It was one of those wild wild west years where innumerable battles were fought between Earp and Jessie clans. Gunslingers were up for grabs then and highly skilled ones were always on demand. We would call them Green (G), Blue (B) and Red ® guys.
Mr.IDoILike was the only person respected and trusted by both clans and hence he was invited as witness/referee to all fights and he kept the fight fair and square, provided the clans agree to his weird conditions/mischief. Enough of the story, and here are the characteristics of those gunslingers.
1. Gun preference:
-----------------------------------------
G uses 2 shooter
B uses 4 shooter
R uses 6 shooter
2. Starting Position facing:
-----------------------------------------
Team1: RBBBBBGGGGG (R,B,G)
Team2: GGGBBBBR (G,B,R)
3. Target & Aiming pattern:
-----------------------------------------
G - All Bs first, then all Rs, then all Gs.
B - All Rs first, then all Gs, then all Bs.
R - All Gs first, then all Bs, then all Rs.
Examples: Starting from nearest of a color, go right till end of color then start from leftmost of same color, again to the right. If two are nearest, take right one first. Consider G standing straight to the bold opponent. Then his target marking will be the numbers.
G(8)G(9)G(7)B(5)B(6)B(1)/b]B(2)B(3)B(4)R(10)
542316
G(5)G(4)B(2)B(3)B(1)R(6)
543x12
G(5)G(4)B(3)xB(1)B(2) - x is already dead/fled.
4. Shooting pattern:
-----------------------------------------
G 10101010101<R>
B 1100110011<RR>
R 111000111<RRR>
(1=Trigger; 0=Pause; R=Reload; Each takes 1 second)
A target is hit till it dies or flees.
A target cannot die/flee until he complete his chance (trigger or wait), considering, all happens real time.
If a target is qualified for two or more shooters, all will hit that target same time even if it dies/flees.
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It was one of those wild wild west years where innumerable battles were fought between Earp and Jessie clans. Gunslingers were up for grabs then and highly skilled ones were always on demand. We would call them Green (G), Blue (B) and Red ® guys.
Mr.IDoILike was the only person respected and trusted by both clans and hence he was invited as witness/referee to all fights and he kept the fight fair and square, provided the clans agree to his weird conditions/mischief. Enough of the story, and here are the characteristics of those gunslingers.
1. Gun preference:
-----------------------------------------
G uses 2 shooter
B uses 4 shooter
R uses 6 shooter
2. Starting Position facing:
-----------------------------------------
Team1: RBBBBBGGGGG (R,B,G)
Team2: GGGBBBBR (G,B,R)
3. Target & Aiming pattern:
-----------------------------------------
G - All Bs first, then all Rs, then all Gs.
B - All Rs first, then all Gs, then all Bs.
R - All Gs first, then all Bs, then all Rs.
Examples: Starting from nearest of a color, go right till end of color then start from leftmost of same color, again to the right. If two are nearest, take right one first. Consider G standing straight to the bold opponent. Then his target marking will be the numbers.
G(8)G(9)G(7)B(5)B(6)B(1)/b]B(2)B(3)B(4)R(10)
542316
G(5)G(4)B(2)B(3)B(1)R(6)
543x12
G(5)G(4)B(3)xB(1)B(2) - x is already dead/fled.
4. Shooting pattern:
-----------------------------------------
G 10101010101<R>
B 1100110011<RR>
R 111000111<RRR>
(1=Trigger; 0=Pause; R=Reload; Each takes 1 second)
A target is hit till it dies or flees.
A target cannot die/flee until he complete his chance (trigger or wait), considering, all happens real time.
If a target is qualified for two or more shooters, all will hit that target same time even if it dies/flees.
5. HitPoints:
-----------------------------------------
G has 2HP
B has 4HP
R has 6HP
(R cannot not die but flees after 6 hits)
Edited by aaronbcjLink to comment
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