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MikeD

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Posts posted by MikeD

  1. carrying on from where wolfgang left off...

     

    Spoiler

     

    Since the highest number is 6, assume we are using base 6. starting from 11 up to 66. Then split the long number into pair resulting in 11, 63, 13, 33, ... 41, 42. 

    This give the possibility of 36 unique characters, more than enough for the alphabet. and since both 11 and 65 is represented, all pairs are used. Simply assign A to 11, B to 12, C to 13 ... and Z to 52. leaving 53 to 66 as unknown perhaps for numbers or punctuation? Once all characters are assigned it become clear that unused pairs are just spaces.

    Spoiler

    A COMPLETE AND BALANCED BREAKFAST

     

     

     

  2. Spoiler

     

    Since Jack (-60), Morgan (-20), Bill (+20) and Smith (+60) are listed as the winning students, and each only won once, therefore Jack and Bill can't have the surnames Morgan and Smith. (the net gain/loss in brackets) 

    Since Tom started with the most but Wells ended with most, Tom can't have the surname Wells. (I assume that they not the same person, in all fairest they could be.)

    Since Tom didn't end up with the most money but started with the most, he could not be Smith (who had gain the most)
    Since Wells didn't start with the most but ended up with the most, he could not be Jack (who had lost the most)

    Because of the above the only option for the surname Smith is Al, and then the rest fall in to place resulting in:
    Al Smith
    Bill Wells
    Jack Conner
    Tom Morgan

     

     

  3. Spoiler

    If both decks had one card then the average would be 1 pair (100%)
    if there were two cards then the average would be 1 pair (50% = 2 and 50% = 0)
    if there were three cards then the average would be 1 pair (16.7% = 3 pairs, 50% = 1, and 33.3% = 0)
    and so on, so in a deck of 52 cards the average would still only be 1 pair.

     

  4. Players:

    1. Thalia - abstains from voting
    2. bonanova - voting for MikeD
    3. Molly Mae - abstains from voting 
    4. Flamebirde - abstains from voting
    5. maurice - quarantined by Sweden
    6. MikeD - abstains from voting


    7. plasmid - Invaded N1 by China

     

    @bonanova Are you planning to remove your vote?

    On 2/21/2017 at 8:47 AM, Thalia said:

    Germany didn't target Plasmid, and the block didn't target Sweden. Russia, make of that what you will. Germany has a 50% fail rate so it's possible.

    In terms of strategy, if Australia is still alive, s/he should save at least one vote manip power down to the end, so if it ends up as a 1v1 the vote manip will win the Goodies the lynch (or at least tie it if China still has the ODTG vote removal). Agreed. 

    It may also be good for the U.S. to pick their kills in an obvious way if they don't have a good target (something like killing Thalia (#1 on the roster), then bonanova (#2 on the roster), and so on), so Germany can reliably save the target. Of course, this is also a bad strategy since it tips China off quite a bit, and also it wastes the save, but it might be worth it simply so we don't have a loose cannon. I don't like this for two reasons. First, you just suggested killing me. Second, your plan to save me only has a 50% chance of working assuming Germany isn't killed, blocked or trapped. If Germany's save backfires, does that mean the save fails or Germany just loses a vote?

    Beyond that, Germany is the least valuable player on the team in the end game, since if it comes down to a 1v1 then the 50% chance to not have a vote could make the game a loss instead of a tie. 

    In addition, plasmid is confirmed to be a goodie, since the Swede acted and China killed him, which means the game is now a 4v1v1... If after the lynch today we get a goodie, then it's 3v1v1 going into the night. If the baddie kills another goodie (75% chance) and U.S. kills a goodie (50% chance), then it's 2v1v1 going into D2. I'm not fond of those odds. If US and China hit 2 different goodies, it'd be 1v1v1. Pretty bad odds. But the odds of Germany or the US picking the same target as China also goes up too. If they all pick the same target. . . Australia has an ODTG save. Since the US will have to target tonight, might make sense to use it the coming night so we have a save and a half. The UK's block is a bit scary right now with the chance of hitting the save but they might hit the US too. . . 

    @Thalia I missed you post yesterday. Sorry. :blink: Petty much the same as what i thought and posted later.

