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Mafia II


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460 replies to this topic

#11 akaslickster

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Posted 29 June 2008 - 08:03 AM

Sorry for interrupting your game but, I'm new and I don't know what a kudo is...everyone seems to use it. What is it??

Also they have a candy bar named kudos, and I think I tried it before as it is like a booyah or thumbs up in the cyber world. Means you took the cake and ate it too. :D
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Posted ImageThe place where peace begins is within oneself. by Slick

#12 pieman

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Posted 29 June 2008 - 12:04 PM

im so in
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#13 Lost in space

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Posted 29 June 2008 - 12:20 PM

Sorry for interrupting your game but, I'm new and I don't know what a kudo is...everyone seems to use it. What is it??

Its a medium of exchange like the Portuguese currency - use it at the Bonanova coffee shop
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#14 dnae

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Posted 29 June 2008 - 02:34 PM

Count me in 2 por favor. :mellow:
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#15 unreality

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Posted 29 June 2008 - 05:04 PM

Host: Unreality
1) Brandonb
2) Scott
3) akaslickster
4) pw0nzd
5) GC
6) pieman
7) dnae
8)


cmon people ;D I learned the other day that anywhere from 12 to ~27 is a great game :D

but i NEED at least 12
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#16 unreality

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Posted 29 June 2008 - 05:07 PM

btw, it would take up to the 5th or 6th days/nights to kill EVERYONE, maybe even 7th and beyond if things happen certain ways... but EVERYONE doesn't need to die for a success, I'm expecting a winner around the 4th or 5th days/nights

and hopefully everyone from Mafia 1 will join :P
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#17 unreality

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Posted 29 June 2008 - 05:36 PM

Quick question for clarification... if the mafia is going to rough up someone, is that in ADDITION to killing someone?


yep :D

also, the Vigilante can choose NOT to kill

Strategy Tips:

* Mafia: always kill for a good reason (except maybe the first night). If someone is outspoken against you, don't just kill them off, then everyone knows what's up- it MAY be better to rough them up, but if the roughed up person takes a risk and reveals it, it could be bad for the Mafia, that's why roughing up is a gamble. If you kill people that were outspoken against "Mafiosos" that are actually Innocents, people might try to lynch that Innocent instead of a real Mafioso. You have to use a lot of cunning if you want to win. In the daytime, try to turn the Innocents against each other. Also, if you think that the Defender is dead, trying killing off the Vigilante before the Grim Reaper can get to him, thus cutting off the GR's chance of victory

* Grim Reaper: you are a killing machine, though remember you win by killing the Vigilante, so keep an eye out- if someone escapes from a lynching or killing, they are most likely the Vigilante, and it means their Defender is still alive- you have to get the Defender before you can get the Vigilante

* Innocents: your only way to get back at the baddies is to lynch them by day. You have to be clever, and think- don't just let yourself be swayed by the mob. Here's individual strategy tips for each role:

Innocents' Strategy Tips:

* Doctor- don't waste your time saving someone that doesn't need to be saved. And don't reveal your role- you can be a big help against both the Mafia and the Grim Reaper. Try to look out for people who are overly outspoken... pay carefully attention to how others respond to this before deciding if they're actually in danger. Also, if someone clamors for your protection, it could actually be a Mafioso or the Grim Reaper- and if someone else claims they were "roughed up" and now the Mafia is after them, consider this before blindly saving them- what were they doing BEFORE they got roughed up, what would trigger their supposed roughing-up?

* Vigilante- never reveal your Defender's identity- once it is revealed, both the Mafia and the GR will hasten to kill him. You, the Vigilante, are one of the keys to the Innocents' protection, and the Defender is your only protection, since your identity can become clear pretty early. Though you should try to keep it secret as long as possible. As for who to kill each night, think very very carefully. You can always choose NOT to kill. While the Mafia and the Grim Reaper both know that everyone else is their enemies, you know that the majority of your possible victims are actually Innocents. You're like a solo-lyncher... so if you are unsure, you can always choose not to kill

* Defender- stay hidden. If you think you are in danger of death, come out and reveal your identity as the Defender, for the Vigilante can back you up, if the Vigilante's role is revealed. Then the saving roles can save you...

* Inspector- don't be too obvious about that you "know" someone is the Mafia, for a couple reasons: (1) if you reveal that you're the Inspector, the Mafia will go after you to silence you before you get more names, and (2) people might think you are a Mafioso, trying to turn people against each other. So find another reason, other than "I'm the Inspector" to lynch someone that you know is a baddie

* Sage- your role isn't a high-risk role, and you can take advantage of that by being a bit more open about what you know- but if you take too much advantage, a baddie might decide to kill you off, so tread carefully. While your role may not seem too important, finding out who the Doctor has been saving can be good, as well as finding out how many Mafiosos are alive. With the Grim Reaper killing on even-numbered nights, and roles aren't revealed at night, it's unsure whether he just killed an Innocent or a Mafioso- the role of the Sage can help untangle this... also, a confirmed Innocent can help the Innocents, but this means the Mafia would want you taken down

* Spy- like the Inspector, you have to be secretive about what you know. If you're too open and sure, or reveal you're the Spy, you'll be taken down before you even knew what hit you

* Bomb- take advantage of the fact that you know who the Inspector is. Listen to the subtle signs he/she gives off, and agree, strengthening the Inspector's arguments. Also, the Mafia already knows who you are, so you can be a bit more forthcoming- people will be afraid of killing you, and you are the sort of person the baddies want to leave until last. Take advantage of your unique position

* Illusionist- like the Doctor, save people that you think need to be saved, except your sole focus is the Grim Reaper. Look out for who they are and who they might be after, but don't give away your identity, for the Grim Reaper will want to scythe you down (however the Mafia will actually want to leave you alive for a while, to help protect possibly them, too, against the GR). Remember, you only protect against the GR, not the Mafia too (like the Doctor), so choose wisely
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#18 Frost

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Posted 29 June 2008 - 08:20 PM

Sorry, been gone for a while. I'm up for round 2. :D

Host: Unreality
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3) akaslickster
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8) Frost
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#19 unreality

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Posted 29 June 2008 - 10:24 PM

Itachi, Thuhchris, and Kingofpain will probably rejoin, too :P and then I need at least one more person after that ;D
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#20 itachi-san

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Posted 29 June 2008 - 11:00 PM

Of course I'd join ;) this game is sweet.

Host: Unreality
1) Brandonb
2) Scott
3) akaslickster
4) pw0nzd
5) GC
6) pieman
7) dnae
8) Frost
9) itachi


One thing though: it seems to me that the inspector finds out who the entire Mafia is too soon. Maybe you could PM the inspector a Mafia identity every other day, or perhaps keep one random mafioso's identity from them for a long time? Just a couple thoughts
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