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Ye Olde Mafia 2 Sign up


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115 replies to this topic

#1 Prince_Marth85

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Posted 14 September 2009 - 04:45 PM

Here's a sequeal to Ye Olde Mafia. Pretty much the same game as last time, but with a few tweaks and Secret Abilities :o Roles and rules will be in next post.

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Here's a link to the previous game: Ye Olde Mafia

Edited by Prince_Marth85, 14 September 2009 - 04:46 PM.

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#2 Prince_Marth85

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Posted 14 September 2009 - 04:57 PM

Night/Day: Nights and Days will be the standard 24 hour cycle. The first night and day will be extended for BTSC set up to be fully established.
Role Revealing: Each faction has an RID killer so do not reveal roles. Even if it is untrue. Ability will be taken in the event a role is revealed.
Coded Messages: Let's not have a repeat of last time. No coded messages.


Baddies: Win by killing all the innocents and the independent. Or if they become the majority. (Chooses 1 player to kill every night.) Have BTSC.

Undead Knight – The Dark Knight raised as the Undead. Cannot die at night. If saved by the cleric, will be killed by the cleric’s white magic.

Dark Magician – A powerful dark mage. Can cause a player to appear as any role he wants.

Rogue - Master theif...There's nothing he can't steal. Steals a players role ability each night but cannot steal the same person 2 times in a row, cannot steal the ability of a team mate. (The person he target’s loses their ability)

Recruit: New member of the group. Takes on the role of baddie that dies. Always appears as "Recruit" if checked by the Sage.


Innocents: Win by killing all the baddies

King: May PM the host at any time during the vote to end the day early. (Please note the post number in the PM.)

Prince: Order's the guards to capture one player each DAY. That player cannot be lynched that day or killed the next night and will be released the following day. There is a 25% chance that the prince will learn the role of the one he captured. The Prince may not capture the same person again. If the King dies, the Prince becomes King and gains the King’s ability on top of his own.

Knight captain: Kills each night. BTSC with the Squire. Cannot die as long as the Squire is alive.

Squire: BTSC with the Knight Captain. He admires the captain and will die for him if targetted.

Cleric: May save one player each night including himself but not the same player 2 nights in a row.

Sage: May investigate 1 player each night and learn their role.

Tower Guard: May watch a player each night and see the action they take.

Town Guard: May protect 1 player each night. However, if the person he protects is targeted, he dies instead. (Outed if he dies in this way)

Bard: Uses a magical lute to cause a player to uncontrollably begin to dance, negating their night action.

Coroner: Learns the identity of any role that died that night.


Independent: Wins by killing the King. (Or Prince if the Prince becomes the King)

Exile: Can kill each night. If the King dies by any other means but him, he must be the last player standing.


If you need any clarification on anything or have any questions, feel free to ask.

Edited by Prince_Marth85, 14 September 2009 - 05:03 PM.

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#3 scsw

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Posted 14 September 2009 - 05:51 PM

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#4 tpaxatb

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Posted 14 September 2009 - 05:55 PM

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Just because I wanna have something start soon :)
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#5 DudleyDude

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Posted 14 September 2009 - 05:58 PM

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I'll sign up as well (should probably note that I'm still a complete noob so feel free to bounce me if more experienced people want to play)
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#6 SomeGuy

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Posted 14 September 2009 - 06:50 PM

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Bah. Why not?
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#7 Riranor

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Posted 14 September 2009 - 07:39 PM

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i missed the last one, i wont miss this one
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#8 crazypainter

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Posted 14 September 2009 - 10:28 PM

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#9 crazypainter

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Posted 15 September 2009 - 04:31 AM

this is starting after high school is over right?
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#10 Gmaster479

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Posted 15 September 2009 - 05:17 AM

Yea I'd think so. If music comes back it will have to go after Terminator as well, but we might as well have it up
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