  5. 14 hours ago, flamebirde said:

    Germany didn't target Plasmid, and the block didn't target Sweden. Russia, make of that what you will.

    Unless i misread, Germany might have targeted Plasmid, but their saved failed and now has x0 vote. yes? 

    14 hours ago, flamebirde said:

    In terms of strategy, if Australia is still alive, s/he should save at least one vote manip power down to the end, so if it ends up as a 1v1 the vote manip will win the Goodies the lynch (or at least tie it if China still has the ODTG vote removal).

    The  Break quarantine is stated as used during the day. But are the add/remove vote used during the day or have to be choose the previous night? And can they use more than one a day?

    14 hours ago, flamebirde said:

    It may also be good for the U.S. to pick their kills in an obvious way if they don't have a good target (something like killing Thalia (#1 on the roster), then bonanova (#2 on the roster), and so on), so Germany can reliably save the target. Of course, this is also a bad strategy since it tips China off quite a bit, and also it wastes the save, but it might be worth it simply so we don't have a loose cannon.

    problem with picking the first on the list is if its Germany, and then they die. But i do have a though about this will discuss later on.

     

    14 hours ago, flamebirde said:

    Beyond that, Germany is the least valuable player on the team in the end game, since if it comes down to a 1v1 then the 50% chance to not have a vote could make the game a loss instead of a tie.

    In addition, plasmid is confirmed to be a goodie, since the Swede acted and China killed him, which means the game is now a 4v1v1... If after the lynch today we get a goodie, then it's 3v1v1 going into the night. If the baddie kills another goodie (75% chance) and U.S. kills a goodie (50% chance), then it's 2v1v1 going into D2. I'm not fond of those odds.

    I agree that Germany is our weakness link. Your numbers are slightly off if into night is 3-1-1 and baddies and US kill then its 1-1-1. Giving a good change that Sweden only needs to kill China, but if Sweden is voted off then China can kill and win, almost a autolose if we lynch a town and two more die at night.

    11 minutes ago, Molly Mae said:

    I think a tie vote favours us today, for sure.  I was going to change my vote to MikeD, but someone's done it for me already!

    This is me officially updating my vote to MikeD (for tying purposes)

    Players:

    1. Thalia - voting for bonanova
    2. bonanova - voting for MikeD
    3. Molly Mae - voting for MikeD
    4. Flamebirde - voting for bonanova
    5. maurice - quarantined by Sweden
    6. MikeD


    7. plasmid - Invaded N1 by China

    Though we must be careful cause Germany might have a x0 vote and China can remove a vote.

  6. Firstly some questions:

        Can Sweden self target?

    If not then maurice cannot be Sweden.

    And I forget and havent played for a while and have played on a number of site where the rules have been different so i just gonna ask.

        What does OOA mean? If someone dies at night does there action still go through? 

    If that is true then plasmid could have been Sweden?

    USA: I would imagine that even nights would be picked for at least some information before a kill.
    Germany: though saves can be helpful, this is actually our weak link IMO, because of the risk of a x0 vote.
    Russia: Should have some (hopefully) useful information to either clear someone or suspect someone.
    UK: Should be able to clear someone else (maybe) from being Sweden.
    Australia: I would image that australia would use anything night 1, maybe a save if anything.

    Looking at things, tomorrow we probable will be at 2-1-1 is we mis-lynch today. (not counting USA kills) Which is a bad situation for the UN alliance given Sweden RID kill and China's vote remove.

    So thinking out aloud here: We we no lynch today. This gives UK a extra day to block Sweden (if not able to do this that UK will be able to clear some players) depending of cause of the targets of teh block, kills and trap.) An extra day for  Russia to get more information. (of cause if they still around then)

    What do you guys think?

    (will will still be at 2-1-1 (or 3-1-0) with USA kill)

    I tried to post this early (hours ago) but my phone was given problems. So I might have repeated things that have been discussed. I will read now that im on the computer whats has been going on. (i see i have 2 votes  :blink:

    I feel that its now too late for a random vote. so im not voting until i read (and re-read) the day so far.

