Pig: Can push someone off of a cliff each night. (Kill).
Cow: Can make excessively loud noises, thus drawing its target away from any action. (Block).
Sheep: Can interfere with a kill, only being sheared. (Save).
Chicken: Chickens know everything. Don't believe me? Look up the chicken of destiny on youtube. (Spy).
Character: This guy has opposable thumbs. He counts, and can thus manipulate, the votes. (Vote redirect).
Squid: Minecraft's first underwater mob. With its insane cuteness, it can lure someone into a watery doom. (Trap.) There is a 50% chance of ice forming, trapping the target, and allowing the squid to investigate further. (Spy).
Slime: Wow. Slime can sure grow. He can carry over votes. So if he doesn't vote one day, he has an extra vote for future days which he can PM to me for later use.
Notch: The creator of Minecraft. The Minecraft god. He has a roll die action (1-kill, 2-save, 3-block, 4-redirect, 5-vote manipulate, 6-choose).
Baddies: Hostile mobs. WINCON: Must be in the majority. Nightkill and BTSC
Creeper: If anyone gets too close to him, he explodes. Anyone who acts on him is blocked the next night. (Future block?)
Skeleton: Can hurt people from afar. As they cannot fight back, they must change course. (Redirect).
Zombie: Knows nothing of tactics. Can only follow a player. (Action spy)
Spider: Although ferocious at night, he is neutral during the day. At night, he may pick someone to chase, and manipulate their vote the following day. (Future vote redirect?)
Nether mobs: WINCON: Must kill two out of three secret targets. Has BTSC.
Ghast: A flying cuboid jellyfish that breathes fire. He can kill people, but only if his aim is perfect. (RID Kill).
Zombie Pigman: A neutral. He can change someone's vote each day. (Vote Manipulate).
Herobrine: WINCON: Must correctly RID one person from each faction. Notch's long dead brother. Each night has a roll die action (1-kill, 2-save, 3-block, 4-redirect, 5-vote manipulate, 6-choose) He also has an RID guess each night.
Liquids: WINCON: Independent, non-mobs. They have no intention other than to escape. One must be lynched and one killed during the night to win (game still continues).
Lava: If he is killed at night, his attacker also dies.
Water: If he is lynched, anyone voting for him has an extra vote on them from lynches then on.
Order of actions:
Lava Kill >RID >Future Block> Block> Redirect >Trap >Save >RID Kill >Kill >Spy >Future vote manipulate> Vote manipulate
In the event of a tied lynch, each person in the tie has an extra vote on them for future lynches.
Edited by Blablah99, 02 March 2011 - 02:44 AM.