One player plays the Evil Mastermind (that's me, replacing the original Evil Mastermind for this game) who nukes the states of the USA 3 at a time, the other players play Hackers who seek to stop the Evil Mastermind. The Evil Mastermind plays by posting commands which activate missile strikes. Each command has a unique password, which is derived from the command by a hashing algorithm. The Evil Mastermind devises a different algorithm at the start of each game, and posts the passwords along with the commands. The Hackers will see the commands and passwords and from this they should try to deduce the hashing algorithm. The Hacker who does this first, and correctly figures out the password to the command "ABORT", stops the Evil Mastermind and wins the game. Anyone can join in at any time as a Hacker.
Now hashing algorithms can be exceedingly difficult to crack, but there are restrictions placed on the kind of algorithm that the Evil Mastermind can use:
There are 51 commands, these being the names of US states (used by the Evil Mastermind to nuke another state), plus the word "ABORT" (used by hackers to stop the Evil Mastermind).
The Evil Mastermind posts 3 commands at a time, with their passwords. The interval for doing this is undefined, no point in imposing restrictions. The Evil Mastermind chooses the commands, but should generally do requests as soon as possible.
Each Hacker may make one guess at the password for "ABORT" each time the Evil Mastermind posts commands. If someone makes multiple guesses in between clues, only the first one counts, but if they make a mistake and correct it, the Evil Mastermind can accept the correction.
There is no need for spoilers when guessing the password, although please use spoilers if you reveal the algorithm.
The first one to get the password for "ABORT" wins.
P.S. Alternatively if you've cracked the algorithm you can just use it to blow up more states if you're that way inclined (**per original Evil Mastermind's rules!)
Edited by araver, 26 October 2010 - 11:09 PM.