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Everything posted by Brandonb
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Aww! A master!? Thank you Nayana!
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That should've been lie detectable! Y-san just didn't want me to get over on the innocents with the statement I had made. At the time I made that statement, I had already beneficial to the innocents by killing a QA. Oh well. Now lets see.... who to pick.... Edit: LOL! Looks like someone deleted my signature.
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Hey, what about me? I need saving too
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NOW GOING BACK AND LOOKING AT SOME OF HIS OTHER POSTS. I HAVE DRAWN TWO POSSIBLE CONCLUSIONS 1) THE BELIEVES THAT WHAT HE SAYS IS MORE IMPORTANT THAN ANYTHING THAT ANYONE ELSE SAYS 2) HIS CAPS LOCK KEY IS BROKEN I'm leaning towards #1 <_<
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LOL, I WAS WONDERING THE SAME THING. MAYBE IT'S TO MAKE IT SEEM LIKE THIS TOPIC IS SUPPOSED TO BE IMPORTANT. MAYBE IT'S SUPPOSED TO DROWN OUT OBAMA'S CURRENT SPEECH! I'M JUST NOT SURE, BUT EITHER WAY, I DON'T LIKE IT. <_<
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Oh yeah! I forgot, you were the one accusing Taliesin, sorry. You're the baddie... the other QA, I completely forgot.
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I'm sure I take most of the voting flak because of my methods in the previous games. Even though previous games are not supposed to come into play... I guess I have just developed a reputation.
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How on earth could anyone be more suspicious than someone claiming the same role as you? Unless...... they were a confirmed baddie lol
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Dusty... Remember what I said? That if I vote for anyone, no one else will join me? You should be thanking me for voting against you and not changing my vote yet Seriously though, I've been confused about what is going on. Dawh and Dusty are both claiming the UberHacker role. Well, I was in the process of discerning between the two, to figure out who is what. So I went back to the most recent roster. The fact is... the first thing someone would do, if there was a conflict in roles, is to vote for the person claiming to be their role! ...Dawh still hasn't voted.... He's been on alot. He's been active in the discussion. He's been making his accusations... but why not vote? It may not be solid proof against Dawh, and I normally wouldn't want to vote against the possible "zero" but I'm pretty sure that he is a M4F14, so having him alive isn't really going to help me. Host AIs: Y-S4N and L1S Roster: 1) Frozen - voting for onetruth 2) Mekal 3) ThunderChicken - DEAD [?] (killed by...Everyone???) 4) onetruth - cannot vote 5) twoaday 6) Kat - voting for onetruth 7) Crazypainter voting for Brandonb 8) GC - voting for onetruth 9) Nayana- voting for Frozen 10) Slickster - DEAD [bioEngineer] (killed by M4F14) 11) Dusty - voting for dawh 12) Dawh 13) Sinistral - DEAD [?] (killed by Zero) 14) taliesin - voting for dawh 15) woon - voting for Kat 16) Ben Law - voting for Brandonb 17) Phaze - DEAD [?] (killed by Mimic) 18) SoKrisky 19) Brandonb - voting for Dusty 20) Joe's Student - voting for onetruth Like I said... It's not solid evidence or anything. And all in all I guess I'm better off not voting against other baddies. Plus, my vote is like the daytime version of the medbot. You're welcome Dusty
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He doesn't know what role taliesin has. He is the other remaining QA, and as such, taliesin is his objective today for the lynching win condition.
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I think that's getting back to where we need to be, but what about instead of a unanimous vote, it's a high percentage. If everyone is pretty much unanimous, except for, say, someone in India who will not be on again until the following day, then everyone else must wait. Not to mention, someone there are very divided lines in the votes. Voting turns into a part of the strategy. In order to have EVERYONE vote for the same person, then almost everyone would probably need to have the same info. Therefore, all strategy would be eliminated. Instead of calling it unanimous... what about just going back to our improvised rule in the earlier games, that one person must just have a clear majority? (To be decided by the moderator) Something like 20% more of the vote (once everyone has voted), than the nearest other lynchee (this would allow for multi-way votes, instead of just two-way) Right then call it. No begging, pleading, no "I wasnt around", just a cold hard line drawn in the sand.
