nah, we have a little over 10 hrs left as of now; but for all the US members, a fair bit of that'll be night still and early morning. And even then, ties are very risky.Sorry I got confused by the times zones. I thought we still had some time left. But now I see that there is only about half an hour left, correct?
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Villager, Villager, Mafia
#51
Posted 18 June 2012 - 07:44 AM
#52
Posted 18 June 2012 - 08:27 AM
Not quite following how you got those odds. . .there's only a 1/24 chance both are kills and a 1/36 chance on of them is the mafia kill.
Edited by Thalia, 18 June 2012 - 08:34 AM.
Trainer's Manual Mafia XII:
Other games:
The Green Glass Doors
Telephone
#53
Posted 18 June 2012 - 09:01 AM
Not quite following how you got those odds. . .
1/4 odds the first in the tie is a kill. leaves 2 kills out of 12 is 1/6 odds. put them together it's 1/24. Then each kill has 1/3 odds of being the mafia kill. put together is 2/3 odds of lynching the mafia kill, assuming lynch of 2 kills. multiply that in, it's 1/36 odds of lynching the mafia kill blind.
However, on looking back, that math isn't quite right. It should be close enough for approximation, though.
#54
Posted 18 June 2012 - 09:37 AM
might I correct the odds:Why are you gonna go for a tie after she said ties mean both die? That's not a very good risk to take....there's only a 1/24 chance both are kills and a 1/36 chance on of them is the mafia kill.
the chances that both of them are kills is 4/13 x 3/12 = 12/156 = 1/13
the chances that one of them is the mafia kill is simply 2/13
Edited by mewminator, 18 June 2012 - 09:38 AM.
#55
Posted 18 June 2012 - 09:41 AM
Second in tie would then have odds of 2/12.
So that 1 in 26 that they are both kill.
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#56
Posted 18 June 2012 - 10:18 AM
whoops , there's 3 of each role not 4, so 1/26 both kills, 2/13 mafia kill.First in the tie has odds of 3/13 of been a kill
Second in tie would then have odds of 2/12.
So that 1 in 26 that they are both kill.
#57
Posted 18 June 2012 - 10:29 AM
Q1: if the instigator tries to awake a goodie does he learn their role ??
Q2 &3: the only way to get out from the mafia kill is save, right ? I mean it's not blockable ? the rest of the kills are blockable ?
consider the following:
A= kill (doesn't matter if he;s mafia or goodie - he doesn;t know)
B=block
actions in the evening:
1.A kills N / B blocks A - what is the result ?
or
2. A kills B / B blocks A - what is the result ?
CARPE DIEM !!
"Better to keep your mouth shut and appear stupid than to open it and remove all doubt." Mark Twain
#58
Posted 18 June 2012 - 12:23 PM
No the odds of getting the mafia kill is 1/39; odds of getting mafia kill assuming getting 2 kills is 2/3 so it's 2/3x1/26=1/39.might I correct the odds:
the chances that both of them are kills is 4/13 x 3/12 = 12/156 = 1/13
the chances that one of them is the mafia kill is simply 2/13
Edit: math checking
Edited by ShadowAngel7, 18 June 2012 - 12:24 PM.
#59
Posted 18 June 2012 - 12:48 PM
#60
Posted 18 June 2012 - 12:59 PM
I am two times more likely to be a Goodie than Mafia so why should I assume that I am Mafia and play that way?
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