Baddies: (have BTSC)
Killer: Commits murder every night
Peeping Tom: Odd # nights: Spying role, Even # nights: Blocking role
Shadow: Old school thief; 1/4 chance to steal a night action away from someone with hidden abilities
Goodies
CSI: Receives clues and evidence based on questions asked to host; Has BTSC with cop
Cop: Interrogates suspects and questions witnesses. Has BTSC with CSI
Hippy: Crazy, but can get a person high and kidnap them for the night
Sheer: Can see into the past and can figure out what a persons role was once they are dead. Has BTSC with Ms. Flower
Ms. Flower: Town Gossiper; can influence the lynching by making a vote count for triple or not count at all. Has BTSC with Sheer
Magic Player: Believes that the cards hold real creatures, and uses one of the other goodies abilities once per one day and night (48 hours)
Geek: Really smart, can protect someone from all actions against them for one day and night. (not shown in post)
Independents: (Have BTSC)
Reporter: can make a post in the night post once per night
Neighborhood watch: Odd # nights: can block any player of their choosing, can annoy player with a 1/3 chance of redirecting there ability
Please check this and explain how the Cop's role works and whether I interpreted the Magic Player role correctly.