This would require connecting 3 1D circles, which would be line segments if you think of the pattern of removing slices or using shadows/projections from higher order circles to lower the dimensionality.
If you have two line segments that touch at 1 point on a line, the only line segment on that line that touches both and doesn't intersect either is the line that starts and ends at that point the other two lines share (eg, [-1,0], [0,0], and [0,1]). I don't think this necessarily works due to the third "line" degenerating to a 0D point, but it's the only solution I see that follows the equation, has non-overlapping and unique line segments, and stays in the right number of dimensions.