  7. 1. Flamebirde - Confirmed
    2. MikeD - Confirmed
    3. DyalDragon - Confirmed
    4. Kikacat123 - Active, Not Confirmed
    5. Marksmanjay - Confirmed
    6. bonanova - Confirmed
    7. Barcallica - Active, Not Confirmed
    8. Brainiac100 - Absent
    9. The Cube - Absent
    10. araver - Active, Not Confirmed
    11. onetruth - Confirmed
    12. dee_tot - Confirmed
    13. TwoaDay - Confirmed
    14. Aura - Active, Not Confirmed
    15. Magic - Confirmed
    16. Hirkala - Absent
    17. Panther - Active, Not Confirmed
    18. Bmad - Active, Not Confirmed
    19. mboon - Absent

    Confirming.

    If this game ever start i will be amazed. 

     

  8. 6 hours ago, araver said:

     

    And @MikeD sorry for the lack of spamming. I'll make up for it :D

    Oh dear! What have i done :)

     

    Questions about the wincons:
      Are we informed that a player is trying to leave the game?
      If someone leave the game, does the game continue?

  9. how come I was not spamed!!!1

    it been a bit of a while since i been on here, i was just passing through and thought let me join a mafia game.

     

    (Host): araver

    Players: 
    1.Thalia
    2.bonanova
    3.
    4.
    5.
    6.
    7. MikeD
    8.
    9.
    10.
    11.

    Backups
    1.
    2.

  10. My sick puppy has coryza that was caused by sleeping in the riparian land near the Nile, while looking for some dactylography of the man who changed the evection.

    I think hope that it right, so many big words. If it is right my words are;

    Running, printer, mountain, beer, blue

  11. Bugs Mafia

    The Real Insects (Goodies) Win Con: Kill all baddies and Indies

    Ant (Vote Steal) - With his maze of tunnels Ant can steals a vote from another player and use it later in the game. (But if he steals a baddies vote instead of counting as x2 later, it will count as x0, but he will not be told.)

    Bee (Save) - The healing power of honey is amazing. The person with whom Bee shares his honey cannot be NKed.

    Wasp (Trap Night and Day) - Wasp's string may not be deadly but it will put his target out of action for a night and day.

    Ladybug (Kill) - Most people don't think much about ladybugs. This one is out to prove them wrong with his Kill.

    Fly (Spy: Role) - Is that a fly n the wall?

    Grasshopper (Redirect) - Grasshopper will take another bug's action and hop away with them to a difference target.

    Moth (Spy: Faction) - Moths are so boring and dull, no one will notice this one spying on them.

    Cricket (Post Message) - Cricket is loud and annoying.

    The Arachnids (Baddies with BTSC and NK) Win Con: Be in a majority that can't be undone.

    Scorpion (Spy) - His poison is in fact truth serum and will cause his target to tell him who he is.

    Tick (Redirect) - Tick will bit another bug and cause him to be redirected to another target.

    Spider (Trap) - Has poison but he will trap you in his web for a night and day.

    The Worms (Indy with BTSC and RID Kill) Win Con: Has to Kill at least one bug with wings and another with poison.)

    Earthworm (Save + Spy (Type)) - Can dig a hole under his target to save him and learns if target has wings or poison.

    Glow-worm (Vote Manip x0,x2) - Use his lights to distract another bug and change his vote. (If earthworm dies, Glow-worm receives Save+Spy and loses Vote Manip) He can not change his own vote.

    Redirect > Redirect > Spy(role)/Spy(faction)/Spy > Save+Spy > RID Save > RID Kill > Kill > Trap > Block > Trap > Save > NK

    Trap - no action action, no day action, no votes or post.

    I will post successful Kills, Trap and Saves.

    Indy Spy result will be: has wings, has poison, has nothing

    Ant, Moth and Tick have nothing. (No one wants dull moth wings, not even earth worms smile.png)

    All other Insects have wings.

    Wasp, Scorpion and Spider has poison.

    Host: MikeD

    Cohost: Brainiac100

    1. Kikacat123

    2. marksmanjay

    3. Panther

    4.

    5.

    6.

    7.

    8.

    9.

    10.

    11.

    12.

    13.

    Backups:

    1.

    2.

    3.

    Mentors:

    1.

    2.

    3.

  12. Istanbul++

    Cape Town --

    Rio --

    Best Holiday Destination.