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I think this is the most recent Host AIs: Y-S4N and L1S Roster: 1) Frozen - voting for Barack Obama. (not voting) 2) Mekal 3) ThunderChicken - DEAD [?] (killed by...Everyone???) 4) onetruth - cannot vote 5) twoaday 6) Kat 7) Crazypainter voting for onetruth 8) GC 9) Nayana 10) Slickster - DEAD [bioEngineer] (killed by M4F14) 11) Dusty - voting for onetruth 12) Dawh - voting for Taliesin 13) Sinistral - DEAD [?] (killed by Zero) 14) taliesin 15) woon 16) Ben Law - voting for Brandonb 17) Phaze - DEAD [?] (killed by Mimic) 18) SoKrisky 19) Brandonb - voting for Dusty 20) Joe's Student - voting for onetruth
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36hrs is entirely too long for a day cycle. 24hrs allows for everyone in the world to get on and check the thread. You cannot prevent the fact that there will be people who are in bed during the last few crunch hours before the lynch post. It is an inevitable fact. Lets assume that crunch time is the last 8hrs before the lynch post, heck, lets call it 12 for argument's sake. There has been no extra posting going on during the hours prior to the crunch time, in fact, it may be safe to assume that there has been even less because there's no reason for many time zone to bother saying anything on the first 12hrs of their daytime cycle. The only thing that a 36hr day does is bring the game to a screeching halt until crunch time. There has been about half the amount of conversation in the 24hrs prior to the 36hr crunch time as their was in the 12hrs during the 24hr cycle. There has also been less talk during the actual crunch time, no one bothers to post much. Since the requirement guidelines for being considered as "active" has been cut by 33%, the people that want to lay low, are pretty much able to not even bother to participate. About 89hrs has passed since M4F14 began, and in that time there has been 459 posts. After about 89 hours has passed in Mafia VI, there were 721 posts, that's a difference of 262 posts... about 25 pages worth of discussion. What really makes this bad, is that even though Maf VI started with one extra person, there are more people alive in M4F14 than there were in MafVI b/c all the baddies tried to kill one person on the same night. I'll give credit though, at this point in the game I'm sure Maf VI had more irrelevant posts, though this early in the game I don't think it could be more than 12. So where does that leave us? The same amount of time has passed, and the time requirement was extended in order to promote discussion, however DISCUSSION HAS DECREASED BY 54%!! I warned that extending the time limits was a bad idea, but I never thought that it would be THIS bad! I feel like I've been making an argument against welfare which I guess it actually is. It's a welfare time extension, and like governmental welfare, it is ruining the game. It is completely unfair to the active players, and eliminates the incentives of other players to compete and participate. ****Additional info accidentally deleted by Moderators**** To confront any arguments that the discussion has gone down as a result of some players going back to school: At the point in the game that I am making this argument, there are 14 players At the comparable point in Maf VI there were only 10 players A difference of 4 players should easily make up for the lack of posts. If anything it should at least counteract the reduction in discussion so that it would be about 15-20% instead of 54%. Therefore the school issue is not really relevant to the discussion problem. ------------------------------------------------------------------------------------ Please tell me we are all in agreement about this!?
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Well, apparently a moderator eliminated my posts that had been edited to add more info. So I guess I need to post the whole thing again.
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Also, keep in mind. The comparison is between a 24hr and 36hr day cycle. So M4F14 should be compared against Mafia, not against itself.
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As I said before, this can and will happen no matter what the time limit is. People will be accused when they are not online, and votes will stack against them. There is no way to set a prevention to that. It's part of the game, though it can be unfair, it's still how this thing works. It happened to me at the end of day 1 in M4F14. I probably wouldn't have been able to convince people not to vote for me, but by the time I got on and saw that the votes had stacked up, I was only able to try and defend myself to about 7 players. So it's pretty clear that the plan to prevent this "problem" was never going to work in the first place. The reason for the original 24hr time constraints was so that inactive players could be easily identified and eliminated. Now it is turning into something else and in the end is making things worse all-around.
