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The Witch's Epigraph Chapter 1: The Room of Six Locks
#141
Posted 16 January 2012 - 07:21 PM
@ WoD When this thread is finished, can you post a link to the next one because a lot of people didn't know there was another thread.
#142
Posted 16 January 2012 - 08:22 PM
WoD said taking out letters in each one right? I understand what the 10 letters are but can only find where a couple of them are coming from. Are these common words or should I pull out the dictionary? Unless I misread the part about taking out a letter. . .Thalia:
Spoiler for help if you want it:
Trainer's Manual Mafia XII:
Other games:
The Green Glass Doors
Telephone
#143
Posted 17 January 2012 - 02:13 AM
#144
Posted 17 January 2012 - 03:38 AM
(Thalia: What I meant was that you need to assemble the answer one letter at a time, using one letter in each line. They are common words.)
---
Perhaps the Witch spoke too soon, for SeaCalMaster had unveiled the second answer to the train puzzle.
Undeterred by this coup, Dudeney reconstructed the locking of the study.
Locking up for the Night
In order to save the security guards a trip, the librarian always made the last check of Dudeney's room, along with the other rooms nearby. Last evening was no different. One by one, she went to the rooms, locking and shutting the doors. None of these doors were unlocked until the discovery of Dudeney's remains the next evening. No human was inside any of these rooms when she locked up, and all of the Red Truth from before still applies.
One more thing: When the librarian locked the door, the ribbon was still there!
Of course, this can be explained with magic. The culprit summoned Ms. Cox to act as an accomplice. With her magic, even a mere human could walk through locked doors!
Can the Human Side explain this sorcery? We shall see!
The boy took the first strike. "Ms. Cox is a spare key!"
The Witch countered easily, taking off the blue rose. "Didn't I tell you already? There were other keys to that room besides the one the librarian used, but none of them were involved in this mystery!"
Which of the humans would strike next?
Edited by WitchOfDoubt, 17 January 2012 - 03:45 AM.
#145
Posted 17 January 2012 - 03:50 AM
((Thalia: What I meant was that you need to assemble the answer one letter at a time, using one letter in each line. They are common words.)
Trainer's Manual Mafia XII:
Other games:
The Green Glass Doors
Telephone
#146
Posted 17 January 2012 - 04:11 AM
Edited by WitchOfDoubt, 17 January 2012 - 04:13 AM.
#147
Posted 17 January 2012 - 04:18 AM
Trainer's Manual Mafia XII:
Other games:
The Green Glass Doors
Telephone
#148
Posted 17 January 2012 - 06:57 AM
The disappearing ink ribbon has to do with water and the rain storm.
#149
Posted 17 January 2012 - 11:28 AM
I guess the librarian took the ribbon out to replace it with a new one, and simply locked up and went home.
There's no mention of the librarian being shocked at the ribbon's absence, only Ocean...
The Witch took a clean swipe and removed his rose:
The librarian is not the one who removed the ribbon, nor was it removed because it had run out.
TheChad tried a different approach, an outside-the-box attack that would either corner the Witch or eliminate an environmental factor. Either way, it would improve their position:
The disappearing ink ribbon has to do with water and the rain storm.
The Witch parried and took his rose:
The ribbon was gone well before the storm. Its disappearance is related neither to the storm nor the earthquake!
Finally, the boy swung to return both sides of the table to the game:
"What happened to Dudeney wasn't really murder, right? Maybe that's why that other Witch could twist things and say 'Dudeney wasn't killed as a result of being an Animate.' So maybe this isn't really a theft, either!"
His rose came off in a hum of Red, and all the other roses returned.
"This was a real theft," declared the Sapphire Witch. "The ribbon was actually stolen!"
#150
Posted 17 January 2012 - 01:52 PM
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