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Star Wars Mafia II


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264 replies to this topic

#1 reaymond

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Posted 25 January 2009 - 01:06 PM

Intro Post

A long time ago, in a galaxy far, far away... the Gods had decided that the first battle had become unruly, and dependant on one characters actions – R2D2. They believed that the Imperials had played to the best of their ability and deserved the win, yet due to 1 lucky move from DMS, their entire force was diminished in 1 night. They had discussed the matter to great length, and had eventually come to the conclusion that a SWM2 was to be required. The random role generator was used again, and everybody was given a different role. “Let it begin...”

Jedi + Companions (no BTSC) Win by killing the Imperial forces and both Independents:

Princess Leia - Once every night Leia can kill 1 person of her choice. If Leia targets a pilot the kill chance is reduced to 50%.

Chewbacca (BTSC with Han Solo) (Pilot) - Can kill one person of their choosing any night provided Han Solo is not using his saving ability.

Han Solo (BTSC with Chewbacca)(Pilot) -Can save one person of their choosing any night provided Chewbacca is not using his saving ability

R2D2 - Can manipulate one person every night. This manipulation causes the target to switch to a random choice (other than R2D2). If he targets a pilot, there is a 50% chance that R2D2 can hack into the fighter plane’s systems causing the plane to crash, hence killing the pilot.

C3PO - Can investigate one person every night finding out the role of that person.

X-Wing Pilot (Pilot) can target one player each night for either a kill or a save, but not both. If target is not a pilot they must RID for a successful kill.

Yoda – Cannot die Night 1. Yoda can use the force once every night. He has the choice to either;

1. Stop a player of his choice acting.
2. RID a player of his choice (pilot or Luke)

Obi-Wan Kenobi - Knows who Luke is. Can investigate 1 person every night finding out the role of that player.

The Imperials (have BTSC, 1 group kill and 1 RID every night. Can sacrifice DV’s, EP’s or GMT’s ability to gain an extra RID once every night):

The Imperials have BTSC, 1 group kill and 1 RID recruit every night. Win by killing every Jedi. The imperials can only recruit 2 players including Luke Skywalker:

Darth Vader (Pilot) - Every night can kill 1 person with a 100% success rate. If he tries to attack Luke Skywalker, the success rate is reduced to 25%. Everyday he can attempt an RID on Luke Skywalker converting him to the dark side. Cannot die on Night 1

Emperor Palpatine - Can manipulate 1 person every night. The manipulation gives the Emperor the ability to use that characters role, learn that initial target, and the option to either target the same character or to target another character. In the night post, the manipulated will still be shown as the attacker, not the Emperor.

Grand Moff Tarkin - The head of the Death Star. Every night can hide someone in his ship. That player is unable to be RID’d or killed for that night + the next day.

TIE Fighter Pilot (Pilot) - Can target one player each night for either a kill or a save, but not both. If target is not a pilot they must RID to successfully kill.

Independents:
Boba Fett (pilot) - Wins by killing every pilot in the game. Every night can either investigate or kill 1 person of his choice. Every day but not twice in a row can change 1 players vote to a character of his choice.

Jabba the Hut - Wins by PMing, the roles of Obi-Wan, Princess Leia and Grand Moff Tarkin to the host. Every night, can capture 1 player. Jabba may then PM 1 yes or no question to the host who will the forward it to that player. The reply must be true otherwise death will occur.

Pilots

there will be 3 “pilots” in the game. The pilots are independent characters with the ability to either save or investigate 1 person every night. If a pilots has been RID’d by the Jedi they become X-wing pilot whereas if the Imperial forces RID a pilot, the RID’d player become a Tie Fighter Pilot. A pilot can only kill another pilot, unless they RID the target, in which case they have a 75% chance of a successful kill.

Luke Skywalker(pilot) – Cannot die night 1. Can save 1 person every night except himself. Luke cannot be killed by the Emperor and has 50% chance of being saved as long as Darth Vader is alive. If Yoda RIDs him he becomes a Jedi and stays on the rebel side. If Darth Vader RIDs him he joins the dark side and gains BTSC with the Imperials. If he becomes a Jedi he keeps his saving role but can kill with an RID. If RID’d by the Imperials, he loses his saving action and can kill one person each night. Once Luke has been recruited by either side, he cannot then be re-recruited by the other side.

SWM2:
Host: Reaymond
1)Peace
2) ST
3) andromeda
4) BrandonB
5) Riranor
6) Impervious
7) SG
8) Izzy
9) Prince Marth
10) Rainthinker
11) Randro
12) Twin Pop
13) Twin Bro
14) Renan
15) IDNE
16) Prof T

Night actions everybody ;)


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#2 andromeda

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Posted 25 January 2009 - 04:49 PM

I sent my PM in!

I just wanna say to everyone - you are not obliged to believe me because of what happened in the previous mafia (X-men).

Threat me as equal I don't want any special treatment. If I feel like not playing anymore I'll tell Reay to replace me ;)

Um... well there's one more thing... but whatever :rolleyes: it's too early! :)
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#3 Izzy

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Posted 25 January 2009 - 05:15 PM

Sounds like you're a baddie already. :P
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#4 star_tiger

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Posted 25 January 2009 - 06:06 PM

I sent my PM in!

I just wanna say to everyone - you are not obliged to believe me because of what happened in the previous mafia (X-men).

Threat me as equal I don't want any special treatment. If I feel like not playing anymore I'll tell Reay to replace me ;)

Um... well there's one more thing... but whatever :rolleyes: it's too early! :)

I really don't know what to do with you *sighs* I really hope you don't drop out though! :( Whose posts will I work day and night to decode if you're gone? :P
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#5 Megan

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Posted 25 January 2009 - 08:26 PM

never mind

Edited by Megan, 25 January 2009 - 08:26 PM.

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#6 peace*out

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Posted 25 January 2009 - 08:29 PM

never mind

????
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#7 RainThinker

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Posted 25 January 2009 - 08:49 PM

never mind

You are now officially suspicious ;)
Welcome to Mafia :lol:
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#8 andromeda

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Posted 25 January 2009 - 08:59 PM

I'm out guys... I don't think that some of you would be able to play the game as you would have otherwise because of my blown out of proportions sensitivity! :rolleyes:

Sorry.. have fun ;)

Edited by andromeda, 25 January 2009 - 08:59 PM.

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#9 RainThinker

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Posted 25 January 2009 - 09:06 PM

I'm out guys... I don't think that some of you would be able to play the game as you would have otherwise because of my blown out of proportions sensitivity! :rolleyes:

Sorry.. have fun ;)

Awww, please stay Andro :mellow: All of us have "blown out of proportions sensitivity", it's also known as Paranoia ;)
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#10 andromeda

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Posted 25 January 2009 - 09:12 PM

I'm not ready yet!!!

If you don't believe me... here we go again :rolleyes: read THIS post!

I don't remember being upset over something so insignificant my entire life and being upset for so long. It usually blows over in 15 minutes, but this I just can't let go!





I'm pathetic... and OUT!

Edited by andromeda, 25 January 2009 - 09:13 PM.

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