    Either your favorite place to go, or your top of your must-visit-places-before-I-die list.

    Istanbul, Turkey - 22

    Milan, Italy - 21

    Paris, France - 20

    London, UK - 18

    New York, USA - 16

    Osaka, Japan - 16
    Mumbai, India - 14
    Sydney, Australia - 14
    Dubai City, UAE - 12
    Shanghai, China - 12

    Rio de Janeiro, Brazil - 8

    Cape Town, South Africa - 2

    KNOCK-OUTS

    13. Havana, Cuba

    14. Cairo, Egypt

    15. Moscow, Russia

  13. Watchtower: Y-san

    Roster:

    1. Aaryan
    2. Panther
    3. dee_tot
    4. Kikacat123
    5. Araver - DEAD [?] Killed by "The Light"
    6. Vommack
    7. Kingofpain
    8. Flamebirde - voting for MikeD
    9. Minesweeper
    10. MikeD - voting for Vommack
    11. ShadowAngel7

  14. Istanbul, Turkey ++

    Cape Town --

    Havana --

    Best Holiday Destination.

    Either your favorite place to go, or your top of your must-visit-places-before-I-die list.

    Paris, France - 20

    Istanbul, Turkey - 20

    Milan, Italy - 19

    London, UK - 18

    New York, USA - 16

    Osaka, Japan - 16

    Mumbai, India - 14

    Sydney, Australia - 14

    Dubai City, UAE - 12

    Rio de Janeiro, Brazil - 12

    Shanghai, China - 12

    Cape Town, South Africa - 6

    KNOCK-OUTS

    13. Havana, Cuba

    14. Cairo, Egypt

    15. Moscow, Russia

  15. Bugs Mafia

    The Real Insects (Goodies) Win Con: Kill all baddies and Indies

    Ant (Vote Steal) - With his maze of tunnels Ant can steals a vote from another player and use it later in the game. (But if he steals a baddies vote instead of counting as x2 later, it will count as x0, but he will not be told.)
    Bee (Save) - The healing power of honey is amazing. The person with whom Bee shares his honey cannot be NKed.
    Wasp (Trap Night and Day) - Wasp's string may not be deadly but it will put his target out of action for a night and day.
    Ladybug (Kill) - Most people don't think much about ladybugs. This one is out to prove them wrong with his Kill.
    Fly (Spy: Role) - Is that a fly n the wall?
    Grasshopper (Redirect) - Grasshopper will take another bug's action and hop away with them to a difference target.
    Moth (Spy: Faction) - Moths are so boring and dull, no one will notice this one spying on them.
    Cricket (Post Message) - Cricket is loud and annoying.

    The Arachnids (Baddies with BTSC and NK) Win Con: Be in a majority that can't be undone.

    Scorpion (Spy) - His poison is in fact truth serum and will cause his target to tell him who he is.
    Tick (Redirect) - Tick will bit another bug and cause him to be redirected to another target.
    Spider (Trap) - Has poison but he will trap you in his web for a night and day.

    The Worms (Indy with BTSC and RID Kill) Win Con: Has to Kill at least one bug with wings and another with poison.)

    Earthworm (Save + Spy (Type)) - Can dig a hole under his target to save him and learns if target has wings or poison.
    Glow-worm (Vote Manip x0,x2) - Use his lights to distract another bug and change his vote. (If earthworm dies, Glow-worm receives Save+Spy and loses Vote Manip) He can not change his own vote.

    Redirect > Redirect > Spy(role)/Spy(faction)/Spy > Save+Spy > RID Save > RID Kill > Kill > Trap > Block > Trap > Save > NK

    Trap - no action action, no day action, no votes or post.
    I will post successful Kills, Trap and Saves.
    Indy Spy result will be: has wings, has poison, has nothing

    Ant, Moth and Tick have nothing. (No one wants dull moth wings, not even earth worms smile.png)
    All other Insects have wings.
    Wasp, Scorpion and Spider has poison.

    Host: MikeD
    Cohost: ???????
    1. Kikacat123
    2. marksmanjay
    3. Panther
    4.
    5.
    6.
    7.
    8.
    9.
    10.
    11.
    12.
    13.

    Backups:
    1.
    2.
    3.

    Mentors:
    1.
    2.
    3.

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