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Yes, triple so that it would hit the top of a new page. Read the numbers, they do not lie. 54% of the discussion is gone... So yes, it does matter. Remember, the time limits were originally put into place to eliminate inactive players. But now like real welfare, this 36hr bastardization has now become a means for players to purposefully become inactive... the exact thing that the time limit was originally put in place to prevent. The only reason I am so emphatic about this argument is because I really like this game, and I do not want to see it die because of governmental mismanagement. (Not picking on you Y-san, there's no way we could have known that it would be THIS bad).
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36hrs is entirely too long for a day cycle. 24hrs allows for everyone in the world to get on and check the thread. You cannot prevent the fact that there will be people who are in bed during the last few crunch hours before the lynch post. It is an inevitable fact. Lets assume that crunch time is the last 8hrs before the lynch post, heck, lets call it 12 for argument's sake. There has been no extra posting going on during the hours prior to the crunch time, in fact, it may be safe to assume that there has been even less because there's no reason for many time zone to bother saying anything on the first 12hrs of their daytime cycle. The only thing that a 36hr day does is bring the game to a screeching halt until crunch time. There has been about half the amount of conversation in the 24hrs prior to the 36hr crunch time as their was in the 12hrs during the 24hr cycle. There has also been less talk during the actual crunch time, no one bothers to post much. Since the requirement guidelines for being considered as "active" has been cut by 33%, the people that want to lay low, are pretty much able to not even bother to participate. About 89hrs has passed since M4F14 began, and in that time there has been 459 posts. After about 89 hours has passed in Mafia VI, there were 721 posts, that's a difference of 262 posts... about 25 pages worth of discussion. What really makes this bad, is that even though Maf VI started with one extra person, there are more people alive in M4F14 than there were in MafVI b/c all the baddies tried to kill one person on the same night. I'll give credit though, at this point in the game I'm sure Maf VI had more irrelevant posts, though this early in the game I don't think it could be more than 12. So where does that leave us? The same amount of time has passed, and the time requirement was extended in order to promote discussion, however DISCUSSION HAS DECREASED BY 54%!! I warned that extending the time limits was a bad idea, but I never thought that it would be THIS bad! I feel like I've been making an argument against welfare which I guess it actually is. It's a welfare time extension, and like governmental welfare, it is ruining the game. It is completely unfair to the active players, and eliminates the incentives of other players to compete and participate. ------------------------------------------------------------------------------------ Please tell me we are all in agreement about this!?
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Just thought I'd point out... The population of the USA is about 5% of the world population. Seriously though, we have just as many baddies as the next continent
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Nobody is voting because there is no incentive. There are almost 24hrs left till the day post, so there's no reason for the voting and discussion to be really active until later.
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Hehe, it seems that whoever I vote against, is immune to votes from anyone else. So... maybe I should vote for myself?
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Well, it was in the rules in the other games was that the QA target would be a non-QA. Is this still the case AI-San? Or could their objective be to lynch ANYONE (including themselves)? If the rules still hold that they must take out a non-QA, then I think it's our safest move to lynch one of them so we don't accidentally take out their target. I don't think you can provide more proof... I think you could possibly be the other QA I was also thinking that Seven may want to come out so that a saving role could be sure to protect him/her. But then I realized, that's one less saving role that could possibly save me
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Congrats CP! I can assure you, I am the Mimic. I need to kill a baddie tonight, I also may need a saving role to help me out since I will probably be targeted by the remaining baddies.
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Well, it's not so much that they are cleaned up, but that the other prisoners really weren't sure about how to handle a Man-Eating ArachnoRabbit. As for OT, GC wasn't the only one. I said that OT was probably a M4F14 on the 1st day, when she 'blindly' defended Phaze as being a M4F14. Well I was telling the truth when I thought that Phaze was a M4F14... wait, did GC say that OT is a QA? nvm on this line of reasoning...
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LOL! I would also like to change my vote to airlock Barack Obama *Ok, there's my one nonsense post... But it was worth it