When in math, you are more concerned with trying to steal your classmate's stuffed cow than you are with actually reviewing for your big test next week.
This can be taken two ways.
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Posted 02 September 2011 - 03:52 PM
When in math, you are more concerned with trying to steal your classmate's stuffed cow than you are with actually reviewing for your big test next week.
Back in Business.
Are you intelligent? Of course you are. Do you love mind games? Of course you do? Join a Trainer's Manual Mafia in the Games today (well, once one opens up).
Posted 02 September 2011 - 08:43 PM
Chocolate is proof that God wanted us to be happy.
So you want a fight with intent to kill? Then come fight me! It's here in my bow, that intent to kill you love so much! ~ Uryu Ishida
... ~ Nova-kun
Society needs to learn how to adapt, or humanity is screwed. ~ MiKi, aka MissKitten, aka myself
Posted 06 September 2011 - 03:14 AM
I don't have anything against you, but...You might be a math nerd when in geometry class you hear about laws of congruency for triangles with the Side-Side-Side (SSS) rule, the Side-Angle-Side (SAS) rule, and the Angle-Side-Angle (ASA) rules, and are very disappointed that there is not an Angle-Side-Side rule.
You're definitely a math nerd when this fact disappoints you so much that you come up with a "proof" of the Angle-Side-Side rule that stumps the rest of your class.
You might be a math nerd if you try to solve math/logic puzzles on BrainDen.
You're most probably a math nerd if you post your own math/logic puzzles on BrainDen.
You're definitely a math nerd if you post a puzzle that no one has tried to answer for nearly a week now.
Edited by phil, 06 September 2011 - 03:15 AM.
Posted 06 September 2011 - 06:33 AM
Posted 06 September 2011 - 11:54 PM
Spoiler for Since no one else has posted a solution, here's what I gotTo simplify the deduction, I'll set the height of the platforms and the trapeze fulcrums to be equal to the length of the trapeze ropes. I'll call this height "H". (It should be fairly obvious you can move the entire setup up or down en bloc without affecting the answer.)
I'll start by solving for the angle at which the acrobat should release from the first trapeze (denoted "A" and measured as the angle away from vertical). The acrobat would release at height H*(1-cos A), at a horizontal distance H*sin A from the axis of the trapeze.
The acrobat starts his swing from the platform at height H with potential energy U(initial) = mass * HG, where "G" is gravitational acceleration (9.8 m/s^2). After swinging on the trapeze and releasing at height H(1-cos A), the acrobat will have potential energy U(release) = mass * [H(1-cos A)]G, and therefore will have a kinetic energy of E = U(initial) - U(release) = mass * (H-[H(1-cos A)])G = mass * GH cos A. Since we now know the acrobat's kinetic energy, we can use it to solve for his velocity with the euquation E = mass * velocity^2 / 2, so
velocity = sqrt(2E / mass)
= sqrt(2[mass * GH cos A] / mass)
= sqrt(2GH cos A)
Because of the symmetry of the problem, it should be obvious that wherever the acrobat reaches the peak of his jump between the two trapezes will be half of the total distance between the platforms.
First, we can split the acrobat's initial velocity (at release from the trapeze) into x-velocity and y-velocity based on his release angle: vx(0) = velocity cos A = sqrt(2GH cos A) cos A; vy(0) = velocity sin A = sqrt(2GH cos A) sin A.
After time (t), the y-velocity would be vy(t) = vy(0) - Gt = sqrt(2GH cos A) sin A - Gt.
At the peak of the jump, the y-velocity would be zero, so we can solve for the time after release at which the jump peaks (T) by solving for vy(T) = 0
sqrt(2GH cos A) sin A - GT = 0
T = sqrt(2GH cos A) (sin A) / G
The x position (measured from the axis of the first trapeze) at time T is equal to the initial x position at release plus the x velocity multiplied by time T.
x(T) = x(0) + vx(0) * T
= H sin A + sqrt(2GH cos A) (cos A) * sqrt(2GH cos A) (sin A) / G
= H sin A + 2GH (cos A) (cos A) (sin A) / G
= H sin A + 2H (cos A)^2 (sin A)
= H (sin A) [1 + 2 (cos A)^2]
To find the maximal x position at the peak of the jump, find out at what angle A the derivative of this expression is zero.
d(x(peak)) / dA = d/dA ( H (sin A) [1 + 2 (cos A)^2] )
0 = [1 + 2 (cos A)^2] d/dA (H sin A) + H (sin A) d/dA (1 + 2 (cos A)^2 )
0 = [1 + 2 (cos A)^2] (H cos A) + H (sin A) * 2 * d/dA ((cos A)^2)
0 = [1 + 2 (cos A)^2] (H cos A) + H (sin A) * 2 * (2 cos A * -sin A)
0 = [1 + 2 (cos A)^2] (H cos A) - 4H (sin A)^2 (cos A)
0 = [1 + 2 (cos A)^2] - 4 (sin A)^2
0 = 1 + 2 (cos A)^2 - 4 (sin A)^2
4 (sin A)^2 - 2 (cos A)^2 = 1
Making use of the fact that (sin X)^2 + (cos X)^2 = 1,
4 (sin A)^2 - 2 (1-(sin A)^2) = 1
6 (sin A)^2 - 2 = 1
(sin A)^2 = 1/2
sin A = sqrt (1/2) = sqrt(2) / 2, so A = 45 degrees (is anyone else surprised?)
Now going back and solving for x(T)
x(T) = H (sin A) [1 + 2 (cos A)^2] (as shown previously)
= H sqrt(1/2) [1+ 2 (1/2)]
= 2H sqrt(1/2)
Remember that x(T) is the distance from the axis of a trapeze to the peak of the jump, so the total distance between the two platforms is 2H + 2x(T) = 2H + 4H sqrt(1/2).
Posted 07 September 2011 - 12:43 AM
Chocolate is proof that God wanted us to be happy.
So you want a fight with intent to kill? Then come fight me! It's here in my bow, that intent to kill you love so much! ~ Uryu Ishida
... ~ Nova-kun
Society needs to learn how to adapt, or humanity is screwed. ~ MiKi, aka MissKitten, aka myself
Posted 14 September 2011 - 11:08 PM
when youve finished the worksheet by the time the teacher tells you to start
Chocolate is proof that God wanted us to be happy.
So you want a fight with intent to kill? Then come fight me! It's here in my bow, that intent to kill you love so much! ~ Uryu Ishida
... ~ Nova-kun
Society needs to learn how to adapt, or humanity is screwed. ~ MiKi, aka MissKitten, aka myself
Posted 15 September 2011 - 09:20 PM
Chocolate is proof that God wanted us to be happy.
So you want a fight with intent to kill? Then come fight me! It's here in my bow, that intent to kill you love so much! ~ Uryu Ishida
... ~ Nova-kun
Society needs to learn how to adapt, or humanity is screwed. ~ MiKi, aka MissKitten, aka myself
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