Role Revealing: Even if it is untrue. Ability will be taken in the event a role is revealed.
Coded Messages: Let's not have a repeat of last time. No coded messages.
Baddies: Win by killing all the innocents and the independent. Or if they become the majority. (Chooses 1 player to kill every night.) Have BTSC.
Undead Knight – The Dark Knight raised as the Undead. Cannot die at night. If saved by the cleric, will be killed by the cleric’s white magic.
Dark Magician – A powerful dark mage. Can cause a player to appear as any role he wants.
Rogue - Master theif...There's nothing he can't steal. Steals a players role ability each night but cannot steal the same person 2 times in a row, cannot steal the ability of a team mate. (The person he target’s loses their ability)
Recruit - New member of the group. Takes on the role of baddie that dies. Always appears as "Recruit" if checked by the Sage.
Innocents: Win by killing all the baddies and independent
King - May PM the host at any time during the vote to end the day early. (Please note the post number in the PM.)
Prince - Order's the guards to capture one player each DAY. That player cannot be lynched that day or killed the next night and will be released the following day. There is a 25% chance that the prince will learn the role of the one he captured. The Prince may not capture the same person again. If the King dies, the Prince becomes King and gains the King’s ability on top of his own.
Knight captain - Kills each night. BTSC with the Squire. Cannot die as long as the Squire is alive.
Squire - BTSC with the Knight Captain. He admires the captain will not allow him to come to harm. (Does not die for Captain this time)
Cleric - May save one player each night including himself but not the same player 2 nights in a row.
Sage - May investigate 1 player each night and learn their role.
Tower Guard - May watch a player each night and see the action they take.
Town Guard - May protect 1 player each night. However, if the person he protects is targeted, he dies instead. (Outed if he dies in this way)
Bard - Uses a magical lute to cause a player to uncontrollably begin to dance, negating their night action.
Coroner - Learns the identity of any role that died that night.
Independent: Must outlive the King, Prince, and Undead Knight.
Exile - Can kill each night.
15. Lost in Space (LIS)
Edited by Prince_Marth85, 30 November 2009 - 02:18 AM.