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Peril at every turn, bending fate with their own existence, this is the life of a “Silencer.” Silencers are criminals who have escaped from the System of Interconnected Networks (will be referred to as SIN) their old files still up there, but their new ID's kept secret from the rest of the world. Every day they work for people from corporations (basically you do their dirty work that way the corporation doesn’t get shut down); Silencers refer to these people as Cults. You accept missions from these Cults and in return you are rewarded. You gain points with a Cult and eventually will be given better rewards, but enemy cults will be after you, especially since you will target other enemy cults a lot. Now the Alliance system is here but there is now a Rival system and Nemesis system. People who are rivals seem to be destined to meet (I will somehow mix their missions up, and you choose one rival at start of game) and the Nemesis (When you face another Cult and one person on that team is a rival, they become Nemesis’s which means if you guys fight one of you must die, Nemesis is a hard to reach status since you can avoid the Cult someone is enemies with). I am also adding money and weapon buying to the game. Basically choosing a gun like an automatic weapon will result in different role-playing, and different strategies for battle. You get money when a mission is complete that you can spend on new weapons with special powers. Every character can choose from the beginner list of weapons but a limit that is in the role. Now missions are just selected from the mission list, which I will post after roles and that is what this game goes for. Some missions could be fake and posted by a false Cult trying to kill you guys *that is one reason a Hacker is nice for a team they can figure out if it’s fake or not*. Some missions require you to have more than one member so Alliances ARE necessary. Just PM me your missions selection and we will perform the mission. Some missions go into public *those ones are RPed on topic* while others are private. Each character will perform a mission in public at least once… unless you die before hand. Also each role will have a tutor you can ask questions and this tutor will also tell you some other stuff at the start of the game that will be vital to play as that role. Well… I think that’s it, I will post roles soon.

edit: i hope its understandable

Edited by Riranor
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Oh just hurry up and be ki...kill them :)

<(^-^)>

ooc: I'm with Kat....I want BLOOD, I've yet to go on my mission because our host has been too busy with every one else's....so I'm bored....

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Updated List:

Sundown: Rainthinker,

Verité: Zerep, Clozobozo, CuteSparklezGirl

Itsuwari: Randro, Star tiger, Kite

Nacht: Kathleen, Impervious, Twin bro

Morte: Glitch, Woon, Slick

Desesperacion:Riddle Master Zack,

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Soulee shivered and smiled. It was starting to get a little cold in here, nothing to do with her of course, no, not at all! Sensing Christalia starting to shiver she blew all the cold air accross the room towards the gaurds. At the same time she blew the table in the room at the gaurds.

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Soem guards dived, while others got smacked into the wall. The ones who did get hurt had some broken bones, nothing fatal, but the damages kept them from fighting back. The other guards rose machine guns and started firing like crazy, bloodthirsty, and excited to finally have a challenge.

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In a desperate attempt, Soulee blew the strongest wind she had ever done at the gaurds and bullets hoping to slow down the bullets and knock over some guards. She quickly ducked and rolled behind a cabinet standing to the right and hoped the others would move too.

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'Z' heard the commotion and started running towards Soulee, who was fighting the guards.

With a quick magic sign, he enforced the edge of his sword with wind, and charged.

RMZ this is a Verite mission, your mission will be done seperatly through PM so just pm me the mission you wish to do.

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OOC: Sorry I haven't been in awhile. Spring Break and all. Haven't been home for most of it.

BIC:

Blood spatter and broken timber scattered the scene of that cramped room. The guards flailing their arms and bodies, trying to escape Soulee's gust. Such horrific madness. And yet, the guards fought on, like savages. Bloodthirsty beasts, heartless disgusting abominations. They live to kill. The deafening noise of bullets flying across the room sounded like hell from behind the tarnished cabinets. No more arrows; he was down one of his two aces. Kael bolted out with ease, positioning himself were Soulee once stood. His eyes slid back, skin taught, a lifeless pale color, mouth gaping open. He stood motionless; hanging in the center of war by invisible strings. The scene was soundless, as if the whole room was muted. A few of the guards looked uneasy at the sudden silence. A blaring endless white noise broke out from Kael. The windows cracked and were soon torn to shreds. Kael, unaware of the noise, thought in his own silence. Hoping the guards would follow suit with the windows.

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Kata decided the emergency wasn't worth it. He sat back down at his desk looked around the room and sighed. He was bored, the head of Nacht apparently didn't feel that he was useful. He took off his Static gloves. picked up his Punisher, cocked it and put the barrell in his mouth. He pulled the trigger and a massive hole blew out of the back of his head. No one would hear a thing from a silenced gun. His body went limp and slumpped in the chair. Kata was dead.

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OOCness: Harsh...Ok, an announcement from our host: Critical Danger unfortunately has to be closed until further notice due to several reasons, including internet problems, lack of activity, and the fact that some new mafia games are starting up, and people will have less time to focus on this. He says that this game would probably work out better at a different time, and thank you all for your participation.

<(^-^)>

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