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Kikacat123

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Posts posted by Kikacat123

  1. Why? Because they're fun. (Done in jest, of course.)

    Thou odiferous earth-vexing devil-mon!

    Thou droning dread-bolted puttock!

    Thou fobbing clapper-clawed vassal!

    Idol of idiot-worshippers!

    Toads, beetles, and bats light on ye!

    Post your own, and we'll see who finds the most entertaining. (They must be word-for-word).

  2. A game for anyone who is crazy :wacko: about Mafia..

     

    One by one, the users of Brainden were led away in straitjackets, their mental stability in question. Left to rot in Brainden City Asylum, they gathered together to pass the time with a round of Mafia...but this time the game was real.

     

    Roles, actions, and wincons:

     

    The Killers (baddies): Wincon: kill the Sane

    Homicidal Psychotic: Night kill (must agree with other baddie on whom to kill)

    Homicidal Maniac: same as HP

     

    The Sane: Wincon: lynch baddies, release Hypochondriac

    Asylum Guard: 3x lynch vote

    Psychologist: release player from asylum/Night save

     

    The Patients ("goodies"): Wincon: individual release from asylum

    Pyromaniac: block

    Schizophrenic: trap

    Multiple Personality Disorder sufferer: 2x Night role act (cannot save or kill)

    Hallucinator: redirect

    Paranoiac: survive being killed (either by lynch or NK) one time

    Compulsive Liar: can put one lie in the host's post each Day/Night cycle (not N1)

     

    The Pretender (Indy): Wincon: stay alive in asylum until game ends

    Hypochondriac: role copy each Night (cannot save or kill)

     

    Order of actions:

    save>block>trap>kill>redirect
    -Compulsive Liar and Paranoiac not affected by redirect

     

    Roster:

    Host (Asylum warden): Kikacat123

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    Backups:

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    Please ask any questions before the game begins. If you have questions during the game, write them in bright green.

    Lastly, since this is my first time as a host, if I'm doing something wrong, feel free to tell me.

    Enjoy!

    (and please excuse the length of this post, my computer won't let me do spoilers right now)

  3. The famous paradox: what happens if an unstoppable force meets an immovable object? It has many variations, unstoppable bullet v.s. bulletproof vest, etc. However, I think there may be three viable options.

    1. This is a true paradox, and thus unsolvable.

    2. Perhaps the unstoppable force was diverted from its course. The immovable object would not have moved, and the force would not have ceased.

    3. The unstoppable force passes through the immovable object, not colliding with any of its atoms as it does so.

    Please let me know if my reasoning is faulty or if there are other solutions to this paradox.

  4. Sorry, I've played mafia games where the new ghosts were allowed a final, ambiguous post before they were "officially" dead. I won't post again here if these rules are different, though.

  5. I don't think so. The goodie wincon is to kill the baddie and the Indy. I wish that the goodie and Indy wins are compatible, but they aren't.

    Am I right in assuming that you know everyone's roles by now?

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