Roles:
The Boss -- Organises jobs and knows all RID combinations, but does not know factions. Has self vote manip of x1 or x2.
The Boss' Son -- In charge of the job and can redirect any player.
Mr White -- An old man, formerly a doctor of medicine. Cannot be bad. May save one target from the NK per night. If he successfully saves a baddie, he becomes bad.
Mr Black -- The quiet, observant type. May Role Spy any player. Does not learn faction.
Mr Gray -- A loudmouth who likes to tell stories. He can keep a player occupied for the night, stopping their action. (Block)
Mr Green -- A ruthless killer chosen by The Boss to keep things orderly. Has a kill every night.
Mr Brown -- A man with connections. If he is ever targeted by a member of the opposite faction, he is told which role targeted him.
Mr Tech -- A tech whiz who can tap communications. He chooses a player or role and receives a random five word string from the last pm sent that night by them to the host.
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2 vs 6 mini-mafia in the partial style of Reservoir Dogs. Note: This is NOT a Reservoir Dogs mafia. Heh.
Every player is assigned a name that they know each other by (in this case, though, your real name is the colour and your assigned name is your board name--e.g., maurice).
You have completed a job that went south quickly. You now suspect that there are police among you. Someone set you up and you're out for blood.
Two roles will randomly be assigned as undercover cops. They may be any two roles excluding Mr White.
Rules: Baddies get BTSC + NK (unstoppable, save by save). When a player is lynched, their faction is revealed, but not their role.
OOA:
Block > Kill > Redirect
Host: Yuli and Molly Mae
1. Plasmid (reserved, if he wants it)
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