Mafia x Mafia
The Ant Queen: (Wincon: remains alive in game until Hunters are all killed/removed) May target one player each Night to kill and devour. Learns the identities of those devoured. (Not a nen ability.)
Neferpitou: (Wincon: remains alive in game until Ant Queen, Gon, and Killua are killed/removed) Necrophiliac member of the royal guard, each Night may choose to use either (but not both) of her nen abilities.
Terpsichora: May puppeteer the bodies of the dead. May use the nen abilities of one of the deceased. (She learns the identities of the deceased. All actions appear done by the puppet, i.e. character of the deceased, not by Terpsichora)
Doctor Blythe: May save someone from death. *In the Night Post it will be indistinguishable whether the save was done by DB or Killua
Hunters (Wincon: Ant Queen and Neferpitou are killed/removed)
Gon: Intuitive and determined, any Night may use his nen ability of Rock, Paper, Scissors to try to discover the role identity of his target the following Day. During the Night, he will choose a target and a bid (Rock, Paper, or Scissors), and the following Day, his target will be informed they must choose a bid. If Gon wins, he learns the role identity of his target after the Day Post, if he loses, his target learns his player identity, if it is a tie, nothing happens. If the target players fails to choose a bid by the end of the Day, Gon wins by forfeit.
Killua: An adept semi-reformed child assassin, any Night may use his nen ability of Godspeed to whisk a player away to safety and protect them from death. May not protect the same player two Nights in a row. *In the Night Post it will be indistinguishable whether the save was done by DB or Killua
Knuckle: Hot-headed but soft-hearted, any Night may use his nen ability to attach APR to a player. Under APR, every Day/Night cycle, and when the player acts or votes, interest is added. Once interest is added 3 times, the player goes bankrupt and is removed from the game. Only one player may be under APR at a time. Knuckle may choose to remove APR from a player at any time (will go through with the Night/Day Post), if reattached to a player it was removed from, the counter resets. APR attachment will be announced on the roster, if Knuckle dies, APR vanishes.
Shoot: Careful, perhaps a bit too careful, any Night may use his nen ability to trap his target in a cage and prevent them from acting. Cannot trap self.
Palm: Determined and a bit too persistent at times, any Night may use her nen ability to follow a player and find out their target.
(Okay I confess, it took quite a bit of self-control to make most of the roles fairly straightforward...HxH has so many interesting abilities that I could have so much fun with...maybe I'll make a more complicated version in a few months if/when mafia activity is back up )