Well darn. Shows how much attention I was paying...
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Mao: the card game
#51
Posted 01 February 2013 - 08:04 PM
#52
Posted 12 February 2013 - 05:15 AM
this still going?
Mafiosos and mafiosas of the world, unite! And then kill each other in a particularly tricky move that everyone suspects but never anticipates.
stand back. I'm going to apply logic.
#53
Posted 12 February 2013 - 05:18 AM
Doubt it, I don't know the cycle, and don't think that it is my turn anyways.
#54
Posted 12 February 2013 - 05:54 AM
yeah everyone has seemed to give up. no ones posted a card. technically it is indeed framms turn and i should penalize him two cards for not playing within 7 days, but no one played.
Edited by phil1882, 12 February 2013 - 05:55 AM.
#55
Posted 12 February 2013 - 05:56 AM
Sorry it didn't work out. ![]()
Can we get the rules since it does seem dead?
#56
Posted 12 February 2013 - 06:01 AM
flamebirde's rule: when playing a card of the same suit. must be either 1 higher or lower than the previously played card.
rob_gandy's rule: when three cards of the same value are played consecutively, order reverses.
brainy's rule. diamonds skip next player's turn.
miss kitten's rule: spades can only be changed to hearts.
framm's rule: a face card played on top of another face card skips that player's next turn.
#57
Posted 12 February 2013 - 06:23 AM
those are some pretty cool rules.
Mafiosos and mafiosas of the world, unite! And then kill each other in a particularly tricky move that everyone suspects but never anticipates.
stand back. I'm going to apply logic.
#58
Posted 14 February 2013 - 11:38 PM
they are pretty cool! Since this is kinda dead (sorry it didn't work out, phil. you should try again some other time; I'll play!), you guys should come and play my minigame thing! ![]()
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