because an undercover Mr Green would know that he'd raise suspicion if he killed on night 1 without any real info and therefore be heavily targeted by the boss. (It's also possible that he did try to act and he got blocked.)
Or maybe you meant something else entirely when you were talking about keeping Mr Green's hands tied... it would make it less fun to play the game for whoever has that role? Since the top three priorities in a mafia game should be
#3. Keep yourself alive
#2. Make your faction win
#1. Make the game fun for all involved
I guess that argument has merit. But even if we voted on targets for Mr Green, it's not difficult to imagine ways where there would still be room for Mafia strategery, especially later in the game.
Edited by plasmid, 24 September 2011 - 07:25 PM.
Play Mafia in the Games forum
#50
Posted 25 September 2011 - 03:53 AM
Chocolate is proof that God wanted us to be happy.
So you want a fight with intent to kill? Then come fight me! It's here in my bow, that intent to kill you love so much! ~ Uryu Ishida
... ~ Nova-kun
Society needs to learn how to adapt, or humanity is screwed. ~ MiKi, aka MissKitten, aka myself
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