Yeah, after I got zombified I started counting the abilities and realized that we never stood a chance from the start.
BGs-
1) Block at night
2) Block lasts indefinitely (making it the equivalent of a kill)
3) This block/kill has highest priority over all other abilities (this is an ability in itself)
4) A kill
5) Copy role (whatever that may end of being)
6) Role-Reveal misdirection
7) They ALL know each other's roles
8) Extra votes
9) Spy
10) BTSC
Basically, they had 6-7 abilities depending on how you look at it, plus the massive advantage of BTSC that usually works to create balance in a 6-7 vs 1 game. Meaning that even if the Heroes and Army had worked together flawlessly (if there had been no incentive for the Army to kill the Heroes and it was actually 9 vs 3), there's still advantage in favor of the BGs.
Heroes-
1) Kill IF they have an ID (making it usually about a 1/4 chance of success at best, not even vaguely comparable to the BG kill ability)
2) Bring someone back from the dead IF they have an ID (Again very little chance that it will ever work, not even vaguely comparable to the BG zombify ability)
3) Block (Though falls 2nd to the BG block)
4) Redirect
5) Save
6) Spy
Army-
1) Kill IF they have an ID (making it usually about a 1/4 chance of success at best, not even vaguely comparable to the BG kill ability)
2) Block (Though falls 2nd to the BG block)
3) Redirect
4) One of them knows the roles of the other two, but the other two know nothing
@ OT, I had you on N2, I redirected you to yourself (thus eliminating you from the game ) but then your ability took precedence and the one time I used my ability it didn't count.
Good game guys, I just wish I had studied the BG roles better before the game started.