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unreality

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Everything posted by unreality

  1. day 3 over -> night 3 has begun
  2. I PMed him, but in case I don't get a reply back I'm spreading the net. It's always good to have backups, And in the meantime continue as if DN is still here
  3. DarthNoob is leaving soon and needs a replacement - if anyone knows anyone that might be interested, or knows anyone that knows anyone that knows anyone, let me know or just tell them to PM me.
  4. let me know if you didn't receive a group 1 or group 2 PM. I'm sorry if I forgot someone
  5. okay day 3 has begun, the 15 remaining rations are with group 2. Discussion continues by PM now... nobody should really post anything on the thread at this point I think. No cross-chatter
  6. Night Two: Schism Brother Mandrake, Vice Admiral Mordock, and Willem Klein head up the right staircase in search of Scout. Meanwhile, John the Savage, Calcutta, Vick, Mr. Kirkpatrick, Dr. Fabricius and Nischal stay behind to watch the camp. Everyone (everyone being Nischal, Mordock, Fabricius, Vick, Mr. Kirkpatrick, Klein and Mandrake) takes their ration for the cycle first, since nobody ever agreed on how to split rations or anything. However when you guys get to them you see someone pilfered more and there are 22 left. So after each person takes his next ration, there are 15 rations remaining. Mandrake, Mordock and Klein disappear into the fog; the rest wait at the ridge expectantly. At this point we've fractured into two groups. The game will continue by PM… (please do not discuss the happenings of your own group with those outside of the group, especially those in the other group!)
  7. An hour or so left... can someone tell me at some point what exactly is going to happen, who's going where, etc? haha
  8. is ending at 11 cool? Or midnight? or later tonighit? or tomorrow morning? I'm really flexible
  9. ok good timing because Segul just came back from a trip and is ready to play. So if you need a replacement let me know and he can do it (if not also let me know so I can set up a different role for Segul). Aand 6 or so hours
  10. It'll end tonight sometime (maybe around 10 or 11 pm?) If I don't get some concise decisions though I'll assume you guys are spending the night at the camp.
  11. [due to the new year (by the way, happy new year everyone! ) I'm extending night 2]
  12. unreality

