TimeSpaceLightForce Posted April 23, 2013 Report Share Posted April 23, 2013 Based on bonanova's rolling 8 blocks and with the same mechanics of rolling 1/4 on axis. This puzzle requires 7 blocks (dice) on 2 x 2 x 2. How it can be done? It would be more interesting to play and solve if there is a mini program for it but i can't find one. Quote Link to comment Share on other sites More sharing options...
0 bonanova Posted April 23, 2013 Report Share Posted April 23, 2013 An interesting first step is to examine the solution space. I.e., are all configurations (all orientations of all dice in all positions) reachable? (In the 15 puzzle you can't interchange two tiles, so there are two separated configuration spaces.) Here one might ask, (a) can two dice switch positions? (b) can a die rotate 90 degrees? Then, we could ask, do the 6's have to be aligned? But that issue seems moot. If there is any solution that obtains 6's, aligning the 6's and reversing the steps give you a solvable starting position. I.e., if there is any solution, there is an initial orientation that leads to aligned 6's. I think this puzzle could be programmed (not visually) to search exhaustively. Nice puzzle! Magnetic cubes might work. Quote Link to comment Share on other sites More sharing options...
0 TimeSpaceLightForce Posted April 24, 2013 Author Report Share Posted April 24, 2013 An interesting first step is to examine the solution space. I.e., are all configurations (all orientations of all dice in all positions) reachable? (In the 15 puzzle you can't interchange two tiles, so there are two separated configuration spaces.) Here one might ask, (a) can two dice switch positions? No, the edge always touches the blue axis (b) can a die rotate 90 degrees? Yes! that is 1/4 roll © ? No it can not slide Then, we could ask, do the 6's have to be aligned?May be colored faced is better?You can shuffle then reface back.. But that issue seems moot. If there is any solution that obtains 6's, aligning the 6's and reversing the steps give you a solvable starting position.. I.e., if there is any solution, there is an initial orientation that leads to aligned 6's. I think this puzzle could be programmed (not visually) to search exhaustively. I noticed that a cube has always 2 options, and all are tied in 1 vertex and a corner cube (though they are all are)can be maneuver to 3 positions without affecting the others Nice puzzle! Magnetic cubes might work. Quote Link to comment Share on other sites More sharing options...
0 bonanova Posted April 25, 2013 Report Share Posted April 25, 2013 By switching positions, I meant as in the 15-square puzzle. These two positions are in separate solution spaces. You can't start from one and after a series of moves get to the other. 1 2 3 4 2 1 3 4 5 6 7 8 5 6 7 8 9 10 11 12 9 10 11 12 13 14 15 __ 13 14 15 __ But two switches changes the parity back again. So these two positions are in the same solution space: You can start from one and after a series of moves get to the other. 1 2 3 4 3 2 1 4 5 6 7 8 5 6 7 8 9 10 11 12 9 10 11 12 13 14 15 __ 13 14 15 __ So I was wondering whether there are similar sets of disjoint configurations present here. It's not simple to visualize what happens even after two or three moves. It's very interesting. Quote Link to comment Share on other sites More sharing options...
0 TimeSpaceLightForce Posted April 25, 2013 Author Report Share Posted April 25, 2013 (edited) By switching positions, I meant as in the 15-square puzzle. These two positions are in separate solution spaces. You can't start from one and after a series of moves get to the other. 1 2 3 4 2 1 3 4 5 6 7 8 5 6 7 8 9 10 11 12 9 10 11 12 13 14 15 __ 13 14 15 __ But two switches changes the parity back again. So these two positions are in the same solution space: You can start from one and after a series of moves get to the other. 1 2 3 4 3 2 1 4 5 6 7 8 5 6 7 8 9 10 11 12 9 10 11 12 13 14 15 __ 13 14 15 __ So I was wondering whether there are similar sets of disjoint configurations present here. It's not simple to visualize what happens even after two or three moves. It's very interesting. I did not know that..when i had tried dismantling the 15 tiles and reassembled them 15 -1 i was able to do it back. Maybe this 7cube must be assembled first with all faces in same direction i.e. all blue top,orange down,red left,green right,yellow front,purple back.(or 1-6 if numbers) But wonder if the position of blocks adjacent to vacancy is different if it is slided up or down in initial position. this 3D rolling is new idea for me owing from your 8 cube. It is really interesting but somehow doubt if we are the first to tackle. Looking like a 2x2 Rubik with a missing cube... If we physically construct it the center mechanism must have a fix hold of all the 7 vertices. when rolling it shall pivot without twisting the binder.. that is rigid construction. Magnetic design involve magnetic strips on edges or center faces but + & - poles orientation is uncertain. But Rubber band might work.., knot 4 cuts tightly ,make a small holes on vertices of hollow cardboard cubes insert each rubber band end into the cube hole. A round bead as stopper will allow rolling without twisting.. Edited April 25, 2013 by TimeSpaceLightForce Quote Link to comment Share on other sites More sharing options...
0 TimeSpaceLightForce Posted April 28, 2013 Author Report Share Posted April 28, 2013 To make the spatial solutions we should first assign a fix axes reference. Naming the 8 cell : using Up Down Front Back Right Left orientation Cells : LUB BUR LUF FUR LDB BDR LDF FDR and since all dice showing only 3 of its faces on out sides.. Dice : (initial & final position) 312 214 263 365 315 [ ] 264 465 362 264 213 315 365 564 214 [ ] Turning : y-axis to yaw x-axis to pitch z-axis to roll Solution1: Straight forward moves 1. z FDR x FUR z FDR FUR:465 fixed 2. make a vacancy on upper deck next to 465..rotate lower deck until the correct sixer is below it . Another 3 moves max to fix BUR or LUF 3. repeat until all sixers are fixed. 4. with all oners on lower deck, if chiralty is correct, all the remaining dice can be fixed.. Not much of a challenge. So lets involve all the 6 sides and roll 25-dice in 3d Quote Link to comment Share on other sites More sharing options...
Question
TimeSpaceLightForce
Based on bonanova's rolling 8 blocks and with the same mechanics of rolling 1/4 on axis.
This puzzle requires 7 blocks (dice) on 2 x 2 x 2. How it can be done? It would be more
interesting to play and solve if there is a mini program for it but i can't find one.
Link to comment
Share on other sites
5 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.