Hi. I had an idea for a mafia based on the book "Warriors: The Darkest Hour" I want to know if the roles are balanced enough.
Lionclan (Wincon: Eliminate Tigerclan):
Firestar: The leader of Lionclan, takes two hits/lynches to kill. He can also chose a cat to send a message to each night. Has BTSC with Greystripe and Ravenpaw.
Tallstar: The former leader of Windclan, and also a leader of Lionclan. Takes two hits/lynches to kill. He can copy one action each night. He can not copy the same action more than once.
Greystripe: Having left Riverclan, he is loyal to Firestar once more. Unfortunately, he trusts everyone, but everyone also trusts him. All actions on him will be redirected to the player of Greystripe's choice (and yes, he can choose himself). Has BTSC with Firestar and Ravenpaw.
Ravenpaw: A loner (but a very smart one at that). He can ask the host (me) one yes/no question each night. Has BTSC with Greystripe and Firestar.
Cinderheart: A medicine cat. Can save a player from any action. She can also choose to forfeit her action to instead consult Starclan about a players role (spy). In addition to her night action, she can make her vote count 0x, 1x or 2x.
Deadfoot: The deputy of Windclan, and very diplomatic. Can learn one player's faction each night.
Mudclaw: A vicious Windclan warrior. He can block a player.
Tigerclan (BTSC and Nightkill) (Wincon: Be in the majority, and outlive Firestar):
Tigerstar: The leader of Tigerclan. Takes two hits/lynches to kill. He has an RID kill each night.
Leapordstar: The oldest (yet not wisest) of the clan leaders. Can make his vote count 0x, 1x, or 2x in lynch.
Blackfoot: Tigerstar's deputy. A firm supporter of Tigerstar's pure-blood madness. He can spy on one player each night and learn their action.
Runningnose: Possibly the worst medicine cat ever. He can't even cure his own cold! Under Brokentail's rule, he was forced to make false prophecies that only foretold victory for Shadowclan. Now, he has no desire to see a war, but is bound by his loyalty to his clan. Having experience with false prophecies, he can add something to the night post.
Darkstripe: I don't know why Tigerstar trusts him. Darkstripe just fills up space (and performs the nightkill (until he dies, in which case someone else performs it)) and the moment Tigerstar dies, he will defect and join Bloodclan.
Bloodclan (Wincon: Directly kill (at least) two of the clan leaders, and outlive the rest):
Scourge: Ruthless. He can kill one player each night. He knows who the other Bloodclan cats are.
Bone: Knows who Scourge is. He can make a guess as to who Tigerclan is going to kill, and can redirect the kill if he guesses right.
Darkstripe (after Tigerstar dies): Knows who Scourge is, and knows who is in Tigerclan, but cannot directly reveal anyone's identity. If he does, he dies at the end of the night/day.
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Hi. I had an idea for a mafia based on the book "Warriors: The Darkest Hour" I want to know if the roles are balanced enough.
Lionclan (Wincon: Eliminate Tigerclan):
Firestar: The leader of Lionclan, takes two hits/lynches to kill. He can also chose a cat to send a message to each night. Has BTSC with Greystripe and Ravenpaw.
Tallstar: The former leader of Windclan, and also a leader of Lionclan. Takes two hits/lynches to kill. He can copy one action each night. He can not copy the same action more than once.
Greystripe: Having left Riverclan, he is loyal to Firestar once more. Unfortunately, he trusts everyone, but everyone also trusts him. All actions on him will be redirected to the player of Greystripe's choice (and yes, he can choose himself). Has BTSC with Firestar and Ravenpaw.
Ravenpaw: A loner (but a very smart one at that). He can ask the host (me) one yes/no question each night. Has BTSC with Greystripe and Firestar.
Cinderheart: A medicine cat. Can save a player from any action. She can also choose to forfeit her action to instead consult Starclan about a players role (spy). In addition to her night action, she can make her vote count 0x, 1x or 2x.
Deadfoot: The deputy of Windclan, and very diplomatic. Can learn one player's faction each night.
Mudclaw: A vicious Windclan warrior. He can block a player.
Tigerclan (BTSC and Nightkill) (Wincon: Be in the majority, and outlive Firestar):
Tigerstar: The leader of Tigerclan. Takes two hits/lynches to kill. He has an RID kill each night.
Leapordstar: The oldest (yet not wisest) of the clan leaders. Can make his vote count 0x, 1x, or 2x in lynch.
Blackfoot: Tigerstar's deputy. A firm supporter of Tigerstar's pure-blood madness. He can spy on one player each night and learn their action.
Runningnose: Possibly the worst medicine cat ever. He can't even cure his own cold! Under Brokentail's rule, he was forced to make false prophecies that only foretold victory for Shadowclan. Now, he has no desire to see a war, but is bound by his loyalty to his clan. Having experience with false prophecies, he can add something to the night post.
Darkstripe: I don't know why Tigerstar trusts him. Darkstripe just fills up space (and performs the nightkill (until he dies, in which case someone else performs it)) and the moment Tigerstar dies, he will defect and join Bloodclan.
Bloodclan (Wincon: Directly kill (at least) two of the clan leaders, and outlive the rest):
Scourge: Ruthless. He can kill one player each night. He knows who the other Bloodclan cats are.
Bone: Knows who Scourge is. He can make a guess as to who Tigerclan is going to kill, and can redirect the kill if he guesses right.
Darkstripe (after Tigerstar dies): Knows who Scourge is, and knows who is in Tigerclan, but cannot directly reveal anyone's identity. If he does, he dies at the end of the night/day.
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