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Ye Olde Mafia II


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#1 Prince_Marth85

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Posted 30 November 2009 - 02:17 AM

Night/Day: Nights and Days will be the standard 24 hour cycle. The first night and day will be extended for BTSC set up to be fully established.
Role Revealing: Even if it is untrue. Ability will be taken in the event a role is revealed.
Coded Messages: Let's not have a repeat of last time. No coded messages.



Baddies: Win by killing all the innocents and the independent. Or if they become the majority. (Chooses 1 player to kill every night.) Have BTSC.

Undead Knight
– The Dark Knight raised as the Undead. Cannot die at night. If saved by the cleric, will be killed by the cleric’s white magic.

Dark Magician – A powerful dark mage. Can cause a player to appear as any role he wants.

Rogue - Master theif...There's nothing he can't steal. Steals a players role ability each night but cannot steal the same person 2 times in a row, cannot steal the ability of a team mate. (The person he target’s loses their ability)

Recruit - New member of the group. Takes on the role of baddie that dies. Always appears as "Recruit" if checked by the Sage.


Innocents: Win by killing all the baddies and independent

King - May PM the host at any time during the vote to end the day early. (Please note the post number in the PM.)

Prince - Order's the guards to capture one player each DAY. That player cannot be lynched that day or killed the next night and will be released the following day. There is a 25% chance that the prince will learn the role of the one he captured. The Prince may not capture the same person again. If the King dies, the Prince becomes King and gains the King’s ability on top of his own.

Knight captain - Kills each night. BTSC with the Squire. Cannot die as long as the Squire is alive.

Squire - BTSC with the Knight Captain. He admires the captain will not allow him to come to harm. (Does not die for Captain this time)

Cleric - May save one player each night including himself but not the same player 2 nights in a row.

Sage - May investigate 1 player each night and learn their role.

Tower Guard - May watch a player each night and see the action they take.

Town Guard - May protect 1 player each night. However, if the person he protects is targeted, he dies instead. (Outed if he dies in this way)

Bard - Uses a magical lute to cause a player to uncontrollably begin to dance, negating their night action.

Coroner - Learns the identity of any role that died that night.


Independent: Must outlive the King, Prince, and Undead Knight.

Exile - Can kill each night.


1. GMaster479
2. Pablos4pandas
3. JarZe
4. SG
5. Crazypainter
6. blackcat1313
7. woon
8. Sayalzah
9. tpaxatb
10. Medji
11. DudleyDude
12. Izzy
13.akaslickster
14. Framm
15. Lost in Space (LIS)

Edited by Prince_Marth85, 30 November 2009 - 02:18 AM.

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#2 Prince_Marth85

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Posted 30 November 2009 - 02:17 AM

Prologue: Dead Rising (No Frank West here…)

As the Knight Captain and Sage walked away from the battle leaving the Exile and Chaos Magician for dead, the exile’s body began to stir.
“Those fools…They didn’t even bother to make absolutely sure I was dead. That mistake will be their undoing.” The exile slowly get to his feet and rushed into the darkness to plan for his next attempt to take the down the king.
A few months had passed since the battle took place. The new king and prince were discussing the events of that day.
“Father…What if the Exile escaped somehow? His body was never found after the Chaos Magician killed him...”
“I wouldn’t worry about it my son…I believe that he is dead and that his body was possibly taken by some wild animals.”
“I hope that you are right, father…”
A dark figure in one of the high windows disappeared from sight. “You keep thinking that…This time, I will succeed.” The Exile leapt down from the windowsill and jumped from the rooftops toward his hiding place.
Everything around town seemed to be returning to the way it once was. The bard was playing his harp in the town square as the villager gathered around to listen to his beautiful music. The Town Guard patrolled the streets as the Tower Guard watched from above.
The Knight Captain was teaching his new squire in the ways of the blade and archery, ensuring that he would be a worthy knight someday.
The sage was training himself since his encounters with the Dark Knight and his band. He wanted to make sure he wasn’t tricked by anyone’s disguises again.
The town’s new coroner and cleric were studying their respective medical books unaware of the coming danger.
Though it seemed that things were back to normal…It would not stay that way for long.
A rivaling kingdom had heard about what was going and sent on of their strongest magician, a clever thief, and a lowly recruit to the kingdom to assist the Dark Knight in his battle. However, they had arrived too late to help their previous battle, but he had a spell that could change all that. The Dark Knight’s body had been disposed of in the forest just outside of the town walls a few night’s prior to the battle those many months ago. The Dark Magician and Rogue found the burial spot and dug up the body of the fallen Dark Knight.
“Arise from the depths of hell and return to this plane to wreak havoc upon those who oppose you!” Dark bolts of electricity flew from the Dark Magicians hands, striking the Dark Knight’s body. Slowly, the Dark Knight’s body began to move once more as life returned to his decaying body.
“Hahaha, I have risen from the dead and shall now defeat the king and his men and take my place as ruler!” The Undead Knight spoke as he looked toward the kingdom as the sun set…
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#3 sayalzah

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Posted 30 November 2009 - 04:54 AM

Yay, first post!
Does the Tower Guard discover the person targeted as well as the action?
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#4 Prince_Marth85

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Posted 30 November 2009 - 05:00 AM

Yay, first post!
Does the Tower Guard discover the person targeted as well as the action?


Yes. The tower guard will know the action taken and against who.
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#5 Lost in space

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Posted 30 November 2009 - 09:02 AM

Just want to say, if I die N1, it was Izzy.. 100%
I only ever fooled you once Izzy, okay it was the first time we playerd together, but you need to get over it Posted Image
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#6 Izzy

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Posted 30 November 2009 - 11:24 AM

Just want to say, if I die N1, it was Izzy.. 100%
I only ever fooled you once Izzy, okay it was the first time we playerd together, but you need to get over it Posted Image

Way to give the baddies/exile a fool-proof target, bro. :duh:

I seriously don't understand how I last so long when I have killing roles, because my patterns of killing people are soo painfully obvious. >_> ...Because I fear people. >_>

Can we assume, if LIS dies night 1, that it's *not* me? :P [

edit: Had to make "painful" an adverb. Please excuse crappy grammar at 5 am and my first day back at school?

(Is it night 1 btw?)

Edited by Izzy, 30 November 2009 - 11:26 AM.

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#7 Lost in space

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Posted 30 November 2009 - 12:25 PM

Is it night 1 btw?



ha ha - pass izzy the parcel quick, I nearly did a random vote btw.. rofl
Yeah we can assume it 'might' not be you. But I was joking and now you set a frame up??
*votes Izzy* lol

Back to the reality, is it game on??
are the actons so complicated that Marth has not done the N1 Post?
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#8 JarZe

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Posted 30 November 2009 - 04:09 PM

@PM: When does the night end?
Oh and action sent! :thumbsup:
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#9 Prince_Marth85

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Posted 30 November 2009 - 05:03 PM

Yes it is night 1 and the night will end once all actions have been sent (as per rules in orange stating that N1/D1 will be extended as needed)
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#10 Lost in space

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Posted 30 November 2009 - 06:55 PM

It does not take long to get randoms actions in for N1.
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