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Desktop Mafia
#31
Posted 09 October 2011 - 10:11 PM
#32
Posted 09 October 2011 - 11:42 PM
Trainer's Manual Mafia XII:
Other games:
The Green Glass Doors
Telephone
#33
Posted 10 October 2011 - 12:53 AM
MiKi will probably sign up
I love how that's already a given.
Chocolate is proof that God wanted us to be happy.
So you want a fight with intent to kill? Then come fight me! It's here in my bow, that intent to kill you love so much! ~ Uryu Ishida
... ~ Nova-kun
Society needs to learn how to adapt, or humanity is screwed. ~ MiKi, aka MissKitten, aka myself
#34
Posted 10 October 2011 - 02:21 AM
#35
Posted 10 October 2011 - 04:54 AM
Yeah, and I was wondering how come I see a mafia directly in the sign-up phase?This game is perfectly small enough, and I'm not making another Mafia. I designed this one yesterday especially for this, and now I'm being asked to make another? No.
Sak-C, just to avoid a clutter and confusion where multiple games are going on in parallel and have overlaps, we have something called as Mafia queue. You'll find the link on top sticky thread of this forum.
Here are the stages for all (small: >11, medium: 12-16, large: 17<) games:
1. Conceptualization
2. Design
3. Discussion & necessary changes
4. Sign-up
5. Play
Now, if you have familiarized yourself with various questions that people ask here; and your game is small and very similar to other games being played, you can move directly to stage 3. But, not to stage 4.
Moreover, you may remember that I had asked for your permission to post sign-ups only coz there was a potential window available. But, my game had already completed stage 3 then. It is there in the queue in its proper place.
Now, if you suddenly pull a game out of the blue, there are bound to be questions. So, please encourage a healthy discussion on your game's design. And, when multiple people acknowledge that they understand the game and find it fairly balanced, only then put it for sign-up.
Again, aforementioned is what is generally followed here, and you are free to deviate. But, please understand that any deviation alerts people, and that's where most of the questions come from.
Edited by KlueMaster, 10 October 2011 - 04:55 AM.
#36
Posted 10 October 2011 - 05:10 AM
Not a given. Just probable.
I love how that's already a given.
@Sakura- Another option would be to modify this one or Death Note so there are fewer roles but you can keep most of it the same. Your decision.
Trainer's Manual Mafia XII:
Other games:
The Green Glass Doors
Telephone
#37
Posted 10 October 2011 - 11:20 AM
#38
Posted 10 October 2011 - 02:29 PM
@KM this one was intended as a replacement for Death Note b/c it wasn't getting signups.
I believe he was mentioning that although it was meant to replace Death Note, there wasn't a review for it.
#39
Posted 10 October 2011 - 02:53 PM
Ah, I took it as a critique of this game's presence at all.
I believe he was mentioning that although it was meant to replace Death Note, there wasn't a review for it.
But, enough on that.
Edited by Shadow7, 10 October 2011 - 02:53 PM.
#40
Posted 10 October 2011 - 04:10 PM
Let's make a deal (because I'm a meet-in-the-middle kinda guy).-.- Enough. I just want people to sign up. Why even ask questions if you're not going to?
I'll sign-up and play this game (and not do anything outside the realm of the rules). In return, I get to ask questions about the mechanics of the game and get straight answer without you saying that I'm attacking you.
I will also ask people to sign-up for this game. We may not like each other as people, but I'm not going to judge your hosting ability without seeing it. And I have a feeling you'll be a great host.
If we have a deal, put me on the sign-up list.
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