    This is incredible! You're a modern-day Rube Goldberg how long did it take you?
  13. Due to new years and such, the night will end nighttime on Jan 1st or so. Although if you end up not going anywhere tonight you'll be stuck in this spot (between regions 1 and 2) for the next day as well due to the blizzards. (ie just reminding, you can only travel at night)
  14. Now seems appropriate to say you don't need to eat/drink/lamp/use supplies (aka use up 1 ration) in a day+night cycle if you don't want to, but it increases your chance of getting frostbite, by a lot, and you'll certainly die if you go without rations for 2 cycles in a row. It's hard work and you're burning a lot of calories when you're climbing high altitudes in low temperatures in the HImalayas edit: izzy beat me to it
  15. Day Two: Coagulation [Warning, you may have gotten a PM in accompany with this day post. If so, please check your PM right now] After a solid day of rest, many of the frozen ailments of the previous night have been healed. [1] Framm = Scout [2] Araver = Gregor Ivanov [3] maurice = Nischal [4] Blablah = Vice Admiral Sebastian Mordock [5] DD = Hieronymus Fabricius [6] Hirkala = John the Savage [7] DarthNoob = Vick Brontson [8] GMaster479 = Mr. Kirkpatrick [9] woon = Willem Klein [10] Izzy = Brother Mandrake [11] Dawh = Calcutta Meanwhile, Scout leaves to explore the right staircase. While he's gone, a multitude of muted screams are heard from within Gregor's tent. By the time everyone rushes in, he's gone. The edges of the tent are ripped from some kind of brief struggle. There are large drag marks on the ground, and some blood, indicating his body was dragged out through the snow. And, the rations having been sitting in his tent unguarded, they are quickly checked: there's only 31 food rations left. Ruh-roh. At the end of tonight (night 2), the remaining living explorers (except of course, Calcutta, and John the Savage), will need to each eat 1 more ration to stay alive. Meanwhile, Scout has not yet returned from ascending the right staircase. Even as the day ends, the sun sets, and some of the worse blizzards drop to other parts of the mountain, Scout has not returned. It's now night 2. Good luck explorers...
  16. Scout goes solo first, like usual, unless you're changing that template, is what he means. He's not saying he's choosing that path for everyone
  17. <Scout leaves to scout in 3 hours, day ends in a little over 4 hours>
  18. Through the skills learned over years of medical expertise (and pre-expedition training) by a Dr. Hieronymus Fabricius, some ailments have been cured somewhat, distributing his abilities as he best saw fit given the situation: [1] Framm = Scout [2] Araver = Gregor Ivanov [3] maurice = Nischal [4] Blablah = Vice Admiral Sebastian Mordock [5] DD = Hieronymus Fabricius [6] Hirkala = John the Savage [7] DarthNoob = Vick Brontson [8] GMaster479 = Mr. Kirkpatrick [9] woon = Willem Klein [10] Izzy = Brother Mandrake [11] Dawh = Calcutta By the end of the day further healing is possible, if one rests and stays amid warmth.
  19. I'm thinking ~24 hours for the day, so ending around 5pm tomorrow
  20. That reminds me, 9 rations were used up from the previous day/night cycle (for 9 people), leaving the supply at 71
  21. Night One: Resolitaire After a quiet battle through the night blizzard, carefully, methodically ascending the weathered broken down staircase, skirting miniature glaciers, climbing slippery cliffs, lit by bobbing lanterns, panting, limbs frozen, progressing only out of monotony and Scout's continual plodding. At one point, where the staircase has become so degraded into a near vertical chute, it becomes necessary to skirt around the west face of the mountain and across an ice plateau, up an angled ravine to a precipice and then across a natural arch back to the mountain above the obstacle. Way up there is another place where the team could rest for the following day after a hard night. The problem is the ice plateau… as you know it turns out to actually be just a thin sheet covering a dark plummet to death. But thanks to the ingenuity of Scout and the rest of the explorers, it is traversed without loss of life. The safest routes are deemed to be those colored green and blue by Scout's marker flags. The team, broken into two, of equal weight, cover the ground slowly, nervously, until the chasm is breached. If the wrong path had been chosen and one team went on a patch of ice that could support less weight… well, sayonara. But the traversal goes well, and the team regroups to ascend the ravine and trek across a frozen arch made of tightly packed snow. The winds whip by solemnly as the last of the team reaches the other side, finding themselves back on the staircase. Having made it over the first region, everyone unpacks at this new junction (for the staircase spirals away in two different directions from here, but as the sun rises and the blizzard winds increase in ferocity, it becomes hard to see through the swirling madness and attention refocuses to setting up camp)… but life is not all happy go lucky on the anonymous mountain. Based on mostly random chance of the mountain winds, afflictions have occurred overnight in the crew. If your name is green, you're physically okay (other than struggling, like everyone else, with the low oxygen level, and of course being slightly frostbitten). If your name is blue, you are dangerously frostbitten. If your name is red, you are severely frostbitten and in danger of losing life or limb. [1] Framm = Scout [2] Araver = Gregor Ivanov [3] maurice = Nischal [4] Blablah = Vice Admiral Sebastian Mordock [5] DD = Hieronymus Fabricius [6] Hirkala = John the Savage [7] DarthNoob = Vick Brontson [8] GMaster479 = Mr. Kirkpatrick [9] woon = Willem Klein [10] Izzy = Brother Mandrake [11] Dawh = Calcutta Undeterred by the dim red rising sunlight and raging blizzards, someone (whose fingers aren't entirely numb) takes a lamp up to the large boulder sitting between the two branching staircases. Some kind of ancient plaque inscribed with a bizarrely scripted English (the language of science for many centuries) was at some point etched into the boulder, although now is crisscrossed with avenues of shivering alpine lichen. Sweeping aside the symbiotic fungus with a clothed arm, the beholder reads this: WELCOME BACK And below that, two more phrases, one to the left of the plaque, and one to the right. On the left: Cherubim said: sir, no fury. And to its right: God retorts: A pathogenic hit us. Making no heads or tails of this cryptic mythical conversation, the lanternist turns back. Meanwhile the crew is arguing over the murderer in their midst, the thief in their vicinity, the food shortage, the cold, the new crew member Calcutta, the psychological distance in Vick's eyes, the terror of the mountain above, the tortured distant cries of what could be ice spirits or perhaps just the wind whistling through the precipices. And everyone is tired and aching for rest. So begins day two.
  22. and/or when Scout sends in the route. Whichever happens first
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