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Ender's Game Mafia
#21
Posted 01 July 2009 - 10:55 PM
1. Kat
2. Crazypainter
3. Jarze - Voting for Clozobozo
4. Reaymond
5. Someguy - Voting for Eeeeep
6. Lost in space
7. Izzy
8. Grey Cells
9. Clozobozo
10. Limey
11. Magic_luver - KIDNAPPED
12. Derrai - KIDNAPPED
13. Eeeeep
14. Randro
Okay, JarZe is correct, we really should get some conversation going. However, I guess the most important question is:
Do the baddies have a kill beyond the RID Kill?
If not, then I think we need to look at our kidnapped individuals, because there must be some reason that the kill didn't happen last night. If so, well, we'll still need to look at them, but not quite as closely. Other than that, I may be semi-idle today, I need to do a lot of travel, and get ready for the 4th, etc. However, I will be sure to be on before the end of the day, in case there's discussion happening, or an important vote needs to happen.
#22
Posted 01 July 2009 - 11:05 PM
<(^-^)>
#23
Posted 01 July 2009 - 11:06 PM
You're right SG, it seems that the baddies only have the RID kill... Because I don't think that SD would make the group kill blockable, so I don't know about the kidnapped yet...Okay, JarZe is correct, we really should get some conversation going. However, I guess the most important question is:
Do the baddies have a kill beyond the RID Kill?
If not, then I think we need to look at our kidnapped individuals, because there must be some reason that the kill didn't happen last night. If so, well, we'll still need to look at them, but not quite as closely. Other than that, I may be semi-idle today, I need to do a lot of travel, and get ready for the 4th, etc. However, I will be sure to be on before the end of the day, in case there's discussion happening, or an important vote needs to happen.
Some questions for SD
1. The vote manipulation PM is sent during the night before or the current day?
2. Is the baddie RID Kill blockable/saveable?
#24
Posted 01 July 2009 - 11:13 PM
Hmm.. No kills whatsoever, that's a bit odd. We can assume Ender was blocked/kidnapped.
Maybe there's a secret ability to stop the baddie group kill?
#25
Posted 01 July 2009 - 11:19 PM
If he decided to kill, it's good that he was kidnapped/blocked, that way we avoided FF.
Hmm.. No kills whatsoever, that's a bit odd. We can assume Ender was blocked/kidnapped.
#26
Posted 01 July 2009 - 11:25 PM
FF = Friendly Fire?If he decided to kill, it's good that he was kidnapped/blocked, that way we avoided FF.
Yeah. The first day/night are usually the worst, but we're looking good so far. We just need people to get on and talk so we can at least have some sort of lead.
#27
Posted 01 July 2009 - 11:26 PM
Yes, that is correct..FF = Friendly Fire?
#28
Posted 01 July 2009 - 11:35 PM
1. The Baddies DO NOT have a group kill. They have an RID kill as outlined in the Roles. Beyond that, I cannot say more.
2. Vote manipulation is a day action and therefore the PM should be sent during the day. It would be difficult to manipulate a vote that hasn't yet been cast.
3. An RID kill is not saveable or blockable. RID = Death
Hope this helps.
Edited by Social_Darwin, 01 July 2009 - 11:36 PM.
#29
Posted 01 July 2009 - 11:43 PM
Ok, this means that we don't know if the baddies "tried" to kill, all we know is that it was unsuccesful.Ok, seems I need to clarify a couple things.
1. The Baddies DO NOT have a group kill. They have an RID kill as outlined in the Roles. Beyond that, I cannot say more.
2. Vote manipulation is a day action and therefore the PM should be sent during the day. It would be difficult to manipulate a vote that hasn't yet been cast.
3. An RID kill is not saveable or blockable. RID = Death
Hope this helps.
#30
Posted 01 July 2009 - 11:47 PM
That's possibly the really bad thing, because it could lead to multiple kills in a night. Hmm..
Where is everyone?
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