Thank-you for clearing it up!One use each, if twin #1 used, Indep. has less chance with twin #2 and v/v. so he must judge when to use - like bullets, they are spent and not reused
I agree. I still remember from James Bond a long time ago, when all the goodie killing roles did the mafia jobs on the first night, creating 4? goodie deaths and no baddie ones. Although there might be a slight disadvantage in the future, it helps a lot to not have too many killing abilities in the beginning to maintain a large number of goodies DI don't understand why people think we're at a disadvantage because we have less killing roles. I mean, I've seen the killing roles mess the goodies up just as bad as the Mafia or the Independents did. I think having the one killing role is for the best, especially if he can choose when to kill. Since he doesn't know who his targets are he is more likely to accidentally kill a goodie than a baddie. So, the fact that only Neo can kill (and is pretty invincible) is likely going to help us.






